9ea0103520
* Reconfigured keymap macro to resemble physical layout * Updated italian keymap * Added RGB controls * Updated default keymap * Updated german layout * Updated jeherve keymap * Changed include guards to pragmas * Changed include guards to pragmas in keymaps * Update readme * Fixed unused include * Fixed indentation
258 lines
21 KiB
C
258 lines
21 KiB
C
#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _COLEMAK 0
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#define _SYMB 1
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#define _NAV 2
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#define _INTER 3
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#define _ADJUST 4
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enum custom_keycodes {
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COLEMAK = SAFE_RANGE,
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SYMB,
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NAV,
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INTER,
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ADJUST,
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// These use process_record_user()
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M_BRACKET_LEFT,
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M_BRACKET_RIGHT,
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SHRUG,
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WAVE,
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YOSHI,
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THUMB_UP,
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NBSP
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};
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// Make macros a bit simpler with this shortcut.
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#define TAP_ONCE(code) \
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register_code (code); \
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unregister_code (code)
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// Is shift being held? Let's store this in a bool.
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static bool shift_held = false;
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch(keycode) {
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case SHRUG:
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if (record->event.pressed) {
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unicode_input_start(); register_hex(0xaf); unicode_input_finish();
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TAP_ONCE (KC_BSLS);
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register_code (KC_RSFT); TAP_ONCE (KC_MINS); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
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unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
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register_code (KC_RSFT); TAP_ONCE (KC_0); TAP_ONCE (KC_MINS); unregister_code (KC_RSFT);
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TAP_ONCE (KC_SLSH);
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unicode_input_start (); register_hex(0xaf); unicode_input_finish();
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}
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return false;
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break;
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case YOSHI:
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if (record->event.pressed) {
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SEND_STRING(":yellow_yoshi:");
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}
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return false;
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break;
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case THUMB_UP:
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if (record->event.pressed) {
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SEND_STRING(SS_LALT("D83D+DC4D"));
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}
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return false;
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break;
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case WAVE:
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if (record->event.pressed) {
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SEND_STRING(SS_LALT("D83D+DC4B"));
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}
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return false;
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break;
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case NBSP:
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if (record->event.pressed) {
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SEND_STRING(" ");
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}
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return false;
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break;
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case KC_LSFT:
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shift_held = record->event.pressed;
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return true;
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break;
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case KC_RSFT:
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shift_held = record->event.pressed;
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return true;
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break;
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case M_BRACKET_LEFT: {
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if (record->event.pressed) {
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if (shift_held) {
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unregister_code(KC_LSFT);
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unregister_code(KC_RSFT);
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register_code(KC_LBRC);
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} else {
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register_code(KC_LSFT);
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register_code(KC_9);
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}
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} else { // Release the key
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unregister_code(KC_LBRC);
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unregister_code(KC_LSFT);
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unregister_code(KC_RSFT);
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unregister_code(KC_9);
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}
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return false;
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break;
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}
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case M_BRACKET_RIGHT: {
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if (record->event.pressed) {
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if (shift_held) {
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unregister_code(KC_LSFT);
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unregister_code(KC_RSFT);
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register_code(KC_RBRC);
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} else {
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register_code(KC_LSFT);
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register_code(KC_0);
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}
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} else { // Release the key
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unregister_code(KC_RBRC);
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unregister_code(KC_LSFT);
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unregister_code(KC_RSFT);
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unregister_code(KC_0);
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}
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return false;
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break;
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}
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}
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return true;
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};
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// Shortcut to make keymap more readable
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#define KC_CTDN LCTL(KC_DOWN)
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#define KC_SYQT LT(_SYMB,KC_QUOT)
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#define SYM_L MO(_SYMB)
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#define MO_INTR MO(_INTER)
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#define TT_ADJ TT(_ADJUST)
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#define UC_00E0 UC(0x00E0)
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#define UC_00FC UC(0x00FC)
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#define UC_00E8 UC(0x00E8)
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#define UC_00F6 UC(0x00F6)
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#define UC_00E1 UC(0x00E1)
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#define UC_00F9 UC(0x00F9)
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#define UC_00E9 UC(0x00E9)
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#define UC_00ED UC(0x00ED)
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#define UC_00F3 UC(0x00F3)
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#define UC_00E2 UC(0x00E2)
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#define UC_00E7 UC(0x00E7)
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#define UC_0171 UC(0x0171)
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#define UC_00EA UC(0x00EA)
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#define UC_0151 UC(0x0151)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_COLEMAK] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_EQL ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_TAB ,KC_Q ,KC_W ,KC_F ,KC_P ,KC_G ,KC_ESC , KC_CTDN ,KC_J ,KC_L ,KC_U ,KC_Y ,KC_SCLN ,KC_BSLS ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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SYM_L ,KC_A ,KC_R ,KC_S ,KC_T ,KC_D ,M_BRACKET_LEFT, M_BRACKET_RIGHT ,KC_H ,KC_N ,KC_E ,KC_I ,KC_O ,KC_SYQT ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,TT(_NAV),TT(_SYMB), TT(_SYMB),TT(_NAV),KC_K ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
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//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
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MO_INTR ,KC_LCTL ,KC_HYPR ,KC_LALT , KC_LCMD , KC_BSPC ,KC_LCTL , KC_ENT ,KC_SPC , KC_RCMD , TT_ADJ ,KC_HYPR ,KC_RCTL ,MO_INTR
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//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
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),
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[_SYMB] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_LCBR , KC_RCBR ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,KC_EXLM ,KC_AT ,KC_HASH ,KC_DLR ,KC_PERC ,_______ , _______ ,KC_CIRC ,KC_AMPR ,KC_ASTR ,KC_MINS ,KC_UNDS ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
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//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
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_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , _______ , _______ ,_______ ,_______ ,_______
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//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
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),
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[_NAV] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,KC_VOLD ,KC_VOLU ,KC_MUTE ,XXXXXXX ,_______ , _______ ,XXXXXXX ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
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_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,XXXXXXX , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
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//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
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),
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[_INTER] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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XXXXXXX ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,UC_00E0 ,WAVE ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,UC_00FC ,UC_00E8 ,YOSHI ,UC_00F6 ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,UC_00E1 ,XXXXXXX ,SHRUG ,THUMB_UP,XXXXXXX ,_______ , _______ ,XXXXXXX ,UC_00F9 ,UC_00E9 ,UC_00ED ,UC_00F3 ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,UC_00E2 ,XXXXXXX ,UC_00E7 ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,UC_0171 ,UC_00EA ,XXXXXXX ,UC_0151 ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
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_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,NBSP , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
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//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
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),
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[_ADJUST] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,XXXXXXX ,RGB_VAD ,RGB_VAI ,RGB_TOG ,XXXXXXX ,_______ , _______ ,XXXXXXX ,RESET ,DEBUG ,AU_TOG ,XXXXXXX ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
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_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,XXXXXXX , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
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//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
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)
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};
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#ifdef AUDIO_ENABLE
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float tone_colemak[][2] = SONG(ZELDA_TREASURE);
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#endif
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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// Set unicode in Mac OS.
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void matrix_init_user(void) {
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set_unicode_input_mode(UC_OSX);
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};
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// Change LED colors depending on the layer.
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uint32_t layer_state_set_user(uint32_t state) {
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switch (biton32(state)) {
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case _SYMB:
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rgblight_setrgb_orange();
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break;
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case _NAV:
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rgblight_setrgb_springgreen();
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break;
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case _INTER:
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rgblight_setrgb_teal();
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break;
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case _ADJUST:
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rgblight_setrgb_red();
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break;
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default: // for any other layers, or the default layer
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rgblight_setrgb_yellow();
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break;
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}
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return state;
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};
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