qmk_firmware/keyboards/handwired/xeal60/keymaps/default/keymap.c
2018-08-12 21:27:51 +10:00

132 lines
5.9 KiB
C

#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _NUMPAD 1
#define _RAISE 4
enum custom_keycodes {
QWERTY = SAFE_RANGE,
NUMPAD,
RAISE
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define NP_STAR KC_KP_ASTERISK
#define NP_SLSH KC_KP_SLASH
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |FN | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | NUM | Space | Space |Alt |FN |Menu |Ctrl |
* `-----------------------------------------------------------'
*/
/* Layer 0: Qwerty */
[_QWERTY] = LAYOUT_split60( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
RAISE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, NUMPAD, KC_SPC, KC_SPC, KC_RALT, RAISE, KC_MENU, KC_RCTL \
),
/*
* ,-----------------------------------------------------------.
* | | | | | | | | | /| *| -| | | |
* |-----------------------------------------------------------|
* | | | | | | | | 7| 8| 9| +| | | |
* |-----------------------------------------------------------|
* | | | | | | | | 4| 5| 6|Bspc| |Return |
* |-----------------------------------------------------------|
* | | | | | | | | 1| 2| 3| .| |
* |-----------------------------------------------------------|
* | | | | QWE | | 0 | . | | | |
* `-----------------------------------------------------------'
*/
/* Layer 1: Numpad */
[_NUMPAD] = LAYOUT_split60( \
_______, _______, _______, _______, _______, _______, _______, _______, NP_SLSH, NP_STAR, KC_MINUS, _______, _______, KC_BSPC, \
_______, _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, KC_PLUS, _______, _______, KC_BSLS, \
_______, _______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, KC_BSPC, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_DOT, _______, \
_______, _______, _______, QWERTY, KC_SPC, KC_0, KC_DOT, RAISE, _______, _______ \
),
/*
* ,-----------------------------------------------------------.
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | ^ | | | | |pUp| ^ |pDn| | | | |
* |-----------------------------------------------------------|
* | | < | v | > | | |Hom| < | v | > | | | |
* |-----------------------------------------------------------|
* | | | | | | |End| | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | |
* `-----------------------------------------------------------'
*/
/* Layer 2: RAISE */
[_RAISE] = LAYOUT_split60( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_numpad[][2] = SONG(DVORAK_SOUND);
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case NUMPAD:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_numpad);
#endif
default_layer_set(1UL<<_NUMPAD);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
} else {
layer_off(_RAISE);
}
return false;
break;
}
return true;
}