[Keyboard] add treeadstone48 (#5405)

* Keyboard: add treeadstone48

* rename layout defines

* Use of pragma once

* move common include code

* fixed info.json

* change keymap layout from kc to normal

* fix alpha revision keymap

* fixed info.json

* remove USE_Link_Time_Optimization
This commit is contained in:
marksard 2019-04-04 14:56:22 +09:00 committed by Drashna Jaelre
parent 4f4fad8373
commit debd902a3d
42 changed files with 4914 additions and 0 deletions

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// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
// Standard ASCII 5x7 font
static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
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0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0xFC, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0xFC, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x10, 0x10, 0x10, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif // FONT5X7_H

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#ifdef SSD1306OLED
#include QMK_KEYBOARD_H
#include "ssd1306.h"
void render_logo(struct CharacterMatrix *matrix) {
const char logo_buf[]={
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
matrix_write(matrix, logo_buf);
}
static char keylog_buf[24] = "Key state ready.";
const char code_to_name[60] = {
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
'R', 'E', 'B', 'T', ' ', '-', ' ', '@', ' ', ' ',
' ', ';', ':', ' ', ',', '.', '/', ' ', ' ', ' '};
void update_key_status(uint16_t keycode, keyrecord_t *record) {
if (!record->event.pressed) return;
char name = (keycode < 60) ? code_to_name[keycode] : ' ';
snprintf(keylog_buf, sizeof(keylog_buf) - 1, "Key:%dx%d %2x %c",
record->event.key.row, record->event.key.col,
(uint16_t)keycode, name);
}
void render_key_status(struct CharacterMatrix *matrix) {
matrix_write(matrix, keylog_buf);
}
static char lock_buf[24] = "Lock state ready.\n";
void update_lock_status(void) {
uint8_t leds = host_keyboard_leds();
char *num_lock = (leds & (1<<USB_LED_NUM_LOCK)) ? "Num" : "";
char *caps_lock = (leds & (1<<USB_LED_CAPS_LOCK)) ? "Caps" : "";
char *scrl_lock = (leds & (1<<USB_LED_SCROLL_LOCK)) ? "Scrn" : "";
snprintf(lock_buf, sizeof(lock_buf) - 1, "Lock:%s %s %s\n",
num_lock, caps_lock, scrl_lock);
}
void render_lock_status(struct CharacterMatrix *matrix) {
matrix_write(matrix, lock_buf);
}
#ifdef RGBLIGHT_ENABLE
extern rgblight_config_t rgblight_config;
static char led_buf[24] = "LED state ready.\n";
rgblight_config_t rgblight_config_bak;
void update_led_status(void) {
if (rgblight_config_bak.enable != rgblight_config.enable ||
rgblight_config_bak.mode != rgblight_config.mode ||
rgblight_config_bak.hue != rgblight_config.hue ||
rgblight_config_bak.sat != rgblight_config.sat ||
rgblight_config_bak.val != rgblight_config.val
) {
snprintf(led_buf, sizeof(led_buf) - 1, "LED%c:%2d hsv:%2d %2d %2d\n",
rgblight_config.enable ? '*' : '.', (uint8_t)rgblight_config.mode,
(uint8_t)(rgblight_config.hue / RGBLIGHT_HUE_STEP),
(uint8_t)(rgblight_config.sat / RGBLIGHT_SAT_STEP),
(uint8_t)(rgblight_config.val / RGBLIGHT_VAL_STEP));
rgblight_config_bak = rgblight_config;
}
}
void render_led_status(struct CharacterMatrix *matrix) {
matrix_write(matrix, led_buf);
}
#endif
#endif

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#ifdef SSD1306OLED
void render_logo(struct CharacterMatrix *matrix);
void update_key_status(uint16_t keycode, keyrecord_t *record);
void render_key_status(struct CharacterMatrix *matrix);
void update_lock_status(void);
void render_lock_status(struct CharacterMatrix *matrix);
#define RENDER_LOGO(a) render_logo(a)
#define UPDATE_KEY_STATUS(a, b) update_key_status(a, b)
#define RENDER_KEY_STATUS(a) render_key_status(a)
#define UPDATE_LOCK_STATUS() update_lock_status()
#define RENDER_LOCK_STATUS(a) render_lock_status(a)
#ifdef RGBLIGHT_ENABLE
void update_led_status(void);
void render_led_status(struct CharacterMatrix *matrix);
#define UPDATE_LED_STATUS() update_led_status()
#define RENDER_LED_STATUS(a) render_led_status(a)
#else
#define UPDATE_LED_STATUS()
#define RENDER_LED_STATUS(a)
#endif
#else
#define RENDER_LOGO(a)
#define UPDATE_KEY_STATUS(a, b)
#define RENDER_KEY_STATUS(a)
#define UPDATE_LOCK_STATUS()
#define RENDER_LOCK_STATUS(a)
#define UPDATE_LED_STATUS()
#define RENDER_LED_STATUS(a)
#endif

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
// GCC include 'config.h" sequence in qmk_firmware/keyboards/treadstone48/
// -include keyboards/treadstone48/config.h
// -include keyboards/treadstone48/rev?/config.h
// -include keyboards/treadstone48/rev?/keymaps/MAPNAME/config.h
// XXXX.c
#include <serial_config.h>
// GCC include search path in qmk_firmare/keyboards/treadstone48/
// #include "..." search starts here:
// #include <...> search starts here:
// keyboards/treadstone48/rev?/keymaps/MAPNAME
// keyboards/treadstone48
// keyboards/treadstone48/rev?
// .
// ./tmk_core
// ......
// MACRO and FUNCTION are features that are depreciated.
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

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#include <util/twi.h>
#include <avr/io.h>
#include <stdlib.h>
#include <avr/interrupt.h>
#include <util/twi.h>
#include <stdbool.h>
#include "i2c.h"
#ifdef USE_I2C
// Limits the amount of we wait for any one i2c transaction.
// Since were running SCL line 100kHz (=> 10μs/bit), and each transactions is
// 9 bits, a single transaction will take around 90μs to complete.
//
// (F_CPU/SCL_CLOCK) => # of μC cycles to transfer a bit
// poll loop takes at least 8 clock cycles to execute
#define I2C_LOOP_TIMEOUT (9+1)*(F_CPU/SCL_CLOCK)/8
#define BUFFER_POS_INC() (slave_buffer_pos = (slave_buffer_pos+1)%SLAVE_BUFFER_SIZE)
volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE];
static volatile uint8_t slave_buffer_pos;
static volatile bool slave_has_register_set = false;
// Wait for an i2c operation to finish
inline static
void i2c_delay(void) {
uint16_t lim = 0;
while(!(TWCR & (1<<TWINT)) && lim < I2C_LOOP_TIMEOUT)
lim++;
// easier way, but will wait slightly longer
// _delay_us(100);
}
// Setup twi to run at 100kHz or 400kHz (see ./i2c.h SCL_CLOCK)
void i2c_master_init(void) {
// no prescaler
TWSR = 0;
// Set TWI clock frequency to SCL_CLOCK. Need TWBR>10.
// Check datasheets for more info.
TWBR = ((F_CPU/SCL_CLOCK)-16)/2;
}
// Start a transaction with the given i2c slave address. The direction of the
// transfer is set with I2C_READ and I2C_WRITE.
// returns: 0 => success
// 1 => error
uint8_t i2c_master_start(uint8_t address) {
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTA);
i2c_delay();
// check that we started successfully
if ( (TW_STATUS != TW_START) && (TW_STATUS != TW_REP_START))
return 1;
TWDR = address;
TWCR = (1<<TWINT) | (1<<TWEN);
i2c_delay();
if ( (TW_STATUS != TW_MT_SLA_ACK) && (TW_STATUS != TW_MR_SLA_ACK) )
return 1; // slave did not acknowledge
else
return 0; // success
}
// Finish the i2c transaction.
void i2c_master_stop(void) {
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTO);
uint16_t lim = 0;
while(!(TWCR & (1<<TWSTO)) && lim < I2C_LOOP_TIMEOUT)
lim++;
}
// Write one byte to the i2c slave.
// returns 0 => slave ACK
// 1 => slave NACK
uint8_t i2c_master_write(uint8_t data) {
TWDR = data;
TWCR = (1<<TWINT) | (1<<TWEN);
i2c_delay();
// check if the slave acknowledged us
return (TW_STATUS == TW_MT_DATA_ACK) ? 0 : 1;
}
// Read one byte from the i2c slave. If ack=1 the slave is acknowledged,
// if ack=0 the acknowledge bit is not set.
// returns: byte read from i2c device
uint8_t i2c_master_read(int ack) {
TWCR = (1<<TWINT) | (1<<TWEN) | (ack<<TWEA);
i2c_delay();
return TWDR;
}
void i2c_reset_state(void) {
TWCR = 0;
}
void i2c_slave_init(uint8_t address) {
TWAR = address << 0; // slave i2c address
// TWEN - twi enable
// TWEA - enable address acknowledgement
// TWINT - twi interrupt flag
// TWIE - enable the twi interrupt
TWCR = (1<<TWIE) | (1<<TWEA) | (1<<TWINT) | (1<<TWEN);
}
ISR(TWI_vect);
ISR(TWI_vect) {
uint8_t ack = 1;
switch(TW_STATUS) {
case TW_SR_SLA_ACK:
// this device has been addressed as a slave receiver
slave_has_register_set = false;
break;
case TW_SR_DATA_ACK:
// this device has received data as a slave receiver
// The first byte that we receive in this transaction sets the location
// of the read/write location of the slaves memory that it exposes over
// i2c. After that, bytes will be written at slave_buffer_pos, incrementing
// slave_buffer_pos after each write.
if(!slave_has_register_set) {
slave_buffer_pos = TWDR;
// don't acknowledge the master if this memory loctaion is out of bounds
if ( slave_buffer_pos >= SLAVE_BUFFER_SIZE ) {
ack = 0;
slave_buffer_pos = 0;
}
slave_has_register_set = true;
} else {
i2c_slave_buffer[slave_buffer_pos] = TWDR;
BUFFER_POS_INC();
}
break;
case TW_ST_SLA_ACK:
case TW_ST_DATA_ACK:
// master has addressed this device as a slave transmitter and is
// requesting data.
TWDR = i2c_slave_buffer[slave_buffer_pos];
BUFFER_POS_INC();
break;
case TW_BUS_ERROR: // something went wrong, reset twi state
TWCR = 0;
default:
break;
}
// Reset everything, so we are ready for the next TWI interrupt
TWCR |= (1<<TWIE) | (1<<TWINT) | (ack<<TWEA) | (1<<TWEN);
}
#endif

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#pragma once
#include <stdint.h>
#ifndef F_CPU
#define F_CPU 16000000UL
#endif
#define I2C_READ 1
#define I2C_WRITE 0
#define I2C_ACK 1
#define I2C_NACK 0
#define SLAVE_BUFFER_SIZE 0x10
// i2c SCL clock frequency 400kHz
#define SCL_CLOCK 400000L
extern volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE];
void i2c_master_init(void);
uint8_t i2c_master_start(uint8_t address);
void i2c_master_stop(void);
uint8_t i2c_master_write(uint8_t data);
uint8_t i2c_master_read(int);
void i2c_reset_state(void);
void i2c_slave_init(uint8_t address);
static inline unsigned char i2c_start_read(unsigned char addr) {
return i2c_master_start((addr << 1) | I2C_READ);
}
static inline unsigned char i2c_start_write(unsigned char addr) {
return i2c_master_start((addr << 1) | I2C_WRITE);
}
// from SSD1306 scrips
extern unsigned char i2c_rep_start(unsigned char addr);
extern void i2c_start_wait(unsigned char addr);
extern unsigned char i2c_readAck(void);
extern unsigned char i2c_readNak(void);
extern unsigned char i2c_read(unsigned char ack);
#define i2c_read(ack) (ack) ? i2c_readAck() : i2c_readNak();

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#ifdef TAPPING_TERM
#undef TAPPING_TERM
#endif
#define TAPPING_TERM 225
// #define PREVENT_STUCK_MODIFIERS
// #define IGNORE_MOD_TAP_INTERRUPT
#ifdef MOUSEKEY_ENABLE
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 1
#undef MOUSEKEY_TIME_TO_MAX
#define MOUSEKEY_TIME_TO_MAX 150
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_MAX_SPEED 3
#undef MOUSEKEY_MOVE_DELTA
#define MOUSEKEY_MOVE_DELTA 4
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 0
#endif
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif

