qmk_firmware/quantum/rgb_matrix_animations/solid_reactive_wide.h
M-AS bb52119a6d RGB Matrix Animations: Three/six new reactive effects (wide, cross, nexus) (#5602)
* added 3 new RGB_Matrix effects

* made cross effect behavior smoother

* removed dead code

* added effect descriptions
2019-04-22 08:37:40 -07:00

43 lines
1.6 KiB
C

#pragma once
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
#if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
extern rgb_config_t rgb_matrix_config;
extern last_hit_t g_last_hit_tracker;
static bool rgb_matrix_solid_reactive_multiwide_range(uint8_t start, effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
uint8_t count = g_last_hit_tracker.count;
for (uint8_t i = led_min; i < led_max; i++) {
hsv.v = 0;
point_t point = g_rgb_leds[i].point;
for (uint8_t j = start; j < count; j++) {
int16_t dx = point.x - g_last_hit_tracker.x[j];
int16_t dy = point.y - g_last_hit_tracker.y[j];
uint8_t dist = sqrt16(dx * dx + dy * dy);
uint16_t effect = scale16by8(g_last_hit_tracker.tick[j], rgb_matrix_config.speed) + dist * 5;
if (effect > 255)
effect = 255;
hsv.v = qadd8(hsv.v, 255 - effect);
}
hsv.v = scale8(hsv.v, rgb_matrix_config.val);
RGB rgb = hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return led_max < DRIVER_LED_TOTAL;
}
bool rgb_matrix_solid_reactive_multiwide(effect_params_t* params) {
return rgb_matrix_solid_reactive_multiwide_range(0, params);
}
bool rgb_matrix_solid_reactive_wide(effect_params_t* params) {
return rgb_matrix_solid_reactive_multiwide_range(qsub8(g_last_hit_tracker.count, 1), params);
}
#endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED