d41961c9ed
* Fix my Tap Dance issues after I broke them * Cleanup and organization of userspace documentation As well as some additional cleanup of functions due to review of documentation. * Enable Tapdance on Glow and remove more animations * Revert to Eager PR debouncing * Add better check for startup animation * Move where RGB Matrix defines are listed * Limit RGB Matrix max val * Update keyboard for Iris Rev 3 conflicts * Enable encoder support on planck ez * Remove is_master check from corne\'s OLED code * Overhaul OLED screens for my Corne * One last removal * Show RGB valu On both sides * Updates for OLED display info * Fix compile issues for rgb config * Disabled Space Cadet for all drashna keymaps * Fix OLED Screen configs * Minor OLED Tweaks * Revert some Iris changes * Fix song include * Handle MAKE macro for the Corne boards better * Add super hacky-hack for eeconfig initialization * Add audio support for Fractal since Elite Cs support it * Add defines for keycode steps * Add White layout * Update Corne RGB info * Add fun effects to layer indication for RGB Matrix enabled boards * Use proper define for product name detection * Update formatting * Use custom timeout mechanism for OLED timeout * Fix up OLED screen HSV code for new HSV structure * Better handle turning off RGB Matrix when sleeping * Disable MultiSplash Animation * Change Iris back to using serial * Why was RGB disabled?!?!?! * Limit val in rgb_matrix_layer_helper function * Remove EECONFIG setting for RGB matrix
185 lines
11 KiB
C
185 lines
11 KiB
C
#pragma once
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#include "drashna.h"
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/*
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Since our quirky block definitions are basically a list of comma separated
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arguments, we need a wrapper in order for these definitions to be
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expanded before being used as arguments to the LAYOUT_xxx macro.
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*/
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#if (!defined(LAYOUT) && defined(KEYMAP))
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# define LAYOUT KEYMAP
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#endif
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// clang-format off
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#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__)
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#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
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#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__)
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#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
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#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__)
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#define LAYOUT_ortho_5x12_wrapper(...) LAYOUT_ortho_5x12(__VA_ARGS__)
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#define LAYOUT_gergo_wrapper(...) LAYOUT_gergo(__VA_ARGS__)
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/*
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Blocks for each of the four major keyboard layouts
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Organized so we can quickly adapt and modify all of them
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at once, rather than for each keyboard, one at a time.
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And this allows for much cleaner blocks in the keymaps.
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For instance Tap/Hold for Control on all of the layouts
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NOTE: These are all the same length. If you do a search/replace
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then you need to add/remove underscores to keep the
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lengths consistent.
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*/
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#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
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#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
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#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
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#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
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#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
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#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH
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#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G
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#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D
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#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B
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#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
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#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O
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#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH
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#define ______________COLEMAK_MOD_DH_L1____________ KC_Q, KC_W, KC_F, KC_P, KC_B
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#define ______________COLEMAK_MOD_DH_L2____________ KC_A, KC_R, KC_S, KC_T, KC_G
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#define ______________COLEMAK_MOD_DH_L3____________ KC_Z, KC_X, KC_C, KC_D, KC_V
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#define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
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#define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O
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#define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH
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#define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
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#define _________________DVORAK_L2_________________ KC_A, KC_O, KC_E, KC_U, KC_I
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#define _________________DVORAK_L3_________________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X
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#define _________________DVORAK_R1_________________ KC_F, KC_G, KC_C, KC_R, KC_L
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#define _________________DVORAK_R2_________________ KC_D, KC_H, KC_T, KC_N, KC_S
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#define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, KC_Z
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#define ________________DVORAK_AU_L1_______________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
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#define ________________DVORAK_AU_L2_______________ KC_O, KC_A, KC_E, KC_I, KC_U
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#define ________________DVORAK_AU_L3_______________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X
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#define ________________DVORAK_AU_R1_______________ KC_F, KC_G, KC_C, KC_R, KC_L
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#define ________________DVORAK_AU_R2_______________ KC_D, KC_H, KC_T, KC_N, KC_S
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#define ________________DVORAK_AU_R3_______________ KC_B, KC_M, KC_W, KC_V, KC_Z
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#define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B
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#define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G
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#define _________________WORKMAN_L3________________ KC_Z, KC_X, KC_M, KC_C, KC_V
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#define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN
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#define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I
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#define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, KC_SLASH
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#define _________________NORMAN_L1_________________ KC_Q, KC_W, KC_D, KC_F, KC_K
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#define _________________NORMAN_L2_________________ KC_A, KC_S, KC_E, KC_T, KC_G
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#define _________________NORMAN_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
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#define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN
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#define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U
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#define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, KC_SLASH
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#define _________________MALTRON_L1________________ KC_Q, KC_P, KC_Y, KC_C, KC_B
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#define _________________MALTRON_L2________________ KC_A, KC_N, KC_I, KC_S, KC_F
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#define _________________MALTRON_L3________________ KC_SCLN, KC_SLSH, KC_J, KC_G, KC_COMM
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#define _________________MALTRON_R1________________ KC_V, KC_M, KC_U, KC_Z, KC_L
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#define _________________MALTRON_R2________________ KC_D, KC_T, KC_D, KC_O, KC_R
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#define _________________MALTRON_R3________________ KC_DOT, KC_W, KC_K, KC_MINS, KC_X
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#define _________________EUCALYN_L1________________ KC_SLSH, KC_COMM, KC_DOT, KC_F, KC_Q
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#define _________________EUCALYN_L2________________ KC_A, KC_O, KC_E, KC_I, KC_U
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#define _________________EUCALYN_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_W
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#define _________________EUCALYN_R1________________ KC_M, KC_R, KC_D, KC_Y, KC_P
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#define _________________EUCALYN_R2________________ KC_G, KC_T, KC_K, KC_S, KC_N
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#define _________________EUCALYN_R3________________ KC_B, KC_H, KC_J, KC_L, KC_SCLN
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#define _____________CARPLAX_QFMLWY_L1_____________ KC_Q, KC_F, KC_M, KC_L, KC_W
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#define _____________CARPLAX_QFMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R
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#define _____________CARPLAX_QFMLWY_L3_____________ KC_Z, KC_V, KC_G, KC_C, KC_X
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#define _____________CARPLAX_QFMLWY_R1_____________ KC_Y, KC_U, KC_O, KC_B, KC_J
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#define _____________CARPLAX_QFMLWY_R2_____________ KC_I, KC_A, KC_E, KC_H, KC_SCLN
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#define _____________CARPLAX_QFMLWY_R3_____________ KC_P, KC_K, KC_COMM, KC_DOT, KC_SLSH
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#define _____________CARPLAX_QGMLWB_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W
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#define _____________CARPLAX_QGMLWB_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R
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#define _____________CARPLAX_QGMLWB_L3_____________ KC_Z, KC_X, KC_C, KC_F, KC_J
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#define _____________CARPLAX_QGMLWB_R1_____________ KC_B, KC_Y, KC_U, KC_V, KC_SCLN
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#define _____________CARPLAX_QGMLWB_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H
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#define _____________CARPLAX_QGMLWB_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH
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#define _____________CARPLAX_QGMLWY_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W
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#define _____________CARPLAX_QGMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R
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#define _____________CARPLAX_QGMLWY_L3_____________ KC_Z, KC_X, KC_C, KC_V, KC_J
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#define _____________CARPLAX_QGMLWY_R1_____________ KC_Y, KC_F, KC_U, KC_B, KC_SCLN
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#define _____________CARPLAX_QGMLWY_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H
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#define _____________CARPLAX_QGMLWY_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH
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#define _________________WHITE_R1__________________ KC_V, KC_Y, KC_D, KC_COMM, KC_QUOT
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#define _________________WHITE_R2__________________ KC_A, KC_T, KC_H, KC_E, KC_B
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#define _________________WHITE_R3__________________ KC_P, KC_K, KC_G, KC_W, KC_Q
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#define _________________WHITE_L1__________________ KC_INT1, KC_J, KC_M, KC_L, KC_U
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#define _________________WHITE_L2__________________ KC_MINS, KC_C, KC_S, KC_N, KC_O // KC_I
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#define _________________WHITE_L3__________________ KC_X, KC_R, KC_F, KC_DOT, KC_Z
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#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5
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#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0
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#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
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#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
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#define ___________________BLANK___________________ _______, _______, _______, _______, _______
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#define _________________LOWER_L1__________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC
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#define _________________LOWER_L2__________________ _________________FUNC_LEFT_________________
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#define _________________LOWER_L3__________________ _________________FUNC_RIGHT________________
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#define _________________LOWER_R1__________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN
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#define _________________LOWER_R2__________________ _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR
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#define _________________LOWER_R3__________________ _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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#define _________________RAISE_L1__________________ ________________NUMBER_LEFT________________
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#define _________________RAISE_L2__________________ ___________________BLANK___________________
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#define _________________RAISE_L3__________________ ___________________BLANK___________________
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#define _________________RAISE_R1__________________ ________________NUMBER_RIGHT_______________
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#define _________________RAISE_R2__________________ _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC
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#define _________________RAISE_R3__________________ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
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#define _________________ADJUST_L1_________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG
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#define _________________ADJUST_L2_________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM
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#define _________________ADJUST_L3_________________ RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T
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#define _________________ADJUST_R1_________________ KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5
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#define _________________ADJUST_R2_________________ AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN
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#define _________________ADJUST_R3_________________ MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT
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// clang-format on
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