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#include QMK_KEYBOARD_H
#include "keymap_jp.h"
#include "../common/oled_helper.h"
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE = 0,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
KANJI,
RGBRST
};
enum tapdances{
TD_SCCL = 0,
TD_SLRO,
};
// Layer Mode aliases
#define _____ KC_TRNS
#define XXXXX KC_NO
#define KC_TBSF LSFT_T(KC_TAB)
// #define KC_SPSF LSFT_T(KC_SPC)
#define KC_ALAP LALT_T(KC_APP)
#define KC_JEQL LSFT(KC_MINS)
#define KC_SCCL TD(TD_SCCL)
#define KC_SLRO TD(TD_SLRO)
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
[TD_SLRO] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_RO),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLRO, KC_UP, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT,\
//`-------------------------------------------------------------------------------------------------------------------'
KC_DEL \
// ExtraKey: Split backspace key or it is below the enter key.
),
[_LOWER] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
_____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
_____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, XXXXX, KC_SCLN, KC_QUOT, _____,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, KC_F11, KC_F12, XXXXX, KANJI, KC_ENT, XXXXX, XXXXX, KC_COMM, KC_DOT, KC_GRV, KC_PGUP, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, KC_DEL, _____, _____, XXXXX, KC_HOME, KC_PGDN, KC_END,\
//`-------------------------------------------------------------------------------------------------------------------'
XXXXX \
// ExtraKey: Split backspace key or it is below the enter key.
),
[_RAISE] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
_____, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_4, KC_5, KC_6, KC_QUOT, _____,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXX, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, KC_0, KC_DOT, KC_COMM, KC_SLSH,\
//`-------------------------------------------------------------------------------------------------------------------'
XXXXX \
// ExtraKey: Split backspace key or it is below the enter key.
),
[_ADJUST] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
XXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXX, XXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
XXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXX, XXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXX, XXXXX, XXXXX, KC_BTN1, KC_BTN2, XXXXX, KC_MS_U, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, XXXXX, XXXXX, _____, XXXXX, KC_MS_L, KC_MS_D, KC_MS_R,\
//`-------------------------------------------------------------------------------------------------------------------'
XXXXX \
// ExtraKey: Split backspace key or it is below the enter key.
)
};
#define L_BASE _BASE
#define L_LOWER (1<<_LOWER)
#define L_RAISE (1<<_RAISE)
#define L_ADJUST (1<<_ADJUST)
#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
#ifdef SSD1306OLED
typedef struct {
uint8_t state;
char name[8];
}LAYER_DISPLAY_NAME;
#define LAYER_DISPLAY_MAX 5
const LAYER_DISPLAY_NAME layer_display_name[LAYER_DISPLAY_MAX] = {
{L_BASE, "Base"},
{L_BASE + 1, "Base"},
{L_LOWER, "Lower"},
{L_RAISE, "Raise"},
{L_ADJUST_TRI, "Adjust"}
};
static inline const char* get_leyer_status(void) {
for (uint8_t i = 0; i < LAYER_DISPLAY_MAX; ++i) {
if (layer_state == 0 && layer_display_name[i].state == default_layer_state) {
return layer_display_name[i].name;
} else if (layer_state != 0 && layer_display_name[i].state == layer_state) {
return layer_display_name[i].name;
}
}
return "?";
}
static char layer_status_buf[24] = "Layer state ready.\n";
static inline void update_keymap_status(void) {
snprintf(layer_status_buf, sizeof(layer_status_buf) - 1, "OS:%s Layer:%s\n",
keymap_config.swap_lalt_lgui? "win" : "mac", get_leyer_status());
}
static inline void render_keymap_status(struct CharacterMatrix *matrix) {
matrix_write(matrix, layer_status_buf);
}
#define UPDATE_KEYMAP_STATUS() update_keymap_status()
#define RENDER_KEYMAP_STATUS(a) render_keymap_status(a)
#else
#define UPDATE_KEYMAP_STATUS()
#define RENDER_KEYMAP_STATUS(a)
#endif
static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
pressed ? layer_on(layer1) : layer_off(layer1);
IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
UPDATE_KEY_STATUS(keycode, record);
bool result = false;
switch (keycode) {
case LOWER:
update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
break;
case RAISE:
update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
break;
case KANJI:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui == false) {
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
break;
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
UPDATE_KEYMAP_STATUS();
return result;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
void matrix_scan_user(void) {
iota_gfx_task(); // this is what updates the display continuously
}
static inline void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
static inline void render_status(struct CharacterMatrix *matrix) {
UPDATE_LED_STATUS();
RENDER_LED_STATUS(matrix);
RENDER_KEYMAP_STATUS(matrix);
UPDATE_LOCK_STATUS();
RENDER_LOCK_STATUS(matrix);
RENDER_KEY_STATUS(matrix);
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
#if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
#endif
matrix_clear(&matrix);
if (is_master) {
render_status(&matrix);
}
matrix_update(&display, &matrix);
}
#endif

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# Default keymap for treadstone48
## Description
## How to use

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# US配列ライクデフォルトキーマップ
## 概要
 US配列ライクなデフォルトキーマップです。
## キーマップの見かた
qmk_firmware\tmk_core\common\keycode.h
に基本的なキーコードがあります。また、Keymap.cの上部にカスタムしたKC_で始まるものを登録しています。
キーマップに書くときは「KC_」を省略して書いています。
KC_A → A
Leyer Tap、Mod Tap、Tap DanceというQMKの機能を使っています。
Layer Tapはタップで指定したキー、長押しで指定したレイヤーに移動します。
LT(RAISE, KC_V) → タップでV、長押しでRAISEレイヤー移動
Mod Tapはタップで視程したキー、長押しで視程したレイヤーに移動します。
LSFT_T(KC_Z) → タップでZ、長押しで左シフト
Tap Danceは指定した二つのキーをシングルタップ、ダブルタップで切り替えられます。
例:[TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT) → シングルタップでCOMM、ダブルタップでDOT
もう少し詳しい内容についてはQMK Documentをお読みいただくかネットを検索すれば情報が載っていますので別途検索してみてください。
## 機能
 QWERTYキーマップをベースにしていて、LowerレイヤーとRaiseレイヤーに他のキーを配置しています。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
 DOTの横、SLROと書いてあるのはシングルタップで/記号、ダブルタップで\記号が入力出来るようになっています。
 Lの横、SCCLと書いてあるのはシングルタップで;記号、ダブルタップで:記号が入力出来るようになっています。
 マウスキーの割り当てがありますので、もし使用したい場合はrules.mkでMOUSEKEY_ENABLE = yesにしてmakeすると使用することができます。
## 48キー目について
 このキーボードはEnterキーの上の2Uキーを1Ux2個にして使用する事が出来るようになっています。 使用する場合はキーマップの書き換えが必要です。
 各レイヤーの最下段の
```c
XXXXX \
// ExtraKey: Split backspace key or it is below the enter key.
```
 のXXXXXに任意のキーを入れることでPの右隣のキーとして動作するようになっています。その右隣りに従来のキーが配置されています。
## OS切り替え方法
 Adjustレイヤーにあります。LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
- KNRM: QMKのーマル状態です。macだと正常に使えるはずです
- KSWP: ーマル状態のままWindowsで使用するとALTキーとGUIwinキーが逆ですので、それを入れ換えます。Windowsユーザーはこちらのモードにしてください
## NUMPADモードについて
 Lower + DLNPキーを一度押下するとNumpadモードになります。通常モードに戻す場合はDLBSキーを押下してください。
## IME切り替え方法
 Winの場合、LowerレイヤーにKANJIキー半角/全角 漢字がありますので、Lower+KANJIで切り替えてください。
## ソフトウェアリセットについて
 キーボードにはハードウェアのリセットボタンが付いていますが、ソフトウェアリセットをかけられます。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来、AdjustレイヤーのRESETを押下するとリセットがかかります。
## LEDの点灯切り替え方法
 Adjustレイヤーにあります。LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
- RGBRST: LEDのリセット
- RGB_TOG: LEDのON/OFF切り替え
- RGB_MOD: LEDの光り方の変更
- RGB_HUI: Hue+ 色合いを変更
- RGB_HUD: Hue- 色合いを変更
- RGB_SAI: Saturation+ 色の濃さを変更
- RGB_SAD: Saturation- 色の濃さを変更
- RGB_VAI: Value+ 明るさを変更
- RGB_VAD: Value- 明るさを変更

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
TAP_DANCE_ENABLE = yes
# If your custom treadstone48 pcb, you can rewrite to yes.
OLED_ENABLE = no # OLED_ENABLE
LED_UNDERGLOW_ENABLE = yes # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
# Other selectable option
IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
LOCAL_GLCDFONT = no # use each keymaps "font.h" insted of "common/glcdfont.c"
# RHYMESTONE_RIGHTHAND = no # If connect right hand side of the Rhymestone, set to yes.
ANGELINA_KEYMAP = no # If Alfa verstion use set to yes.
ifeq ($(strip $(OLED_ENABLE)), yes)
OPT_DEFS += -DOLED_ENABLE
endif
ifeq ($(strip $(LED_UNDERGLOW_ENABLE)), yes)
RGBLIGHT_ENABLE = yes
else
RGBLIGHT_ENABLE = no
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
endif
ifeq ($(strip $(LOCAL_GLCDFONT)), yes)
OPT_DEFS += -DLOCAL_GLCDFONT
endif
# ifeq ($(strip $(RHYMESTONE_RIGHTHAND)), yes)
# OPT_DEFS += -DRHYMESTONE_RIGHTHAND
# endif
ifeq ($(strip $(ANGELINA_KEYMAP)), yes)
OPT_DEFS += -DANGELINA_KEYMAP
endif
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# If you want to change the display of OLED, you need to change here
SRC += ./common/oled_helper.c \

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#ifdef TAPPING_TERM
#undef TAPPING_TERM
#endif
#define TAPPING_TERM 225
// #define PREVENT_STUCK_MODIFIERS
// #define IGNORE_MOD_TAP_INTERRUPT
#ifdef MOUSEKEY_ENABLE
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 1
#undef MOUSEKEY_TIME_TO_MAX
#define MOUSEKEY_TIME_TO_MAX 150
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_MAX_SPEED 3
#undef MOUSEKEY_MOVE_DELTA
#define MOUSEKEY_MOVE_DELTA 4
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 0
#endif
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif

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#include QMK_KEYBOARD_H
#include "keymap_jp.h"
#include "../common/oled_helper.h"
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE = 0,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
KANJI,
RGBRST
};
enum tapdances{
TD_SCCL = 0,
TD_SLRO,
};
// Layer Mode aliases
#define _____ KC_TRNS
#define XXXXX KC_NO
#define KC_TBSF LSFT_T(KC_TAB)
// #define KC_SPSF LSFT_T(KC_SPC)
#define KC_ALAP LALT_T(KC_APP)
#define KC_JEQL LSFT(KC_MINS)
#define KC_SCCL TD(TD_SCCL)
#define KC_SLRO TD(TD_SLRO)
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
[TD_SLRO] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_RO),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLRO, KC_UP, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT,\
//`-------------------------------------------------------------------------------------------------------------------'
KC_DEL \
// ExtraKey: Split backspace key or it is below the enter key.
),
[_LOWER] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
_____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
_____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _____,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, KC_F11, KC_F12, XXXXX, KANJI, KC_ENT, XXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, KC_DEL, _____, _____, XXXXX, KC_HOME, KC_PGDN, KC_END,\
//`-------------------------------------------------------------------------------------------------------------------'
XXXXX \
// ExtraKey: Split backspace key or it is below the enter key.
),
[_RAISE] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
_____, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_4, KC_5, KC_6, KC_QUOT, _____,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXX, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, KC_0, KC_DOT, KC_COMM, KC_SLSH,\
//`-------------------------------------------------------------------------------------------------------------------'
XXXXX \
// ExtraKey: Split backspace key or it is below the enter key.
),
[_ADJUST] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
XXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXX, XXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
XXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXX, XXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXX, XXXXX, XXXXX, KC_BTN1, KC_BTN2, XXXXX, KC_MS_U, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, XXXXX, XXXXX, _____, XXXXX, KC_MS_L, KC_MS_D, KC_MS_R,\
//`-------------------------------------------------------------------------------------------------------------------'
XXXXX \
// ExtraKey: Split backspace key or it is below the enter key.
)
};
#define L_BASE _BASE
#define L_LOWER (1<<_LOWER)
#define L_RAISE (1<<_RAISE)
#define L_ADJUST (1<<_ADJUST)
#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
#ifdef SSD1306OLED
typedef struct {
uint8_t state;
char name[8];
}LAYER_DISPLAY_NAME;
#define LAYER_DISPLAY_MAX 5
const LAYER_DISPLAY_NAME layer_display_name[LAYER_DISPLAY_MAX] = {
{L_BASE, "Base"},
{L_BASE + 1, "Base"},
{L_LOWER, "Lower"},
{L_RAISE, "Raise"},
{L_ADJUST_TRI, "Adjust"}
};
static inline const char* get_leyer_status(void) {
for (uint8_t i = 0; i < LAYER_DISPLAY_MAX; ++i) {
if (layer_state == 0 && layer_display_name[i].state == default_layer_state) {
return layer_display_name[i].name;
} else if (layer_state != 0 && layer_display_name[i].state == layer_state) {
return layer_display_name[i].name;
}
}
return "?";
}
static char layer_status_buf[24] = "Layer state ready.\n";
static inline void update_keymap_status(void) {
snprintf(layer_status_buf, sizeof(layer_status_buf) - 1, "OS:%s Layer:%s\n",
keymap_config.swap_lalt_lgui? "win" : "mac", get_leyer_status());
}
static inline void render_keymap_status(struct CharacterMatrix *matrix) {
matrix_write(matrix, layer_status_buf);
}
#define UPDATE_KEYMAP_STATUS() update_keymap_status()
#define RENDER_KEYMAP_STATUS(a) render_keymap_status(a)
#else
#define UPDATE_KEYMAP_STATUS()
#define RENDER_KEYMAP_STATUS(a)
#endif
static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
pressed ? layer_on(layer1) : layer_off(layer1);
IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
UPDATE_KEY_STATUS(keycode, record);
bool result = false;
switch (keycode) {
case LOWER:
update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
break;
case RAISE:
update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
break;
case KANJI:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui == false) {
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
break;
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
UPDATE_KEYMAP_STATUS();
return result;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
void matrix_scan_user(void) {
iota_gfx_task(); // this is what updates the display continuously
}
static inline void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
static inline void render_status(struct CharacterMatrix *matrix) {
UPDATE_LED_STATUS();
RENDER_LED_STATUS(matrix);
RENDER_KEYMAP_STATUS(matrix);
UPDATE_LOCK_STATUS();
RENDER_LOCK_STATUS(matrix);
RENDER_KEY_STATUS(matrix);
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
#if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
#endif
matrix_clear(&matrix);
if (is_master) {
render_status(&matrix);
}
matrix_update(&display, &matrix);
}
#endif

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# The like jis type keyboard keymap for treadstone48
## Description
## How to use

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# JISキーボードライクなキーマップ
## 概要
 デフォルトキーマップの記号類をJISライクな配置に揃えなおしたものです。
## キーマップの見かた
qmk_firmware\tmk_core\common\keycode.h
に基本的なキーコードがあります。また、Keymap.cの上部にカスタムしたKC_で始まるものを登録しています。
キーマップに書くときは「KC_」を省略して書いています。
KC_A → A
Leyer Tap、Mod Tap、Tap DanceというQMKの機能を使っています。
Layer Tapはタップで指定したキー、長押しで指定したレイヤーに移動します。
LT(RAISE, KC_V) → タップでV、長押しでRAISEレイヤー移動
Mod Tapはタップで視程したキー、長押しで視程したレイヤーに移動します。
LSFT_T(KC_Z) → タップでZ、長押しで左シフト
Tap Danceは指定した二つのキーをシングルタップ、ダブルタップで切り替えられます。
例:[TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT) → シングルタップでCOMM、ダブルタップでDOT
もう少し詳しい内容についてはQMK Documentをお読みいただくかネットを検索すれば情報が載っていますので別途検索してみてください。
## 機能
 QWERTYキーマップをベースにしていて、LowerレイヤーとRaiseレイヤーに他のキーを配置しています。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
 DOTの横、SLROと書いてあるのはシングルタップで/記号、ダブルタップで\記号が入力出来るようになっています。
 Lの横、SCCLと書いてあるのはシングルタップで;記号、ダブルタップで:記号が入力出来るようになっています。
 マウスキーの割り当てがありますので、もし使用したい場合はrules.mkでMOUSEKEY_ENABLE = yesにしてmakeすると使用することができます。
## 48キー目について
 このキーボードはEnterキーの上の2Uキーを1Ux2個にして使用する事が出来るようになっています。 使用する場合はキーマップの書き換えが必要です。
 各レイヤーの最下段の
```c
XXXXX \
// ExtraKey: Split backspace key or it is below the enter key.
```
 のXXXXXに任意のキーを入れることでPの右隣のキーとして動作するようになっています。その右隣りに従来のキーが配置されています。
## OS切り替え方法
 Adjustレイヤーにあります。LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
- KNRM: QMKのーマル状態です。macだと正常に使えるはずです
- KSWP: ーマル状態のままWindowsで使用するとALTキーとGUIwinキーが逆ですので、それを入れ換えます。Windowsユーザーはこちらのモードにしてください
## NUMPADモードについて
 Lower + DLNPキーを一度押下するとNumpadモードになります。通常モードに戻す場合はDLBSキーを押下してください。
## IME切り替え方法
 Winの場合、LowerレイヤーにKANJIキー半角/全角 漢字がありますので、Lower+KANJIで切り替えてください。
## ソフトウェアリセットについて
 キーボードにはハードウェアのリセットボタンが付いていますが、ソフトウェアリセットをかけられます。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来、AdjustレイヤーのRSTを押下するとリセットがかかります。
## LEDの点灯切り替え方法
 Adjustレイヤーにあります。LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
- RGBRST: LEDのリセット
- RGB_TOG: LEDのON/OFF切り替え
- RGB_MOD: LEDの光り方の変更
- RGB_HUI: Hue+ 色合いを変更
- RGB_HUD: Hue- 色合いを変更
- RGB_SAI: Saturation+ 色の濃さを変更
- RGB_SAD: Saturation- 色の濃さを変更
- RGB_VAI: Value+ 明るさを変更
- RGB_VAD: Value- 明るさを変更

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
TAP_DANCE_ENABLE = yes
# If your custom treadstone48 pcb, you can rewrite to yes.
OLED_ENABLE = no # OLED_ENABLE
LED_UNDERGLOW_ENABLE = yes # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
# Other selectable option
IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
LOCAL_GLCDFONT = no # use each keymaps "font.h" insted of "common/glcdfont.c"
# RHYMESTONE_RIGHTHAND = no # If connect right hand side of the Rhymestone, set to yes.
ANGELINA_KEYMAP = no # If Alfa verstion use set to yes.
ifeq ($(strip $(OLED_ENABLE)), yes)
OPT_DEFS += -DOLED_ENABLE
endif
ifeq ($(strip $(LED_UNDERGLOW_ENABLE)), yes)
RGBLIGHT_ENABLE = yes
else
RGBLIGHT_ENABLE = no
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
endif
ifeq ($(strip $(LOCAL_GLCDFONT)), yes)
OPT_DEFS += -DLOCAL_GLCDFONT
endif
# ifeq ($(strip $(RHYMESTONE_RIGHTHAND)), yes)
# OPT_DEFS += -DRHYMESTONE_RIGHTHAND
# endif
ifeq ($(strip $(ANGELINA_KEYMAP)), yes)
OPT_DEFS += -DANGELINA_KEYMAP
endif
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# If you want to change the display of OLED, you need to change here
SRC += ./common/oled_helper.c \

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#ifdef TAPPING_TERM
#undef TAPPING_TERM
#endif
#define TAPPING_TERM 225
#define PREVENT_STUCK_MODIFIERS
#define IGNORE_MOD_TAP_INTERRUPT
#ifdef MOUSEKEY_ENABLE
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 1
#undef MOUSEKEY_TIME_TO_MAX
#define MOUSEKEY_TIME_TO_MAX 150
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_MAX_SPEED 3
#undef MOUSEKEY_MOVE_DELTA
#define MOUSEKEY_MOVE_DELTA 4
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 0
#endif
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif

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#include QMK_KEYBOARD_H
#include "keymap_jp.h"
#include "../common/oled_helper.h"
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE = 0,
_BASES,
_LOWER,
_LOWRS,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
BASE = SAFE_RANGE,
BASES,
LOWER,
LOWRS,
RAISE,
ADJUST,
KANJI,
RGBRST
};
enum tapdances{
TD_SCCL = 0,
TD_SLRO,
};
// Layer Mode aliases
#define _____ KC_TRNS
#define XXXXX KC_NO
#define KC_TBSF LSFT_T(KC_TAB)
// #define KC_SPSF LSFT_T(KC_SPC)
#define KC_ALAP LALT_T(KC_APP)
#define KC_JEQL LSFT(KC_MINS)
#define KC_SFUC LSFT(KC_RO)
#define KC_RSBR LSFT(KC_8)
#define KC_REBR LSFT(KC_9)
#define KC_ZSFT LSFT_T(KC_Z)
#define KC_ESCT LCTL_T(KC_ESC)
#define KC_TBAL LALT_T(KC_TAB)
#define KC_11SF LSFT_T(KC_F11)
#define KC_SCCL TD(TD_SCCL)
#define KC_SLRO TD(TD_SLRO)
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
[TD_SLRO] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_RO),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_rs( \
// Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, KC_P7, KC_P8, KC_P9, KC_PSLS, KC_NLCK,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PAST, KC_TAB,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLRO, KC_UP, KC_P1, KC_P2, KC_P3, KC_PMNS, KC_PENT,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT, LOWER, KC_P0, KC_PDOT, KC_PPLS, KC_BSPC,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
KC_DEL \
// ExtraKey: Split backspace key or it is below the enter key.
),
[_LOWER] = LAYOUT_rs( \
// Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
_____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL, KC_A, KC_B, KC_C, KC_JYEN, KC_HASH,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
_____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _____, KC_D, KC_E, KC_F, KC_PERC, KC_SFUC,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, KC_F11, KC_F12, BASES, KANJI, KC_ENT, XXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, KC_RSBR, KC_REBR, KC_RBRC, KC_QUOT, _____,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, _____, _____, _____, KC_DEL, _____, _____, XXXXX, KC_HOME, KC_PGDN, KC_END, _____, XXXXX, KC_COMM, KC_JEQL, KC_DEL,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
XXXXX \
// ExtraKey: Split backspace key or it is below the enter key.
),
[_BASES] = LAYOUT_rs( \
// Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, KC_Q, KC_W, KC_E, KC_R, KC_T,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT, KC_A, KC_S, KC_D, KC_F, KC_G,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLRO, KC_UP, KC_ZSFT, KC_X, KC_C, KC_V, KC_B,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT, KC_ESCT, KC_TBAL, KC_LGUI, LOWRS, KC_BSPC,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
KC_DEL \
// ExtraKey: Split backspace key or it is below the enter key.
),
[_LOWRS] = LAYOUT_rs( \
// Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
_____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
_____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, KC_F11, KC_F12, BASE, KANJI, KC_ENT, XXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, KC_11SF, KC_F12, BASE, KANJI, KC_ENT,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, _____, _____, _____, KC_DEL, _____, _____, XXXXX, KC_HOME, KC_PGDN, KC_END, _____, _____, _____, _____, KC_DEL,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
XXXXX \
// ExtraKey: Split backspace key or it is below the enter key.
),
[_RAISE] = LAYOUT_rs( \
// Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
_____, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_4, KC_5, KC_6, KC_QUOT, _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, KC_0, KC_DOT, KC_COMM, KC_SLSH, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
XXXXX \
// ExtraKey: Split backspace key or it is below the enter key.
),
[_ADJUST] = LAYOUT_rs( \
// Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
XXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXX, XXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
XXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXX, XXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXX, XXXXX, XXXXX, KC_BTN1, KC_BTN2, XXXXX, KC_MS_U, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, _____, _____, _____, XXXXX, XXXXX, _____, XXXXX, KC_MS_L, KC_MS_D, KC_MS_R, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
XXXXX \
// ExtraKey: Split backspace key or it is below the enter key.
)
};
#define L_BASE _BASE
#define L_BASES (1<<_BASES)
#define L_LOWER (1<<_LOWER)
#define L_LOWRS (1<<_LOWRS)
#define L_RAISE (1<<_RAISE)
#define L_ADJUST (1<<_ADJUST)
#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
#ifdef SSD1306OLED
typedef struct {
uint8_t state;
char name[8];
}LAYER_DISPLAY_NAME;
#define LAYER_DISPLAY_MAX 7
const LAYER_DISPLAY_NAME layer_display_name[LAYER_DISPLAY_MAX] = {
{L_BASE, "Base"},
{L_BASE + 1, "Base"},
{L_BASES, "BaseSpl"},
{L_LOWER, "Lower"},
{L_LOWRS, "LowrSpl"},
{L_RAISE, "Raise"},
{L_ADJUST_TRI, "Adjust"}
};
static inline const char* get_leyer_status(void) {
for (uint8_t i = 0; i < LAYER_DISPLAY_MAX; ++i) {
if (layer_state == 0 && layer_display_name[i].state == default_layer_state) {
return layer_display_name[i].name;
} else if (layer_state != 0 && layer_display_name[i].state == layer_state) {
return layer_display_name[i].name;
}
}
return "?";
}
static char layer_status_buf[24] = "Layer state ready.\n";
static inline void update_keymap_status(void) {
snprintf(layer_status_buf, sizeof(layer_status_buf) - 1, "OS:%s Layer:%s\n",
keymap_config.swap_lalt_lgui? "win" : "mac", get_leyer_status());
}
static inline void render_keymap_status(struct CharacterMatrix *matrix) {
matrix_write(matrix, layer_status_buf);
}
#define UPDATE_KEYMAP_STATUS() update_keymap_status()
#define RENDER_KEYMAP_STATUS(a) render_keymap_status(a)
#else
#define UPDATE_KEYMAP_STATUS()
#define RENDER_KEYMAP_STATUS(a)
#endif
void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
pressed ? layer_on(layer1) : layer_off(layer1);
IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
UPDATE_KEY_STATUS(keycode, record);
bool result = false;
switch (keycode) {
case LOWER:
update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
break;
case RAISE:
update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
break;
case BASE:
if (record->event.pressed) {
default_layer_set(L_BASE);
}
break;
case BASES:
if (record->event.pressed) {
default_layer_set(L_BASES);
}
break;
case LOWRS:
update_change_layer(record->event.pressed, _LOWRS, _RAISE, _ADJUST);
break;
case KANJI:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui == false) {
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
break;
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
UPDATE_KEYMAP_STATUS();
return result;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
void matrix_scan_user(void) {
iota_gfx_task(); // this is what updates the display continuously
}
static inline void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
static inline void render_status(struct CharacterMatrix *matrix) {
UPDATE_LED_STATUS();
RENDER_LED_STATUS(matrix);
RENDER_KEYMAP_STATUS(matrix);
UPDATE_LOCK_STATUS();
RENDER_LOCK_STATUS(matrix);
RENDER_KEY_STATUS(matrix);
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
#if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
#endif
matrix_clear(&matrix);
if (is_master) {
render_status(&matrix);
}
matrix_update(&display, &matrix);
}
#endif

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# The like jis type keyboard keymap for treadstone48
## Description
## How to use

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# JISキーボードライクなキーマップ
## 概要
 デフォルトキーマップの記号類をJISライクな配置に揃えなおしたものです。
 オプションのRhymestone用のマップを使用するために拡張しています。RhymestoneのpromicroにもTreadstone48のキーマップを入れてください。
 Rhymestoneは基本的には左手側を使うことを想定していますが、右手側を使用する場合はrules.mkにあるRHYMESTONE_RIGHTHAND設定をyesにすれば使えるようになります。
```RHYMESTONE_RIGHTHAND=yes```
## キーマップの見かた
qmk_firmware\tmk_core\common\keycode.h
に基本的なキーコードがあります。また、Keymap.cの上部にカスタムしたKC_で始まるものを登録しています。
キーマップに書くときは「KC_」を省略して書いています。
KC_A → A
Leyer Tap、Mod Tap、Tap DanceというQMKの機能を使っています。
Layer Tapはタップで指定したキー、長押しで指定したレイヤーに移動します。
LT(RAISE, KC_V) → タップでV、長押しでRAISEレイヤー移動
Mod Tapはタップで視程したキー、長押しで視程したレイヤーに移動します。
LSFT_T(KC_Z) → タップでZ、長押しで左シフト
Tap Danceは指定した二つのキーをシングルタップ、ダブルタップで切り替えられます。
例:[TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT) → シングルタップでCOMM、ダブルタップでDOT
もう少し詳しい内容についてはQMK Documentをお読みいただくかネットを検索すれば情報が載っていますので別途検索してみてください。
## 機能
 QWERTYキーマップをベースにしていて、LowerレイヤーとRaiseレイヤーに他のキーを配置しています。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
 DOTの横、SLROと書いてあるのはシングルタップで/記号、ダブルタップで\記号が入力出来るようになっています。
 Lの横、SCCLと書いてあるのはシングルタップで;記号、ダブルタップで:記号が入力出来るようになっています。
 マウスキーの割り当てがありますので、もし使用したい場合はrules.mkでMOUSEKEY_ENABLE = yesにしてmakeすると使用することができます。
## 48キー目について
 このキーボードはEnterキーの上の2Uキーを1Ux2個にして使用する事が出来るようになっています。 使用する場合はキーマップの書き換えが必要です。
 各レイヤーの最下段の
```c
XXXXX \
// ExtraKey: Split backspace key or it is below the enter key.
```
 のXXXXXに任意のキーを入れることでPの右隣のキーとして動作するようになっています。その右隣りに従来のキーが配置されています。
## OS切り替え方法
 Adjustレイヤーにあります。LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
- KNRM: QMKのーマル状態です。macだと正常に使えるはずです
- KSWP: ーマル状態のままWindowsで使用するとALTキーとGUIwinキーが逆ですので、それを入れ換えます。Windowsユーザーはこちらのモードにしてください
## NUMPADモードについて
 Lower + DLNPキーを一度押下するとNumpadモードになります。通常モードに戻す場合はDLBSキーを押下してください。
## IME切り替え方法
 Winの場合、LowerレイヤーにKANJIキー半角/全角 漢字がありますので、Lower+KANJIで切り替えてください。
## ソフトウェアリセットについて
 キーボードにはハードウェアのリセットボタンが付いていますが、ソフトウェアリセットをかけられます。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来、AdjustレイヤーのRSTを押下するとリセットがかかります。
## LEDの点灯切り替え方法
 Adjustレイヤーにあります。LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
- RGBRST: LEDのリセット
- RGB_TOG: LEDのON/OFF切り替え
- RGB_MOD: LEDの光り方の変更
- RGB_HUI: Hue+ 色合いを変更
- RGB_HUD: Hue- 色合いを変更
- RGB_SAI: Saturation+ 色の濃さを変更
- RGB_SAD: Saturation- 色の濃さを変更
- RGB_VAI: Value+ 明るさを変更
- RGB_VAD: Value- 明るさを変更

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
TAP_DANCE_ENABLE = yes
# If your custom treadstone48 pcb, you can rewrite to yes.
OLED_ENABLE = no # OLED_ENABLE
LED_UNDERGLOW_ENABLE = yes # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
# Other selectable option
IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
LOCAL_GLCDFONT = no # use each keymaps "font.h" insted of "common/glcdfont.c"
RHYMESTONE_RIGHTHAND = no # If connect right hand side of the Rhymestone, set to yes.
ANGELINA_KEYMAP = no # If Alfa verstion use set to yes.
ifeq ($(strip $(OLED_ENABLE)), yes)
OPT_DEFS += -DOLED_ENABLE
endif
ifeq ($(strip $(LED_UNDERGLOW_ENABLE)), yes)
RGBLIGHT_ENABLE = yes
else
RGBLIGHT_ENABLE = no
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
endif
ifeq ($(strip $(LOCAL_GLCDFONT)), yes)
OPT_DEFS += -DLOCAL_GLCDFONT
endif
ifeq ($(strip $(RHYMESTONE_RIGHTHAND)), yes)
OPT_DEFS += -DRHYMESTONE_RIGHTHAND
endif
ifeq ($(strip $(ANGELINA_KEYMAP)), yes)
OPT_DEFS += -DANGELINA_KEYMAP
endif
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# If you want to change the display of OLED, you need to change here
SRC += ./common/oled_helper.c \

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/*
pins_arduino.h - Pin definition functions for Arduino
Part of Arduino - http://www.arduino.cc/
Copyright (c) 2007 David A. Mellis
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General
Public License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
$Id: wiring.h 249 2007-02-03 16:52:51Z mellis $
*/
#ifndef Pins_Arduino_h
#define Pins_Arduino_h
#include <avr/pgmspace.h>
// Workaround for wrong definitions in "iom32u4.h".
// This should be fixed in the AVR toolchain.
#undef UHCON
#undef UHINT
#undef UHIEN
#undef UHADDR
#undef UHFNUM
#undef UHFNUML
#undef UHFNUMH
#undef UHFLEN
#undef UPINRQX
#undef UPINTX
#undef UPNUM
#undef UPRST
#undef UPCONX
#undef UPCFG0X
#undef UPCFG1X
#undef UPSTAX
#undef UPCFG2X
#undef UPIENX
#undef UPDATX
#undef TCCR2A
#undef WGM20
#undef WGM21
#undef COM2B0
#undef COM2B1
#undef COM2A0
#undef COM2A1
#undef TCCR2B
#undef CS20
#undef CS21
#undef CS22
#undef WGM22
#undef FOC2B
#undef FOC2A
#undef TCNT2
#undef TCNT2_0
#undef TCNT2_1
#undef TCNT2_2
#undef TCNT2_3
#undef TCNT2_4
#undef TCNT2_5
#undef TCNT2_6
#undef TCNT2_7
#undef OCR2A
#undef OCR2_0
#undef OCR2_1
#undef OCR2_2
#undef OCR2_3
#undef OCR2_4
#undef OCR2_5
#undef OCR2_6
#undef OCR2_7
#undef OCR2B
#undef OCR2_0
#undef OCR2_1
#undef OCR2_2
#undef OCR2_3
#undef OCR2_4
#undef OCR2_5
#undef OCR2_6
#undef OCR2_7
#define NUM_DIGITAL_PINS 30
#define NUM_ANALOG_INPUTS 12
#define TX_RX_LED_INIT DDRD |= (1<<5), DDRB |= (1<<0)
#define TXLED0 PORTD |= (1<<5)
#define TXLED1 PORTD &= ~(1<<5)
#define RXLED0 PORTB |= (1<<0)
#define RXLED1 PORTB &= ~(1<<0)
static const uint8_t SDA = 2;
static const uint8_t SCL = 3;
#define LED_BUILTIN 13
// Map SPI port to 'new' pins D14..D17
static const uint8_t SS = 17;
static const uint8_t MOSI = 16;
static const uint8_t MISO = 14;
static const uint8_t SCK = 15;
// Mapping of analog pins as digital I/O
// A6-A11 share with digital pins
static const uint8_t ADC0 = 18;
static const uint8_t ADC1 = 19;
static const uint8_t ADC2 = 20;
static const uint8_t ADC3 = 21;
static const uint8_t ADC4 = 22;
static const uint8_t ADC5 = 23;
static const uint8_t ADC6 = 24; // D4
static const uint8_t ADC7 = 25; // D6
static const uint8_t ADC8 = 26; // D8
static const uint8_t ADC9 = 27; // D9
static const uint8_t ADC10 = 28; // D10
static const uint8_t ADC11 = 29; // D12
#define digitalPinToPCICR(p) ((((p) >= 8 && (p) <= 11) || ((p) >= 14 && (p) <= 17) || ((p) >= A8 && (p) <= A10)) ? (&PCICR) : ((uint8_t *)0))
#define digitalPinToPCICRbit(p) 0
#define digitalPinToPCMSK(p) ((((p) >= 8 && (p) <= 11) || ((p) >= 14 && (p) <= 17) || ((p) >= A8 && (p) <= A10)) ? (&PCMSK0) : ((uint8_t *)0))
#define digitalPinToPCMSKbit(p) ( ((p) >= 8 && (p) <= 11) ? (p) - 4 : ((p) == 14 ? 3 : ((p) == 15 ? 1 : ((p) == 16 ? 2 : ((p) == 17 ? 0 : (p - A8 + 4))))))
// __AVR_ATmega32U4__ has an unusual mapping of pins to channels
extern const uint8_t PROGMEM analog_pin_to_channel_PGM[];
#define analogPinToChannel(P) ( pgm_read_byte( analog_pin_to_channel_PGM + (P) ) )
#define digitalPinToInterrupt(p) ((p) == 0 ? 2 : ((p) == 1 ? 3 : ((p) == 2 ? 1 : ((p) == 3 ? 0 : ((p) == 7 ? 4 : NOT_AN_INTERRUPT)))))
#ifdef ARDUINO_MAIN
// On the Arduino board, digital pins are also used
// for the analog output (software PWM). Analog input
// pins are a separate set.
// ATMEL ATMEGA32U4 / ARDUINO LEONARDO
//
// D0 PD2 RXD1/INT2
// D1 PD3 TXD1/INT3
// D2 PD1 SDA SDA/INT1
// D3# PD0 PWM8/SCL OC0B/SCL/INT0
// D4 A6 PD4 ADC8
// D5# PC6 ??? OC3A/#OC4A
// D6# A7 PD7 FastPWM #OC4D/ADC10
// D7 PE6 INT6/AIN0
//
// D8 A8 PB4 ADC11/PCINT4
// D9# A9 PB5 PWM16 OC1A/#OC4B/ADC12/PCINT5
// D10# A10 PB6 PWM16 OC1B/0c4B/ADC13/PCINT6
// D11# PB7 PWM8/16 0C0A/OC1C/#RTS/PCINT7
// D12 A11 PD6 T1/#OC4D/ADC9
// D13# PC7 PWM10 CLK0/OC4A
//
// A0 D18 PF7 ADC7
// A1 D19 PF6 ADC6
// A2 D20 PF5 ADC5
// A3 D21 PF4 ADC4
// A4 D22 PF1 ADC1
// A5 D23 PF0 ADC0
//
// New pins D14..D17 to map SPI port to digital pins
//
// MISO D14 PB3 MISO,PCINT3
// SCK D15 PB1 SCK,PCINT1
// MOSI D16 PB2 MOSI,PCINT2
// SS D17 PB0 RXLED,SS/PCINT0
//
// Connected LEDs on board for TX and RX
// TXLED D24 PD5 XCK1
// RXLED D17 PB0
// HWB PE2 HWB
// these arrays map port names (e.g. port B) to the
// appropriate addresses for various functions (e.g. reading
// and writing)
const uint16_t PROGMEM port_to_mode_PGM[] = {
NOT_A_PORT,
NOT_A_PORT,
(uint16_t) &DDRB,
(uint16_t) &DDRC,
(uint16_t) &DDRD,
(uint16_t) &DDRE,
(uint16_t) &DDRF,
};
const uint16_t PROGMEM port_to_output_PGM[] = {
NOT_A_PORT,
NOT_A_PORT,
(uint16_t) &PORTB,
(uint16_t) &PORTC,
(uint16_t) &PORTD,
(uint16_t) &PORTE,
(uint16_t) &PORTF,
};
const uint16_t PROGMEM port_to_input_PGM[] = {
NOT_A_PORT,
NOT_A_PORT,
(uint16_t) &PINB,
(uint16_t) &PINC,
(uint16_t) &PIND,
(uint16_t) &PINE,
(uint16_t) &PINF,
};
const uint8_t PROGMEM digital_pin_to_port_PGM[] = {
PD, // D0 - PD2
PD, // D1 - PD3
PD, // D2 - PD1
PD, // D3 - PD0
PD, // D4 - PD4
PC, // D5 - PC6
PD, // D6 - PD7
PE, // D7 - PE6
PB, // D8 - PB4
PB, // D9 - PB5
PB, // D10 - PB6
PB, // D11 - PB7
PD, // D12 - PD6
PC, // D13 - PC7
PB, // D14 - MISO - PB3
PB, // D15 - SCK - PB1
PB, // D16 - MOSI - PB2
PB, // D17 - SS - PB0
PF, // D18 - A0 - PF7
PF, // D19 - A1 - PF6
PF, // D20 - A2 - PF5
PF, // D21 - A3 - PF4
PF, // D22 - A4 - PF1
PF, // D23 - A5 - PF0
PD, // D24 - PD5
PD, // D25 / D6 - A7 - PD7
PB, // D26 / D8 - A8 - PB4
PB, // D27 / D9 - A9 - PB5
PB, // D28 / D10 - A10 - PB6
PD, // D29 / D12 - A11 - PD6
};
const uint8_t PROGMEM digital_pin_to_bit_mask_PGM[] = {
_BV(2), // D0 - PD2
_BV(3), // D1 - PD3
_BV(1), // D2 - PD1
_BV(0), // D3 - PD0
_BV(4), // D4 - PD4
_BV(6), // D5 - PC6
_BV(7), // D6 - PD7
_BV(6), // D7 - PE6
_BV(4), // D8 - PB4
_BV(5), // D9 - PB5
_BV(6), // D10 - PB6
_BV(7), // D11 - PB7
_BV(6), // D12 - PD6
_BV(7), // D13 - PC7
_BV(3), // D14 - MISO - PB3
_BV(1), // D15 - SCK - PB1
_BV(2), // D16 - MOSI - PB2
_BV(0), // D17 - SS - PB0
_BV(7), // D18 - A0 - PF7
_BV(6), // D19 - A1 - PF6
_BV(5), // D20 - A2 - PF5
_BV(4), // D21 - A3 - PF4
_BV(1), // D22 - A4 - PF1
_BV(0), // D23 - A5 - PF0
_BV(5), // D24 - PD5
_BV(7), // D25 / D6 - A7 - PD7
_BV(4), // D26 / D8 - A8 - PB4
_BV(5), // D27 / D9 - A9 - PB5
_BV(6), // D28 / D10 - A10 - PB6
_BV(6), // D29 / D12 - A11 - PD6
};
const uint8_t PROGMEM digital_pin_to_timer_PGM[] = {
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
TIMER0B, /* 3 */
NOT_ON_TIMER,
TIMER3A, /* 5 */
TIMER4D, /* 6 */
NOT_ON_TIMER,
NOT_ON_TIMER,
TIMER1A, /* 9 */
TIMER1B, /* 10 */
TIMER0A, /* 11 */
NOT_ON_TIMER,
TIMER4A, /* 13 */
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
NOT_ON_TIMER,
};
const uint8_t PROGMEM analog_pin_to_channel_PGM[] = {
7, // A0 PF7 ADC7
6, // A1 PF6 ADC6
5, // A2 PF5 ADC5
4, // A3 PF4 ADC4
1, // A4 PF1 ADC1
0, // A5 PF0 ADC0
8, // A6 D4 PD4 ADC8
10, // A7 D6 PD7 ADC10
11, // A8 D8 PB4 ADC11
12, // A9 D9 PB5 ADC12
13, // A10 D10 PB6 ADC13
9 // A11 D12 PD6 ADC9
};
#endif /* ARDUINO_MAIN */
// These serial port names are intended to allow libraries and architecture-neutral
// sketches to automatically default to the correct port name for a particular type
// of use. For example, a GPS module would normally connect to SERIAL_PORT_HARDWARE_OPEN,
// the first hardware serial port whose RX/TX pins are not dedicated to another use.
//
// SERIAL_PORT_MONITOR Port which normally prints to the Arduino Serial Monitor
//
// SERIAL_PORT_USBVIRTUAL Port which is USB virtual serial
//
// SERIAL_PORT_LINUXBRIDGE Port which connects to a Linux system via Bridge library
//
// SERIAL_PORT_HARDWARE Hardware serial port, physical RX & TX pins.
//
// SERIAL_PORT_HARDWARE_OPEN Hardware serial ports which are open for use. Their RX & TX
// pins are NOT connected to anything by default.
#define SERIAL_PORT_MONITOR Serial
#define SERIAL_PORT_USBVIRTUAL Serial
#define SERIAL_PORT_HARDWARE Serial1
#define SERIAL_PORT_HARDWARE_OPEN Serial1
#endif /* Pins_Arduino_h */

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# treadstone48
![treadstone48](https://github.com/marksard/Keyboards/raw/master/_image/20181219-PC190003.jpg)
A 47 (or 48) keys Symmetric Staggered keyboard.
Keyboard Maintainer: [marksard](https://github.com/marksard)
Hardware Supported: The PCBs, controllers supported
Hardware Availability: links to where you can find this hardware
Make example for this keyboard (after setting up your build environment):
make treadstone48:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
[Build guide](https://github.com/marksard/Keyboards/blob/master/treadstpne48/documents/treadstone48_buildguide.md)
[Firmware](https://github.com/marksard/qmk_firmware/tree/my_customize/keyboards/treadstone48)

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef REV1_CONFIG_H
#define REV1_CONFIG_H
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xDFA3
#define DEVICE_VER 0x0010
#define MANUFACTURER marksard
#define PRODUCT treadstone48
#define DESCRIPTION Symmetrical staggered 47+1 Keys Keyboard
#define PREVENT_STUCK_MODIFIERS
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 150
/* Use I2C or Serial */
#define USE_I2C
#define USE_SERIAL
//#define USE_MATRIX_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
// OLED support
// see ./rules.mk: OLED_ENABLE=yes or no
#ifdef OLED_ENABLE
#define SSD1306OLED
#endif
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 16
#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3, B2, B6 }
// wiring of each half
#define MATRIX_COLS 6
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#define RGBLIGHT_TIMER
//#define RGBLED_NUM 12 // Number of LEDs. see ./keymaps/default/config.h
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
// treadstone48 keyboard RGB LED support
//#define RGBLIGHT_ANIMATIONS : see ./rules.mk: LED_ANIMATIONS = yes or no
// see ./rules.mk: LED_BACK_ENABLE or LED_UNDERGLOW_ENABLE set yes
#define RGBLED_NUM 12
#ifndef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 180
#define RGBLIGHT_VAL_STEP 17
#else
#define RGBLIGHT_LIMIT_VAL 50
#define RGBLIGHT_VAL_STEP 4
#endif
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
// USB_MAX_POWER_CONSUMPTION value for treadstone48 keyboard
// 120 RGBoff, OLEDoff
// 120 OLED
// 330 RGB 6
// 300 RGB 32
// 310 OLED & RGB 32
#define USB_MAX_POWER_CONSUMPTION 400
#else
// fix iPhone and iPad power adapter issue
// iOS device need lessthan 100
#define USB_MAX_POWER_CONSUMPTION 100
#endif
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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{
"keyboard_name": "Treadstone48",
"url": "https://github.com/marksard/Keyboards",
"maintainer": "marksard",
"width": 14.75,
"height": 4,
"layouts": {
"LAYOUT_base": {
"layout": [
{
"label": "Esc",
"x": 1,
"y": 0
},
{
"label": "Q",
"x": 2.25,
"y": 0
},
{
"label": "W",
"x": 3.25,
"y": 0
},
{
"label": "E",
"x": 4.25,
"y": 0
},
{
"label": "R",
"x": 5.25,
"y": 0
},
{
"label": "T",
"x": 6.25,
"y": 0
},
{
"label": "Y",
"x": 7.75,
"y": 0
},
{
"label": "U",
"x": 8.75,
"y": 0
},
{
"label": "I",
"x": 9.75,
"y": 0
},
{
"label": "O",
"x": 10.75,
"y": 0
},
{
"label": "P",
"x": 11.75,
"y": 0
},
{
"label": "-",
"x": 13.75,
"y": 0
},
{
"label": "Tab",
"x": 1,
"y": 1,
"w": 1.5
},
{
"label": "A",
"x": 2.5,
"y": 1
},
{
"label": "S",
"x": 3.5,
"y": 1
},
{
"label": "D",
"x": 4.5,
"y": 1
},
{
"label": "F",
"x": 5.5,
"y": 1
},
{
"label": "G",
"x": 6.5,
"y": 1
},
{
"label": "H",
"x": 7.5,
"y": 1
},
{
"label": "J",
"x": 8.5,
"y": 1
},
{
"label": "K",
"x": 9.5,
"y": 1
},
{
"label": "L",
"x": 10.5,
"y": 1
},
{
"label": ":",
"x": 11.5,
"y": 1
},
{
"label": "Enter",
"x": 12.5,
"y": 1,
"w": 2.25
},
{
"label": "Shift",
"x": 0,
"y": 2,
"w": 2.25
},
{
"label": "Z",
"x": 2.25,
"y": 2
},
{
"label": "X",
"x": 3.25,
"y": 2
},
{
"label": "C",
"x": 4.25,
"y": 2
},
{
"label": "V",
"x": 5.25,
"y": 2
},
{
"label": "B",
"x": 6.25,
"y": 2
},
{
"label": "N",
"x": 7.75,
"y": 2
},
{
"label": "M",
"x": 8.75,
"y": 2
},
{
"label": "<",
"x": 9.75,
"y": 2
},
{
"label": ">",
"x": 10.75,
"y": 2
},
{
"label": "?",
"x": 11.75,
"y": 2
},
{
"label": "\u2191",
"x": 12.75,
"y": 2
},
{
"label": "Ctrl",
"x": 0.75,
"y": 3,
"w": 1.25
},
{
"label": "Win",
"x": 2,
"y": 3,
"w": 1.25
},
{
"label": "Alt",
"x": 3.25,
"y": 3,
"w": 1.25
},
{
"label": "Lower",
"x": 4.5,
"y": 3
},
{
"label": "BackSpace",
"x": 5.5,
"y": 3,
"w": 2
},
{
"x": 7.5,
"y": 3,
"w": 2
},
{
"label": "Raise",
"x": 9.5,
"y": 3
},
{
"label": "Menu",
"x": 10.5,
"y": 3,
"w": 1.25
},
{
"label": "\u2190",
"x": 11.75,
"y": 3
},
{
"label": "\u2193",
"x": 12.75,
"y": 3
},
{
"label": "\u2192",
"x": 13.75,
"y": 3
},
{
"label": "_",
"x": 12.75,
"y": 0
}
]
}
}
}

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "split_util.h"
#include "pro_micro.h"
#ifdef USE_MATRIX_I2C
# include "i2c.h"
#else // USE_SERIAL
# include "split_scomm.h"
#endif
#ifndef DEBOUNCE
# define DEBOUNCE 5
#endif
#define ERROR_DISCONNECT_COUNT 5
static uint8_t debouncing = DEBOUNCE;
static const int ROWS_PER_HAND = MATRIX_ROWS/2;
static uint8_t error_count = 0;
uint8_t is_master = 0 ;
static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t read_cols(void);
static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
static uint8_t matrix_master_scan(void);
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
debug_enable = true;
debug_matrix = true;
debug_mouse = true;
// initialize row and col
unselect_rows();
init_cols();
TX_RX_LED_INIT;
TXLED0;
RXLED0;
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
is_master = has_usb();
matrix_init_quantum();
}
uint8_t _matrix_scan(void)
{
// Right hand is stored after the left in the matirx so, we need to offset it
int offset = isLeftHand ? 0 : (ROWS_PER_HAND);
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
select_row(i);
_delay_us(30); // without this wait read unstable value.
matrix_row_t cols = read_cols();
if (matrix_debouncing[i+offset] != cols) {
matrix_debouncing[i+offset] = cols;
debouncing = DEBOUNCE;
}
unselect_rows();
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
matrix[i+offset] = matrix_debouncing[i+offset];
}
}
}
return 1;
}
#ifdef USE_MATRIX_I2C
// Get rows from other half over i2c
int i2c_transaction(void) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
int err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_WRITE);
if (err) goto i2c_error;
// start of matrix stored at 0x00
err = i2c_master_write(0x00);
if (err) goto i2c_error;
// Start read
err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_READ);
if (err) goto i2c_error;
if (!err) {
int i;
for (i = 0; i < ROWS_PER_HAND-1; ++i) {
matrix[slaveOffset+i] = i2c_master_read(I2C_ACK);
}
matrix[slaveOffset+i] = i2c_master_read(I2C_NACK);
i2c_master_stop();
} else {
i2c_error: // the cable is disconnceted, or something else went wrong
i2c_reset_state();
return err;
}
return 0;
}
#else // USE_SERIAL
int serial_transaction(int master_changed) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
#ifdef SERIAL_USE_MULTI_TRANSACTION
int ret=serial_update_buffers(master_changed);
#else
int ret=serial_update_buffers();
#endif
if (ret ) {
if(ret==2) RXLED1;
return 1;
}
RXLED0;
memcpy(&matrix[slaveOffset],
(void *)serial_slave_buffer, sizeof(serial_slave_buffer));
return 0;
}
#endif
uint8_t matrix_scan(void)
{
if (is_master) {
matrix_master_scan();
}else{
matrix_slave_scan();
int offset = (isLeftHand) ? ROWS_PER_HAND : 0;
memcpy(&matrix[offset],
(void *)serial_master_buffer, sizeof(serial_master_buffer));
matrix_scan_quantum();
}
return 1;
}
uint8_t matrix_master_scan(void) {
int ret = _matrix_scan();
int mchanged = 1;
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
#ifdef USE_MATRIX_I2C
// for (int i = 0; i < ROWS_PER_HAND; ++i) {
/* i2c_slave_buffer[i] = matrix[offset+i]; */
// i2c_slave_buffer[i] = matrix[offset+i];
// }
#else // USE_SERIAL
#ifdef SERIAL_USE_MULTI_TRANSACTION
mchanged = memcmp((void *)serial_master_buffer,
&matrix[offset], sizeof(serial_master_buffer));
#endif
memcpy((void *)serial_master_buffer,
&matrix[offset], sizeof(serial_master_buffer));
#endif
#ifdef USE_MATRIX_I2C
if( i2c_transaction() ) {
#else // USE_SERIAL
if( serial_transaction(mchanged) ) {
#endif
// turn on the indicator led when halves are disconnected
TXLED1;
error_count++;
if (error_count > ERROR_DISCONNECT_COUNT) {
// reset other half if disconnected
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = 0;
}
}
} else {
// turn off the indicator led on no error
TXLED0;
error_count = 0;
}
matrix_scan_quantum();
return ret;
}
void matrix_slave_scan(void) {
_matrix_scan();
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
#ifdef USE_MATRIX_I2C
for (int i = 0; i < ROWS_PER_HAND; ++i) {
/* i2c_slave_buffer[i] = matrix[offset+i]; */
i2c_slave_buffer[i] = matrix[offset+i];
}
#else // USE_SERIAL
#ifdef SERIAL_USE_MULTI_TRANSACTION
int change = 0;
#endif
for (int i = 0; i < ROWS_PER_HAND; ++i) {
#ifdef SERIAL_USE_MULTI_TRANSACTION
if( serial_slave_buffer[i] != matrix[offset+i] )
change = 1;
#endif
serial_slave_buffer[i] = matrix[offset+i];
}
#ifdef SERIAL_USE_MULTI_TRANSACTION
slave_buffer_change_count += change;
#endif
#endif
}
bool matrix_is_modified(void)
{
if (debouncing) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
static void init_cols(void)
{
for(int x = 0; x < MATRIX_COLS; x++) {
_SFR_IO8((col_pins[x] >> 4) + 1) &= ~_BV(col_pins[x] & 0xF);
_SFR_IO8((col_pins[x] >> 4) + 2) |= _BV(col_pins[x] & 0xF);
}
}
static matrix_row_t read_cols(void)
{
matrix_row_t result = 0;
for(int x = 0; x < MATRIX_COLS; x++) {
result |= (_SFR_IO8(col_pins[x] >> 4) & _BV(col_pins[x] & 0xF)) ? 0 : (1 << x);
}
return result;
}
static void unselect_rows(void)
{
for(int x = 0; x < ROWS_PER_HAND; x++) {
_SFR_IO8((row_pins[x] >> 4) + 1) &= ~_BV(row_pins[x] & 0xF);
_SFR_IO8((row_pins[x] >> 4) + 2) |= _BV(row_pins[x] & 0xF);
}
}
static void select_row(uint8_t row)
{
_SFR_IO8((row_pins[row] >> 4) + 1) |= _BV(row_pins[row] & 0xF);
_SFR_IO8((row_pins[row] >> 4) + 2) &= ~_BV(row_pins[row] & 0xF);
}

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#include "treadstone48.h"
#ifdef SSD1306OLED
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
//led_set_user(usb_led);
}
#endif
void matrix_init_kb(void) {
matrix_init_user();
};

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#ifndef REV1_H
#define REV1_CONFIG_H
#include "../treadstone48.h"
//void promicro_bootloader_jmp(bool program);
#include "quantum.h"
#ifdef RGBLIGHT_ENABLE
//rgb led driver
#include "ws2812.h"
#endif
#ifdef USE_I2C
#include <stddef.h>
#ifdef __AVR__
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#endif
// full Keymap
// (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
#define LAYOUT_full( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R00, R01, R02, R03, R04, R05, R40, R41, R42, R43, R44, R45, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R10, R11, R12, R13, R14, R15, R50, R51, R52, R53, R54, R55, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R20, R21, R22, R23, R24, R25, R60, R61, R62, R63, R64, R65, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, R30, R31, R32, R33, R34, R35, R70, R71, R72, R73, R74, R75 \
) \
{ \
{ L45, L44, L43, L42, L41, L40 }, \
{ L55, L54, L53, L52, L51, L50 }, \
{ L65, L64, L63, L62, L61, L60 }, \
{ L75, L74, L73, L72, L71, L70 }, \
{ L05, L04, L03, L02, L01, L00 }, \
{ L15, L14, L13, L12, L11, L10 }, \
{ L25, L24, L23, L22, L21, L20 }, \
{ L35, L34, L33, L32, L31, L30 }, \
{ R45, R44, R43, R42, R41, R40 }, \
{ R55, R54, R53, R52, R51, R50 }, \
{ R65, R64, R63, R62, R61, R60 }, \
{ R75, R74, R73, R72, R71, R70 }, \
{ R05, R04, R03, R02, R01, R00 }, \
{ R15, R14, R13, R12, R11, R10 }, \
{ R25, R24, R23, R22, R21, R20 }, \
{ R35, R34, R33, R32, R31, R30 }, \
}
#define K_N KC_NO
//////////////////////////////////////////////////////////////////////////////
// When only use Treadstone48.
// L75 is ExtraKey
//////////////////////////////////////////////////////////////////////////////
#define LAYOUT_base( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75 \
) \
LAYOUT_full( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N \
)
// Used to create a keymap using only KC_ prefixed keys
#define LAYOUT_base_kc( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75 \
) \
LAYOUT_base( \
KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##L40, KC_##L41, KC_##L42, KC_##L43, KC_##L44, KC_##L45, \
KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##L50, KC_##L51, KC_##L52, KC_##L53, KC_##L54, KC_##L55, \
KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##L60, KC_##L61, KC_##L62, KC_##L63, KC_##L64, KC_##L65, \
KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##L70, KC_##L71, KC_##L72, KC_##L73, KC_##L74, KC_##L75 \
)
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// When connecting Rhymestone to Treadstone48.
// L75 is ExtraKey
//////////////////////////////////////////////////////////////////////////////
#define LAYOUT_rs( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, R70, R71, R72, R73, R74, L75 \
) \
LAYOUT_full( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R44, R43, R42, R41, R40, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R54, R53, R52, R51, R50, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R64, R63, R62, R61, R60, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R74, R73, R72, R71, R70 \
)
// When use right hand side of the Rhymestone.
#ifdef RHYMESTONE_RIGHTHAND
#undef LAYOUT_rs
#define LAYOUT_rs( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, R70, R71, R72, R73, R74, L75 \
) \
LAYOUT_full( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R40, R41, R42, R43, R44, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R50, R51, R52, R53, R54, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R60, R61, R62, R63, R64, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R70, R71, R72, R73, R74 \
)
#endif
// Used to create a keymap using only KC_ prefixed keys
#define LAYOUT_rs_kc( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, R70, R71, R72, R73, R74 \
) \
LAYOUT_rs( \
KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##L40, KC_##L41, KC_##L42, KC_##L43, KC_##L44, KC_##L45, KC_##R40, KC_##R41, KC_##R42, KC_##R43, KC_##R44, \
KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##L50, KC_##L51, KC_##L52, KC_##L53, KC_##L54, KC_##L55, KC_##R50, KC_##R51, KC_##R52, KC_##R53, KC_##R54, \
KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##L60, KC_##L61, KC_##L62, KC_##L63, KC_##L64, KC_##L65, KC_##R60, KC_##R61, KC_##R62, KC_##R63, KC_##R64, \
KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##L70, KC_##L71, KC_##L72, KC_##L73, KC_##L74, KC_##L75, KC_##R70, KC_##R71, KC_##R72, KC_##R73, KC_##R74 \
)
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Alpha version keymap.
// L30 is ExtraKey
//////////////////////////////////////////////////////////////////////////////
#ifdef ANGELINA_KEYMAP
#undef LAYOUT_base
#undef LAYOUT_base_kc
#undef LAYOUT_rs
#undef LAYOUT_rs_kc
#define LAYOUT_base( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, \
L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, L30 \
) \
LAYOUT_full( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N \
)
// Used to create a keymap using only KC_ prefixed keys
#define LAYOUT_base_kc( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75 \
) \
LAYOUT_base( \
KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##L40, KC_##L41, KC_##L42, KC_##L43, KC_##L44, KC_##L45, \
KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##L50, KC_##L51, KC_##L52, KC_##L53, KC_##L54, KC_##L55, \
KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##L60, KC_##L61, KC_##L62, KC_##L63, KC_##L64, KC_##L65, \
KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##L70, KC_##L71, KC_##L72, KC_##L73, KC_##L74, KC_##L75 \
)
#define LAYOUT_rs( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, R70, R71, R72, R73, R74, L30 \
) \
LAYOUT_full( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R44, R43, R42, R41, R40, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R54, R53, R52, R51, R50, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R64, R63, R62, R61, R60, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R74, R73, R72, R71, R70 \
)
// Used to create a keymap using only KC_ prefixed keys
#define LAYOUT_rs_kc( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, R70, R71, R72, R73, R74 \
) \
LAYOUT_rs( \
KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##L40, KC_##L41, KC_##L42, KC_##L43, KC_##L44, KC_##L45, KC_##R40, KC_##R41, KC_##R42, KC_##R43, KC_##R44, \
KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##L50, KC_##L51, KC_##L52, KC_##L53, KC_##L54, KC_##L55, KC_##R50, KC_##R51, KC_##R52, KC_##R53, KC_##R54, \
KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##L60, KC_##L61, KC_##L62, KC_##L63, KC_##L64, KC_##L65, KC_##R60, KC_##R61, KC_##R62, KC_##R63, KC_##R64, \
KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##L70, KC_##L71, KC_##L72, KC_##L73, KC_##L74, KC_##L75, KC_##R70, KC_##R71, KC_##R72, KC_##R73, KC_##R74 \
)
#endif
//////////////////////////////////////////////////////////////////////////////
#endif

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SRC += rev1/matrix.c
SRC += rev1/split_util.c
SRC += rev1/split_scomm.c

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//// #error rev2 serial config
#ifndef SOFT_SERIAL_PIN
/* Soft Serial defines */
#define SOFT_SERIAL_PIN D2
#define SERIAL_USE_MULTI_TRANSACTION
#endif

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#ifndef SERIAL_CONFIG_SIMPLEAPI_H
#define SERIAL_CONFIG_SIMPLEAPI_H
#undef SERIAL_USE_MULTI_TRANSACTION
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
#define SERIAL_MASTER_BUFFER_LENGTH MATRIX_ROWS/2
#endif // SERIAL_CONFIG_SIMPLEAPI_H

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#ifdef USE_SERIAL
#ifdef SERIAL_USE_MULTI_TRANSACTION
/* --- USE flexible API (using multi-type transaction function) --- */
#include <stdbool.h>
#include <stdint.h>
#include <stddef.h>
#include <split_scomm.h>
#include "serial.h"
#ifdef CONSOLE_ENABLE
#include <print.h>
#endif
uint8_t volatile serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH] = {0};
uint8_t volatile serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH] = {0};
uint8_t volatile status_com = 0;
uint8_t volatile status1 = 0;
uint8_t slave_buffer_change_count = 0;
uint8_t s_change_old = 0xff;
uint8_t s_change_new = 0xff;
SSTD_t transactions[] = {
#define GET_SLAVE_STATUS 0
/* master buffer not changed, only recive slave_buffer_change_count */
{ (uint8_t *)&status_com,
0, NULL,
sizeof(slave_buffer_change_count), &slave_buffer_change_count,
},
#define PUT_MASTER_GET_SLAVE_STATUS 1
/* master buffer changed need send, and recive slave_buffer_change_count */
{ (uint8_t *)&status_com,
sizeof(serial_master_buffer), (uint8_t *)serial_master_buffer,
sizeof(slave_buffer_change_count), &slave_buffer_change_count,
},
#define GET_SLAVE_BUFFER 2
/* recive serial_slave_buffer */
{ (uint8_t *)&status1,
0, NULL,
sizeof(serial_slave_buffer), (uint8_t *)serial_slave_buffer
}
};
void serial_master_init(void)
{
soft_serial_initiator_init(transactions, TID_LIMIT(transactions));
}
void serial_slave_init(void)
{
soft_serial_target_init(transactions, TID_LIMIT(transactions));
}
// 0 => no error
// 1 => slave did not respond
// 2 => checksum error
int serial_update_buffers(int master_update)
{
int status, smatstatus;
static int need_retry = 0;
if( s_change_old != s_change_new ) {
smatstatus = soft_serial_transaction(GET_SLAVE_BUFFER);
if( smatstatus == TRANSACTION_END ) {
s_change_old = s_change_new;
#ifdef CONSOLE_ENABLE
uprintf("slave matrix = %b %b %b %b %b\n",
serial_slave_buffer[0], serial_slave_buffer[1],
serial_slave_buffer[2], serial_slave_buffer[3],
serial_slave_buffer[4] );
#endif
}
} else {
// serial_slave_buffer dosen't change
smatstatus = TRANSACTION_END; // dummy status
}
if( !master_update && !need_retry) {
status = soft_serial_transaction(GET_SLAVE_STATUS);
} else {
status = soft_serial_transaction(PUT_MASTER_GET_SLAVE_STATUS);
}
if( status == TRANSACTION_END ) {
s_change_new = slave_buffer_change_count;
need_retry = 0;
} else {
need_retry = 1;
}
return smatstatus;
}
#endif // SERIAL_USE_MULTI_TRANSACTION
#endif /* USE_SERIAL */

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#pragma once
#ifndef SERIAL_USE_MULTI_TRANSACTION
/* --- USE Simple API (OLD API, compatible with let's split serial.c) --- */
#include "serial.h"
#else
/* --- USE flexible API (using multi-type transaction function) --- */
// Buffers for master - slave communication
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
#define SERIAL_MASTER_BUFFER_LENGTH MATRIX_ROWS/2
extern volatile uint8_t serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH];
extern volatile uint8_t serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH];
extern uint8_t slave_buffer_change_count;
void serial_master_init(void);
void serial_slave_init(void);
int serial_update_buffers(int master_changed);
#endif

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#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/power.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <avr/eeprom.h>
#include "split_util.h"
#include "matrix.h"
#include "keyboard.h"
#ifdef USE_MATRIX_I2C
# include "i2c.h"
#else
# include "split_scomm.h"
#endif
volatile bool isLeftHand = true;
static void setup_handedness(void) {
#ifdef EE_HANDS
isLeftHand = eeprom_read_byte(EECONFIG_HANDEDNESS);
#else
// I2C_MASTER_RIGHT is deprecated, use MASTER_RIGHT instead, since this works for both serial and i2c
#if defined(I2C_MASTER_RIGHT) || defined(MASTER_RIGHT)
isLeftHand = !has_usb();
#else
isLeftHand = has_usb();
#endif
#endif
}
static void keyboard_master_setup(void) {
#ifdef USE_MATRIX_I2C
i2c_master_init();
#else
serial_master_init();
#endif
}
static void keyboard_slave_setup(void) {
#ifdef USE_MATRIX_I2C
i2c_slave_init(SLAVE_I2C_ADDRESS);
#else
serial_slave_init();
#endif
}
bool has_usb(void) {
USBCON |= (1 << OTGPADE); //enables VBUS pad
_delay_us(5);
return (USBSTA & (1<<VBUS)); //checks state of VBUS
}
void split_keyboard_setup(void) {
setup_handedness();
if (has_usb()) {
keyboard_master_setup();
} else {
keyboard_slave_setup();
}
sei();
}
// this code runs before the usb and keyboard is initialized
void matrix_setup(void) {
split_keyboard_setup();
}

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#pragma once
#include <stdbool.h>
#include "eeconfig.h"
#define SLAVE_I2C_ADDRESS 0x32
extern volatile bool isLeftHand;
// slave version of matix scan, defined in matrix.c
void matrix_slave_scan(void);
void split_keyboard_setup(void);
bool has_usb(void);
void matrix_master_OLED_init (void);

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SRC += i2c.c
SRC += serial.c
SRC += ssd1306.c
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SUBPROJECT_rev1 = no
USE_I2C = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
CUSTOM_MATRIX = yes
DEFAULT_FOLDER = treadstone48/rev1

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/*
* WARNING: be careful changing this code, it is very timing dependent
*
* 2018-10-28 checked
* avr-gcc 4.9.2
* avr-gcc 5.4.0
* avr-gcc 7.3.0
*/
#ifndef F_CPU
#define F_CPU 16000000
#endif
#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <stddef.h>
#include <stdbool.h>
#include "serial.h"
//#include <pro_micro.h>
#ifdef SOFT_SERIAL_PIN
#ifdef __AVR_ATmega32U4__
// if using ATmega32U4 I2C, can not use PD0 and PD1 in soft serial.
#ifdef USE_I2C
#if SOFT_SERIAL_PIN == D0 || SOFT_SERIAL_PIN == D1
#error Using ATmega32U4 I2C, so can not use PD0, PD1
#endif
#endif
#if SOFT_SERIAL_PIN >= D0 && SOFT_SERIAL_PIN <= D3
#define SERIAL_PIN_DDR DDRD
#define SERIAL_PIN_PORT PORTD
#define SERIAL_PIN_INPUT PIND
#if SOFT_SERIAL_PIN == D0
#define SERIAL_PIN_MASK _BV(PD0)
#define EIMSK_BIT _BV(INT0)
#define EICRx_BIT (~(_BV(ISC00) | _BV(ISC01)))
#define SERIAL_PIN_INTERRUPT INT0_vect
#elif SOFT_SERIAL_PIN == D1
#define SERIAL_PIN_MASK _BV(PD1)
#define EIMSK_BIT _BV(INT1)
#define EICRx_BIT (~(_BV(ISC10) | _BV(ISC11)))
#define SERIAL_PIN_INTERRUPT INT1_vect
#elif SOFT_SERIAL_PIN == D2
#define SERIAL_PIN_MASK _BV(PD2)
#define EIMSK_BIT _BV(INT2)
#define EICRx_BIT (~(_BV(ISC20) | _BV(ISC21)))
#define SERIAL_PIN_INTERRUPT INT2_vect
#elif SOFT_SERIAL_PIN == D3
#define SERIAL_PIN_MASK _BV(PD3)
#define EIMSK_BIT _BV(INT3)
#define EICRx_BIT (~(_BV(ISC30) | _BV(ISC31)))
#define SERIAL_PIN_INTERRUPT INT3_vect
#endif
#elif SOFT_SERIAL_PIN == E6
#define SERIAL_PIN_DDR DDRE
#define SERIAL_PIN_PORT PORTE
#define SERIAL_PIN_INPUT PINE
#define SERIAL_PIN_MASK _BV(PE6)
#define EIMSK_BIT _BV(INT6)
#define EICRx_BIT (~(_BV(ISC60) | _BV(ISC61)))
#define SERIAL_PIN_INTERRUPT INT6_vect
#else
#error invalid SOFT_SERIAL_PIN value
#endif
#else
#error serial.c now support ATmega32U4 only
#endif
//////////////// for backward compatibility ////////////////////////////////
#if !defined(SERIAL_USE_SINGLE_TRANSACTION) && !defined(SERIAL_USE_MULTI_TRANSACTION)
/* --- USE OLD API (compatible with let's split serial.c) */
#if SERIAL_SLAVE_BUFFER_LENGTH > 0
uint8_t volatile serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH] = {0};
#endif
#if SERIAL_MASTER_BUFFER_LENGTH > 0
uint8_t volatile serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH] = {0};
#endif
uint8_t volatile status0 = 0;
SSTD_t transactions[] = {
{ (uint8_t *)&status0,
#if SERIAL_MASTER_BUFFER_LENGTH > 0
sizeof(serial_master_buffer), (uint8_t *)serial_master_buffer,
#else
0, (uint8_t *)NULL,
#endif
#if SERIAL_SLAVE_BUFFER_LENGTH > 0
sizeof(serial_slave_buffer), (uint8_t *)serial_slave_buffer
#else
0, (uint8_t *)NULL,
#endif
}
};
void serial_master_init(void)
{ soft_serial_initiator_init(transactions, TID_LIMIT(transactions)); }
void serial_slave_init(void)
{ soft_serial_target_init(transactions, TID_LIMIT(transactions)); }
// 0 => no error
// 1 => slave did not respond
// 2 => checksum error
int serial_update_buffers()
{
int result;
result = soft_serial_transaction();
return result;
}
#endif // end of OLD API (compatible with let's split serial.c)
////////////////////////////////////////////////////////////////////////////
#define ALWAYS_INLINE __attribute__((always_inline))
#define NO_INLINE __attribute__((noinline))
#define _delay_sub_us(x) __builtin_avr_delay_cycles(x)
// parity check
#define ODD_PARITY 1
#define EVEN_PARITY 0
#define PARITY EVEN_PARITY
#ifdef SERIAL_DELAY
// custom setup in config.h
// #define TID_SEND_ADJUST 2
// #define SERIAL_DELAY 6 // micro sec
// #define READ_WRITE_START_ADJUST 30 // cycles
// #define READ_WRITE_WIDTH_ADJUST 8 // cycles
#else
// ============ Standard setups ============
#ifndef SELECT_SOFT_SERIAL_SPEED
#define SELECT_SOFT_SERIAL_SPEED 1
// 0: about 189kbps
// 1: about 137kbps (default)
// 2: about 75kbps
// 3: about 39kbps
// 4: about 26kbps
// 5: about 20kbps
#endif
#if __GNUC__ < 6
#define TID_SEND_ADJUST 14
#else
#define TID_SEND_ADJUST 2
#endif
#if SELECT_SOFT_SERIAL_SPEED == 0
// Very High speed
#define SERIAL_DELAY 4 // micro sec
#if __GNUC__ < 6
#define READ_WRITE_START_ADJUST 33 // cycles
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#else
#define READ_WRITE_START_ADJUST 34 // cycles
#define READ_WRITE_WIDTH_ADJUST 7 // cycles
#endif
#elif SELECT_SOFT_SERIAL_SPEED == 1
// High speed
#define SERIAL_DELAY 6 // micro sec
#if __GNUC__ < 6
#define READ_WRITE_START_ADJUST 30 // cycles
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#else
#define READ_WRITE_START_ADJUST 33 // cycles
#define READ_WRITE_WIDTH_ADJUST 7 // cycles
#endif
#elif SELECT_SOFT_SERIAL_SPEED == 2
// Middle speed
#define SERIAL_DELAY 12 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#if __GNUC__ < 6
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#else
#define READ_WRITE_WIDTH_ADJUST 7 // cycles
#endif
#elif SELECT_SOFT_SERIAL_SPEED == 3
// Low speed
#define SERIAL_DELAY 24 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#if __GNUC__ < 6
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#else
#define READ_WRITE_WIDTH_ADJUST 7 // cycles
#endif
#elif SELECT_SOFT_SERIAL_SPEED == 4
// Very Low speed
#define SERIAL_DELAY 36 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#if __GNUC__ < 6
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#else
#define READ_WRITE_WIDTH_ADJUST 7 // cycles
#endif
#elif SELECT_SOFT_SERIAL_SPEED == 5
// Ultra Low speed
#define SERIAL_DELAY 48 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#if __GNUC__ < 6
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#else
#define READ_WRITE_WIDTH_ADJUST 7 // cycles
#endif
#else
#error invalid SELECT_SOFT_SERIAL_SPEED value
#endif /* SELECT_SOFT_SERIAL_SPEED */
#endif /* SERIAL_DELAY */
#define SERIAL_DELAY_HALF1 (SERIAL_DELAY/2)
#define SERIAL_DELAY_HALF2 (SERIAL_DELAY - SERIAL_DELAY/2)
#define SLAVE_INT_WIDTH_US 1
#ifndef SERIAL_USE_MULTI_TRANSACTION
#define SLAVE_INT_RESPONSE_TIME SERIAL_DELAY
#else
#define SLAVE_INT_ACK_WIDTH_UNIT 2
#define SLAVE_INT_ACK_WIDTH 4
#endif
static SSTD_t *Transaction_table = NULL;
static uint8_t Transaction_table_size = 0;
inline static void serial_delay(void) ALWAYS_INLINE;
inline static
void serial_delay(void) {
_delay_us(SERIAL_DELAY);
}
inline static void serial_delay_half1(void) ALWAYS_INLINE;
inline static
void serial_delay_half1(void) {
_delay_us(SERIAL_DELAY_HALF1);
}
inline static void serial_delay_half2(void) ALWAYS_INLINE;
inline static
void serial_delay_half2(void) {
_delay_us(SERIAL_DELAY_HALF2);
}
inline static void serial_output(void) ALWAYS_INLINE;
inline static
void serial_output(void) {
SERIAL_PIN_DDR |= SERIAL_PIN_MASK;
}
// make the serial pin an input with pull-up resistor
inline static void serial_input_with_pullup(void) ALWAYS_INLINE;
inline static
void serial_input_with_pullup(void) {
SERIAL_PIN_DDR &= ~SERIAL_PIN_MASK;
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
inline static uint8_t serial_read_pin(void) ALWAYS_INLINE;
inline static
uint8_t serial_read_pin(void) {
return !!(SERIAL_PIN_INPUT & SERIAL_PIN_MASK);
}
inline static void serial_low(void) ALWAYS_INLINE;
inline static
void serial_low(void) {
SERIAL_PIN_PORT &= ~SERIAL_PIN_MASK;
}
inline static void serial_high(void) ALWAYS_INLINE;
inline static
void serial_high(void) {
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
void soft_serial_initiator_init(SSTD_t *sstd_table, int sstd_table_size)
{
Transaction_table = sstd_table;
Transaction_table_size = (uint8_t)sstd_table_size;
serial_output();
serial_high();
}
void soft_serial_target_init(SSTD_t *sstd_table, int sstd_table_size)
{
Transaction_table = sstd_table;
Transaction_table_size = (uint8_t)sstd_table_size;
serial_input_with_pullup();
// Enable INT0-INT3,INT6
EIMSK |= EIMSK_BIT;
#if SERIAL_PIN_MASK == _BV(PE6)
// Trigger on falling edge of INT6
EICRB &= EICRx_BIT;
#else
// Trigger on falling edge of INT0-INT3
EICRA &= EICRx_BIT;
#endif
}
// Used by the sender to synchronize timing with the reciver.
static void sync_recv(void) NO_INLINE;
static
void sync_recv(void) {
for (uint8_t i = 0; i < SERIAL_DELAY*5 && serial_read_pin(); i++ ) {
}
// This shouldn't hang if the target disconnects because the
// serial line will float to high if the target does disconnect.
while (!serial_read_pin());
}
// Used by the reciver to send a synchronization signal to the sender.
static void sync_send(void) NO_INLINE;
static
void sync_send(void) {
serial_low();
serial_delay();
serial_high();
}
// Reads a byte from the serial line
static uint8_t serial_read_chunk(uint8_t *pterrcount, uint8_t bit) NO_INLINE;
static uint8_t serial_read_chunk(uint8_t *pterrcount, uint8_t bit) {
uint8_t byte, i, p, pb;
_delay_sub_us(READ_WRITE_START_ADJUST);
for( i = 0, byte = 0, p = PARITY; i < bit; i++ ) {
serial_delay_half1(); // read the middle of pulses
if( serial_read_pin() ) {
byte = (byte << 1) | 1; p ^= 1;
} else {
byte = (byte << 1) | 0; p ^= 0;
}
_delay_sub_us(READ_WRITE_WIDTH_ADJUST);
serial_delay_half2();
}
/* recive parity bit */
serial_delay_half1(); // read the middle of pulses
pb = serial_read_pin();
_delay_sub_us(READ_WRITE_WIDTH_ADJUST);
serial_delay_half2();
*pterrcount += (p != pb)? 1 : 0;
return byte;
}
// Sends a byte with MSB ordering
void serial_write_chunk(uint8_t data, uint8_t bit) NO_INLINE;
void serial_write_chunk(uint8_t data, uint8_t bit) {
uint8_t b, p;
for( p = PARITY, b = 1<<(bit-1); b ; b >>= 1) {
if(data & b) {
serial_high(); p ^= 1;
} else {
serial_low(); p ^= 0;
}
serial_delay();
}
/* send parity bit */
if(p & 1) { serial_high(); }
else { serial_low(); }
serial_delay();
serial_low(); // sync_send() / senc_recv() need raise edge
}
static void serial_send_packet(uint8_t *buffer, uint8_t size) NO_INLINE;
static
void serial_send_packet(uint8_t *buffer, uint8_t size) {
for (uint8_t i = 0; i < size; ++i) {
uint8_t data;
data = buffer[i];
sync_send();
serial_write_chunk(data,8);
}
}
static uint8_t serial_recive_packet(uint8_t *buffer, uint8_t size) NO_INLINE;
static
uint8_t serial_recive_packet(uint8_t *buffer, uint8_t size) {
uint8_t pecount = 0;
for (uint8_t i = 0; i < size; ++i) {
uint8_t data;
sync_recv();
data = serial_read_chunk(&pecount, 8);
buffer[i] = data;
}
return pecount == 0;
}
inline static
void change_sender2reciver(void) {
sync_send(); //0
serial_delay_half1(); //1
serial_low(); //2
serial_input_with_pullup(); //2
serial_delay_half1(); //3
}
inline static
void change_reciver2sender(void) {
sync_recv(); //0
serial_delay(); //1
serial_low(); //3
serial_output(); //3
serial_delay_half1(); //4
}
static inline uint8_t nibble_bits_count(uint8_t bits)
{
bits = (bits & 0x5) + (bits >> 1 & 0x5);
bits = (bits & 0x3) + (bits >> 2 & 0x3);
return bits;
}
// interrupt handle to be used by the target device
ISR(SERIAL_PIN_INTERRUPT) {
#ifndef SERIAL_USE_MULTI_TRANSACTION
serial_low();
serial_output();
SSTD_t *trans = Transaction_table;
#else
// recive transaction table index
uint8_t tid, bits;
uint8_t pecount = 0;
sync_recv();
bits = serial_read_chunk(&pecount,7);
tid = bits>>3;
bits = (bits&7) != nibble_bits_count(tid);
if( bits || pecount> 0 || tid > Transaction_table_size ) {
return;
}
serial_delay_half1();
serial_high(); // response step1 low->high
serial_output();
_delay_sub_us(SLAVE_INT_ACK_WIDTH_UNIT*SLAVE_INT_ACK_WIDTH);
SSTD_t *trans = &Transaction_table[tid];
serial_low(); // response step2 ack high->low
#endif
// target send phase
if( trans->target2initiator_buffer_size > 0 )
serial_send_packet((uint8_t *)trans->target2initiator_buffer,
trans->target2initiator_buffer_size);
// target switch to input
change_sender2reciver();
// target recive phase
if( trans->initiator2target_buffer_size > 0 ) {
if (serial_recive_packet((uint8_t *)trans->initiator2target_buffer,
trans->initiator2target_buffer_size) ) {
*trans->status = TRANSACTION_ACCEPTED;
} else {
*trans->status = TRANSACTION_DATA_ERROR;
}
} else {
*trans->status = TRANSACTION_ACCEPTED;
}
sync_recv(); //weit initiator output to high
}
/////////
// start transaction by initiator
//
// int soft_serial_transaction(int sstd_index)
//
// Returns:
// TRANSACTION_END
// TRANSACTION_NO_RESPONSE
// TRANSACTION_DATA_ERROR
// this code is very time dependent, so we need to disable interrupts
#ifndef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_transaction(void) {
SSTD_t *trans = Transaction_table;
#else
int soft_serial_transaction(int sstd_index) {
if( sstd_index > Transaction_table_size )
return TRANSACTION_TYPE_ERROR;
SSTD_t *trans = &Transaction_table[sstd_index];
#endif
cli();
// signal to the target that we want to start a transaction
serial_output();
serial_low();
_delay_us(SLAVE_INT_WIDTH_US);
#ifndef SERIAL_USE_MULTI_TRANSACTION
// wait for the target response
serial_input_with_pullup();
_delay_us(SLAVE_INT_RESPONSE_TIME);
// check if the target is present
if (serial_read_pin()) {
// target failed to pull the line low, assume not present
serial_output();
serial_high();
*trans->status = TRANSACTION_NO_RESPONSE;
sei();
return TRANSACTION_NO_RESPONSE;
}
#else
// send transaction table index
int tid = (sstd_index<<3) | (7 & nibble_bits_count(sstd_index));
sync_send();
_delay_sub_us(TID_SEND_ADJUST);
serial_write_chunk(tid, 7);
serial_delay_half1();
// wait for the target response (step1 low->high)
serial_input_with_pullup();
while( !serial_read_pin() ) {
_delay_sub_us(2);
}
// check if the target is present (step2 high->low)
for( int i = 0; serial_read_pin(); i++ ) {
if (i > SLAVE_INT_ACK_WIDTH + 1) {
// slave failed to pull the line low, assume not present
serial_output();
serial_high();
*trans->status = TRANSACTION_NO_RESPONSE;
sei();
return TRANSACTION_NO_RESPONSE;
}
_delay_sub_us(SLAVE_INT_ACK_WIDTH_UNIT);
}
#endif
// initiator recive phase
// if the target is present syncronize with it
if( trans->target2initiator_buffer_size > 0 ) {
if (!serial_recive_packet((uint8_t *)trans->target2initiator_buffer,
trans->target2initiator_buffer_size) ) {
serial_output();
serial_high();
*trans->status = TRANSACTION_DATA_ERROR;
sei();
return TRANSACTION_DATA_ERROR;
}
}
// initiator switch to output
change_reciver2sender();
// initiator send phase
if( trans->initiator2target_buffer_size > 0 ) {
serial_send_packet((uint8_t *)trans->initiator2target_buffer,
trans->initiator2target_buffer_size);
}
// always, release the line when not in use
sync_send();
*trans->status = TRANSACTION_END;
sei();
return TRANSACTION_END;
}
#ifdef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_get_and_clean_status(int sstd_index) {
SSTD_t *trans = &Transaction_table[sstd_index];
cli();
int retval = *trans->status;
*trans->status = 0;;
sei();
return retval;
