4b5dcda126
* Bocaj Layout Revamp * Pull in Upstream (#1) * Various tweaks for some Input:Club build processes * change KEYMAP to LAYOUT for all new keyboards made using this script * Add support for rev3 of the Atom47 (#2672) * Added support for rev3 of the Atom47 * Updated Atom47 readme's * Fix redefine error on rev2 and add maartenwut's keymap * Fix redefine error on LEdiodes keymap * Add Nyquist keymap (#2692) * nyquist * danielhklein nyquist setup * shift left controls * remove readme * cleanup before pr * ready for pr * Adds Phantom TKL support (#2696) * Add an info.json to phantom keyboard * Add layouts - KEYMAP_WINKEYLESS - KEYMAP_7BIT - KEYMAP_ISO - KEYMAP_ISO_WINKEYLESS * Add key_counts * Add 2 missing F-Row keys * Add TKC1800 info.json Created an info.json for the tkc1800. * Clueboard 60 info.json - adds - LAYOUT_60_ansi - LAYOUT_60_iso - KEYMAP_AEK - KEYMAP - LAYOUT_60_ansi_split_bs_rshift * Add the Speedo keyboard * Fix KC60 info.json file (#2707) * change KEYMAP to LAYOUT in all the KC60 files * Redo the info.json file * Small fixes to TKC1800 - adjust F-row to use 0.25 spacing - split left shift - add key_count * Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708) * change diverge 3 KC_KEYMAP to LAYOUT * Change KEYMAP to LAYOUT for handwired arrow pad * change M10A to LAYOUT for m10-a * Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68 * change KC_KEYMAP to LAYOUT for nano * Refactor to LAYOUT * refactor to LAYOUT-ansi and LAYOUT_iso for s65 * LAYOUT conversions for lfkkeyboards * missed a few renames * mini1800 for lfkeyobards support of LAYOUT * Improve state/chord handling and clean up namespace Some values that can never, ever, change were held in local variables, rather than in PROGMEM. Fixed. Change "pressed" to a signed int so the test for < 0 makes sense, and to avoid possible weird failure modes in the case where a key release comes in when pressed is already zero. (Shouldn't happen, sure, but computers are weird.) A lot of things in process_steno had external linkage for no particular reason. They've been marked static. Stuff still builds. Distinguish between currently-held keys and keys that have been held, and expose these values through a nicely-named API so other code could, say, check on the current set of steno chording in order to make displays. Also in passing fix up the "state" value having external linkage so it could clash with other people's variable declarations. The API also provides hooks for key processing and steno chord events, so you can monitor those events without having to run in matrix_scan_user and recheck the values directly. Also document these. There is no path through processing a key that doesn't end with a return false, so the nested return foo() are gone and we just return false. * Pull information from config.h and rules.mk (#2711) * Pull information from config.h and rules.mk * Readd the kbd75 maintainer * Remove obsolete info.json entries (#2712) * Clean up some long-standing errors when populating the API (#2715) * More Configurator Warning Fixes (#2716) * mf68_ble did not have the correct .c and .h files * Fix JC65 KEYMAP to LAYOUT * Change KEYMAP to LAYOUT for s60_x * Convert KEYMAP to LAYOUT for lets_split boards * Convert KEYMAP to LAYOUT * more fixes to keymap for iris * convert KEYMAP to LAYOUT for levinson keyboard * change losinggeneration's KEYMAP to LAYOUT * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for nyquist * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for viterbi * convert KEYMAP to LAYOUT * convert KEYMAP and its subsidiries to the LAYOUT standard * convert KEYMAP and its subsidiries to the new LAYOUT standard * Normacos keymap for let's split keyboard (#2691) * Cheers let's split keymap * fixed typo on norman layer of cheers keymap for let's split * fixed right handed mappings for home row * cheers keymap for let's split redefinition * updated Cheers keymap for let's split * cheers keymap for let's split updated with some terminal macros * renamed cheers let's split keymap to a more appropriate normacos * updated normacos keymap doc / removed non functional keys * reset let's split rules to default values * added more spotlight search macros * normalized keymap comments * Moved numpad on lower layer * hhkb jp personal keymap (#2698) * Add JJ40 Cockpit personal keymap (#2713) * Add JJ40 Cockpit keymap * Fix lower layer symbols * Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718) * add readme to ktype keyboard * add readme to m10a * add readme to mini1800 * add readme to parent directory * Revert "Pull in Upstream (#1)" This reverts commit eeba0cec17ccb636e4225eed88aeae72b99f5e45. * Updates to Bocaj Files - Gave up on Tap Dance for ' -> ' + Added another 'Secret' + Add ' -> ' to the Swap Hands key + Add Swap Hands to the ' -> ' key + Made Hand Swapping a momentary toggle - Removed Auto Shift + Added Layer Toggle to KC_QUOTE for the _TOOLS layer - Disabled Tap Dance * Merge remote-tracking branch 'upstream/master' * Updates to Bocaj Added Game Layers, Removed Unused Macros * Removed 'secrets.h' * Updates to Bocaj Remove 'secrets'. Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues * Total revisioning of keymap and layout structure * Missed readme.md file * Bocaj - Permissive Hold setting enabled
147 lines
6.9 KiB
C
147 lines
6.9 KiB
C
/*
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Copyright 2018 Jacob Jerrell <jacob.jerrell@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "quantum.h"
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// Layers
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enum layers {
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_SWRKMN = 0,
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_HWRKMN,
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_LOWER,
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_RAISE,
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_ADJUST,
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_DIABLO
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};
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enum custom_keycodes {
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KC_EPRM = SAFE_RANGE,
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KC_SWRK,
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KC_HWRK,
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KC_VRSN,
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JJ_COPY,
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JJ_PASTE,
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JJ_ARRW,
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MC_LOCK,
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KC_DIABLO_CLEAR,
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KC_NMPD
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// UC_FLIP
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};
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// Space Cadet Hyper/Meh and [/]
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#define HYP_LBK ALL_T(KC_LBRACKET)
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#define MEH_RBK MEH_T(KC_RBRACKET)
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#define KC_LWSP LT(_LOWER, KC_SPACE)
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#define KC_RSEN LT(_RAISE, KC_ENTER)
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#define KC_ADJS TT(_ADJUST)
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#define XXXXXXX KC_NO
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#define _______ KC_TRNS
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#ifdef TAP_DANCE_ENABLE
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enum {
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TD_D3_1 = 0,
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TD_D3_2,
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TD_D3_3,
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TD_D3_4
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};
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#endif // TAP_DANCE_ENABLE
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// Custom Keycodes for Diablo 3 layer
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// But since TD() doesn't work when tap dance is disabled
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// We use custom codes here, so we can substitute the right stuff
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#ifdef TAP_DANCE_ENABLE
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#define KC_D3_1 TD(TD_D3_1)
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#define KC_D3_2 TD(TD_D3_2)
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#define KC_D3_3 TD(TD_D3_3)
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#define KC_D3_4 TD(TD_D3_4)
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#else // TAP_DANCE_ENABLE
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#define KC_D3_1 KC_1
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#define KC_D3_2 KC_2
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#define KC_D3_3 KC_3
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#define KC_D3_4 KC_4
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#endif // TAP_DANCE_ENABLE
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//define diablo macro timer variables
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extern uint16_t diablo_timer[4];
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extern uint8_t diablo_times[];
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extern uint8_t diablo_key_time[4];
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void run_diablo_macro_check(void);
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#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
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/* Pretty Layout
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.---------------------------------------------. .---------------------------------------------.
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| 1 | 2 | 3 | 4 | 5 | 6 | 7 | ! 8 | 9 | 10 | 11 | 12 | 13 | 14 |
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!-------+-----+-----+-----+-----+-------------! !-------+-----+-----+-----+-----+-----+-------!
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| 15 | 16 | 17 | 18 | 19 | 20 | 21 | ! 22 | 23 | 24 | 25 | 26 | 27 | 28 |
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!-------+-----+-----+-----x-----x-----! ! ! !-----x-----x-----+-----+-----+-------!
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| 29 | 30 | 31 | 32 | 33 | 34 |-------! !-------! 35 | 36 | 37 | 38 | 39 | 40 |
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!-------+-----+-----+-----x-----x-----! ! ! !-----x-----x-----+-----+-----+-------!
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| 41 | 42 | 43 | 44 | 45 | 46 | 47 | ! 48 | 49 | 50 | 51 | 52 | 53 | 54 |
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'-------+-----+-----+-----+-----+-------------' '-------------+-----+-----+-----+-----+-------'
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| 55 | 56 | 57 | 58 | 59 | .---------------. .---------------. ! 60 | 61 | 62 | 63 | 64 |
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'------------------------------' | 65 | 66 | ! 67 | 68 | '------------------------------'
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.-------+-------+-------! !-------+-------+-------.
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! ! | 69 | ! 70 | ! !
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! ! !-------! !-------! ! !
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| 71 | 72 | 73 | ! 74 | 75 | 76 |
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'-----------------------' '-----------------------'
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*/
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#define ______________________NUMBER_LEFT________________________ KC_1, KC_2, KC_3, KC_4, KC_5
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#define ______________________NUMBER_RIGHT_______________________ KC_6, KC_7, KC_8, KC_9, KC_0
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#define ______________________SPECIAL_LEFT_______________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC
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#define ______________________SPECIAL_RIGHT______________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN
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#define _______________________FUNC_LEFT_________________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
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#define _______________________FUNC_RIGHT________________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
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#define _________________________________________________________ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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#define XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
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#define _______________________SWORKMAN_L1_______________________ KC_Q, KC_W, KC_E, KC_R, KC_T
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#define _______________________SWORKMAN_L2_______________________ KC_A, SFT_T(KC_S), GUI_T(KC_D), ALT_T(KC_F), KC_G
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#define _______________________SWORKMAN_L3_______________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B
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#define _______________________SWORKMAN_R1_______________________ KC_Y, KC_U, KC_I, KC_O, KC_P
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#define _______________________SWORKMAN_R2_______________________ KC_H, ALT_T(KC_J), GUI_T(KC_K), SFT_T(KC_L), KC_SCLN
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#define _______________________SWORKMAN_R3_______________________ KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
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// Hardware Driven Workman
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#define _______________________HWORKMAN_L1_______________________ KC_Q, KC_D, KC_R, KC_W, KC_B
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#define _______________________HWORKMAN_L2_______________________ KC_A, SFT_T(KC_S), GUI_T(KC_H), ALT_T(KC_T), KC_G
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#define _______________________HWORKMAN_L3_______________________ CTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V
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#define _______________________HWORKMAN_R1_______________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN
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#define _______________________HWORKMAN_R2_______________________ KC_Y, ALT_T(KC_N), GUI_T(KC_E), SFT_T(KC_O), KC_I
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#define _______________________HWORKMAN_R3_______________________ KC_K, KC_L, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
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#define ___________________ERGODOX_BOTTOM_LEFT___________________ TT(_DIABLO), TT(_ADJUST), XXXXXXX, KC_UP, KC_LEFT
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#define ___________________ERGODOX_BOTTOM_RIGHT__________________ KC_RIGHT, KC_DOWN, TT(_RAISE), TT(_LOWER), TT(_ADJUST)
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// LEFT | RIGHT
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#define ______________________ERGODOX_THUMBS_____________________ KC_APP,KC_HOME, KC_PGUP,KC_ESC, \
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KC_END, KC_PGDOWN, \
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KC_LWSP,KC_BSPACE,JJ_COPY, JJ_PASTE,KC_TAB,KC_RSEN
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