}
#endif
#endif
// Helix serial.c history
// 2018-1-29 fork from let's split and add PD2, modify sync_recv() (#2308, bceffdefc)
// 2018-6-28 bug fix master to slave comm and speed up (#3255, 1038bbef4)
// (adjusted with avr-gcc 4.9.2)
// 2018-7-13 remove USE_SERIAL_PD2 macro (#3374, f30d6dd78)
// (adjusted with avr-gcc 4.9.2)
// 2018-8-11 add support multi-type transaction (#3608, feb5e4aae)
// (adjusted with avr-gcc 4.9.2)
// 2018-10-21 fix serial and RGB animation conflict (#4191, 4665e4fff)
// (adjusted with avr-gcc 7.3.0)
// 2018-10-28 re-adjust compiler depend value of delay (#4269, 8517f8a66)
// (adjusted with avr-gcc 5.4.0, 7.3.0)

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#pragma once
#include <stdbool.h>
// /////////////////////////////////////////////////////////////////
// Need Soft Serial defines in config.h
// /////////////////////////////////////////////////////////////////
// ex.
// #define SOFT_SERIAL_PIN ?? // ?? = D0,D1,D2,D3,E6
// OPTIONAL: #define SELECT_SOFT_SERIAL_SPEED ? // ? = 1,2,3,4,5
// // 1: about 137kbps (default)
// // 2: about 75kbps
// // 3: about 39kbps
// // 4: about 26kbps
// // 5: about 20kbps
//
// //// USE OLD API (compatible with let's split serial.c)
// ex.
// #define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
// #define SERIAL_MASTER_BUFFER_LENGTH 1
//
// //// USE NEW API
// //// USE simple API (using signle-type transaction function)
// #define SERIAL_USE_SINGLE_TRANSACTION
// //// USE flexible API (using multi-type transaction function)
// #define SERIAL_USE_MULTI_TRANSACTION
//
// /////////////////////////////////////////////////////////////////
//////////////// for backward compatibility ////////////////////////////////
#if !defined(SERIAL_USE_SINGLE_TRANSACTION) && !defined(SERIAL_USE_MULTI_TRANSACTION)
/* --- USE OLD API (compatible with let's split serial.c) */
#if SERIAL_SLAVE_BUFFER_LENGTH > 0
extern volatile uint8_t serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH];
#endif
#if SERIAL_MASTER_BUFFER_LENGTH > 0
extern volatile uint8_t serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH];
#endif
void serial_master_init(void);
void serial_slave_init(void);
int serial_update_buffers(void);
#endif // end of USE OLD API
////////////////////////////////////////////////////////////////////////////
// Soft Serial Transaction Descriptor
typedef struct _SSTD_t {
uint8_t *status;
uint8_t initiator2target_buffer_size;
uint8_t *initiator2target_buffer;
uint8_t target2initiator_buffer_size;
uint8_t *target2initiator_buffer;
} SSTD_t;
#define TID_LIMIT( table ) (sizeof(table) / sizeof(SSTD_t))
// initiator is transaction start side
void soft_serial_initiator_init(SSTD_t *sstd_table, int sstd_table_size);
// target is interrupt accept side
void soft_serial_target_init(SSTD_t *sstd_table, int sstd_table_size);
// initiator resullt
#define TRANSACTION_END 0
#define TRANSACTION_NO_RESPONSE 0x1
#define TRANSACTION_DATA_ERROR 0x2
#define TRANSACTION_TYPE_ERROR 0x4
#ifndef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_transaction(void);
#else
int soft_serial_transaction(int sstd_index);
#endif
// target status
// *SSTD_t.status has
// initiator:
// TRANSACTION_END
// or TRANSACTION_NO_RESPONSE
// or TRANSACTION_DATA_ERROR
// target:
// TRANSACTION_DATA_ERROR
// or TRANSACTION_ACCEPTED
#define TRANSACTION_ACCEPTED 0x8
#ifdef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_get_and_clean_status(int sstd_index);
#endif

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#ifdef SSD1306OLED
#include "ssd1306.h"
#include "i2c.h"
#include <string.h>
#include "print.h"
#ifndef LOCAL_GLCDFONT
#include "common/glcdfont.c"
#else
#include <helixfont.h>
#endif
#ifdef ADAFRUIT_BLE_ENABLE
#include "adafruit_ble.h"
#endif
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#endif
#include "sendchar.h"
#include "timer.h"
// Set this to 1 to help diagnose early startup problems
// when testing power-on with ble. Turn it off otherwise,
// as the latency of printing most of the debug info messes
// with the matrix scan, causing keys to drop.
#define DEBUG_TO_SCREEN 0
//static uint16_t last_battery_update;
//static uint32_t vbat;
//#define BatteryUpdateInterval 10000 /* milliseconds */
// 'last_flush' is declared as uint16_t,
// so this must be less than 65535
#define ScreenOffInterval 60000 /* milliseconds */
#if DEBUG_TO_SCREEN
static uint8_t displaying;
#endif
static uint16_t last_flush;
static bool force_dirty = true;
// Write command sequence.
// Returns true on success.
static inline bool _send_cmd1(uint8_t cmd) {
bool res = false;
if (i2c_start_write(SSD1306_ADDRESS)) {
xprintf("failed to start write to %d\n", SSD1306_ADDRESS);
goto done;
}
if (i2c_master_write(0x0 /* command byte follows */)) {
print("failed to write control byte\n");
goto done;
}
if (i2c_master_write(cmd)) {
xprintf("failed to write command %d\n", cmd);
goto done;
}
res = true;
done:
i2c_master_stop();
return res;
}
// Write 2-byte command sequence.
// Returns true on success
static inline bool _send_cmd2(uint8_t cmd, uint8_t opr) {
if (!_send_cmd1(cmd)) {
return false;
}
return _send_cmd1(opr);
}
// Write 3-byte command sequence.
// Returns true on success
static inline bool _send_cmd3(uint8_t cmd, uint8_t opr1, uint8_t opr2) {
if (!_send_cmd1(cmd)) {
return false;
}
if (!_send_cmd1(opr1)) {
return false;
}
return _send_cmd1(opr2);
}
#define send_cmd1(c) if (!_send_cmd1(c)) {goto done;}
#define send_cmd2(c,o) if (!_send_cmd2(c,o)) {goto done;}
#define send_cmd3(c,o1,o2) if (!_send_cmd3(c,o1,o2)) {goto done;}
static void clear_display(void) {
matrix_clear(&display);
// Clear all of the display bits (there can be random noise
// in the RAM on startup)
send_cmd3(PageAddr, 0, (DisplayHeight / 8) - 1);
send_cmd3(ColumnAddr, 0, DisplayWidth - 1);
if (i2c_start_write(SSD1306_ADDRESS)) {
goto done;
}
if (i2c_master_write(0x40)) {
// Data mode
goto done;
}
for (uint8_t row = 0; row < MatrixRows; ++row) {
for (uint8_t col = 0; col < DisplayWidth; ++col) {
i2c_master_write(0);
}
}
display.dirty = false;
done:
i2c_master_stop();
}
#if DEBUG_TO_SCREEN
#undef sendchar
static int8_t capture_sendchar(uint8_t c) {
sendchar(c);
iota_gfx_write_char(c);
if (!displaying) {
iota_gfx_flush();
}
return 0;
}
#endif
bool iota_gfx_init(bool rotate) {
bool success = false;
i2c_master_init();
send_cmd1(DisplayOff);
send_cmd2(SetDisplayClockDiv, 0x80);
send_cmd2(SetMultiPlex, DisplayHeight - 1);
send_cmd2(SetDisplayOffset, 0);
send_cmd1(SetStartLine | 0x0);
send_cmd2(SetChargePump, 0x14 /* Enable */);
send_cmd2(SetMemoryMode, 0 /* horizontal addressing */);
if(rotate){
// the following Flip the display orientation 180 degrees
send_cmd1(SegRemap);
send_cmd1(ComScanInc);
}else{
// Flips the display orientation 0 degrees
send_cmd1(SegRemap | 0x1);
send_cmd1(ComScanDec);
}
send_cmd2(SetComPins, 0x2);
send_cmd2(SetContrast, 0x8f);
send_cmd2(SetPreCharge, 0xf1);
send_cmd2(SetVComDetect, 0x40);
send_cmd1(DisplayAllOnResume);
send_cmd1(NormalDisplay);
send_cmd1(DeActivateScroll);
send_cmd1(DisplayOn);
send_cmd2(SetContrast, 0); // Dim
clear_display();
success = true;
iota_gfx_flush();
#if DEBUG_TO_SCREEN
print_set_sendchar(capture_sendchar);
#endif
done:
return success;
}
bool iota_gfx_off(void) {
bool success = false;
send_cmd1(DisplayOff);
success = true;
done:
return success;
}
bool iota_gfx_on(void) {
bool success = false;
send_cmd1(DisplayOn);
success = true;
done:
return success;
}
void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c) {
*matrix->cursor = c;
++matrix->cursor;
if (matrix->cursor - &matrix->display[0][0] == sizeof(matrix->display)) {
// We went off the end; scroll the display upwards by one line
memmove(&matrix->display[0], &matrix->display[1],
MatrixCols * (MatrixRows - 1));
matrix->cursor = &matrix->display[MatrixRows - 1][0];
memset(matrix->cursor, ' ', MatrixCols);
}
}
void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c) {
matrix->dirty = true;
if (c == '\n') {
// Clear to end of line from the cursor and then move to the
// start of the next line
uint8_t cursor_col = (matrix->cursor - &matrix->display[0][0]) % MatrixCols;
while (cursor_col++ < MatrixCols) {
matrix_write_char_inner(matrix, ' ');
}
return;
}
matrix_write_char_inner(matrix, c);
}
void iota_gfx_write_char(uint8_t c) {
matrix_write_char(&display, c);
}
void matrix_write(struct CharacterMatrix *matrix, const char *data) {
const char *end = data + strlen(data);
while (data < end) {
matrix_write_char(matrix, *data);
++data;
}
}
void iota_gfx_write(const char *data) {
matrix_write(&display, data);
}
void matrix_write_P(struct CharacterMatrix *matrix, const char *data) {
while (true) {
uint8_t c = pgm_read_byte(data);
if (c == 0) {
return;
}
matrix_write_char(matrix, c);
++data;
}
}
void iota_gfx_write_P(const char *data) {
matrix_write_P(&display, data);
}
void matrix_clear(struct CharacterMatrix *matrix) {
memset(matrix->display, ' ', sizeof(matrix->display));
matrix->cursor = &matrix->display[0][0];
matrix->dirty = true;
}
void iota_gfx_clear_screen(void) {
matrix_clear(&display);
}
void matrix_render(struct CharacterMatrix *matrix) {
last_flush = timer_read();
iota_gfx_on();
#if DEBUG_TO_SCREEN
++displaying;
#endif
// Move to the home position
send_cmd3(PageAddr, 0, MatrixRows - 1);
send_cmd3(ColumnAddr, 0, (MatrixCols * FontWidth) - 1);
if (i2c_start_write(SSD1306_ADDRESS)) {
goto done;
}
if (i2c_master_write(0x40)) {
// Data mode
goto done;
}
for (uint8_t row = 0; row < MatrixRows; ++row) {
for (uint8_t col = 0; col < MatrixCols; ++col) {
const uint8_t *glyph = font + (matrix->display[row][col] * FontWidth);
for (uint8_t glyphCol = 0; glyphCol < FontWidth; ++glyphCol) {
uint8_t colBits = pgm_read_byte(glyph + glyphCol);
i2c_master_write(colBits);
}
// 1 column of space between chars (it's not included in the glyph)
//i2c_master_write(0);
}
}
matrix->dirty = false;
done:
i2c_master_stop();
#if DEBUG_TO_SCREEN
--displaying;
#endif
}
void iota_gfx_flush(void) {
matrix_render(&display);
}
__attribute__ ((weak))
void iota_gfx_task_user(void) {
}
void iota_gfx_task(void) {
iota_gfx_task_user();
if (display.dirty|| force_dirty) {
iota_gfx_flush();
force_dirty = false;
}
if (timer_elapsed(last_flush) > ScreenOffInterval) {
iota_gfx_off();
}
}
bool process_record_gfx(uint16_t keycode, keyrecord_t *record) {
force_dirty = true;
return true;
}
#endif

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#pragma once
#include <stdbool.h>
#include <stdio.h>
#include "pincontrol.h"
#include "action.h"
enum ssd1306_cmds {
DisplayOff = 0xAE,
DisplayOn = 0xAF,
SetContrast = 0x81,
DisplayAllOnResume = 0xA4,
DisplayAllOn = 0xA5,
NormalDisplay = 0xA6,
InvertDisplay = 0xA7,
SetDisplayOffset = 0xD3,
SetComPins = 0xda,
SetVComDetect = 0xdb,
SetDisplayClockDiv = 0xD5,
SetPreCharge = 0xd9,
SetMultiPlex = 0xa8,
SetLowColumn = 0x00,
SetHighColumn = 0x10,
SetStartLine = 0x40,
SetMemoryMode = 0x20,
ColumnAddr = 0x21,
PageAddr = 0x22,
ComScanInc = 0xc0,
ComScanDec = 0xc8,
SegRemap = 0xa0,
SetChargePump = 0x8d,
ExternalVcc = 0x01,
SwitchCapVcc = 0x02,
ActivateScroll = 0x2f,
DeActivateScroll = 0x2e,
SetVerticalScrollArea = 0xa3,
RightHorizontalScroll = 0x26,
LeftHorizontalScroll = 0x27,
VerticalAndRightHorizontalScroll = 0x29,
VerticalAndLeftHorizontalScroll = 0x2a,
};
// Controls the SSD1306 128x32 OLED display via i2c
#ifndef SSD1306_ADDRESS
#define SSD1306_ADDRESS 0x3C
#endif
#define DisplayHeight 32
#define DisplayWidth 128
#define FontHeight 8
#define FontWidth 6
#define MatrixRows (DisplayHeight / FontHeight)
#define MatrixCols (DisplayWidth / FontWidth)
struct CharacterMatrix {
uint8_t display[MatrixRows][MatrixCols];
uint8_t *cursor;
bool dirty;
};
struct CharacterMatrix display;
bool iota_gfx_init(bool rotate);
void iota_gfx_task(void);
bool iota_gfx_off(void);
bool iota_gfx_on(void);
void iota_gfx_flush(void);
void iota_gfx_write_char(uint8_t c);
void iota_gfx_write(const char *data);
void iota_gfx_write_P(const char *data);
void iota_gfx_clear_screen(void);
void iota_gfx_task_user(void);
void matrix_clear(struct CharacterMatrix *matrix);
void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c);
void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c);
void matrix_write(struct CharacterMatrix *matrix, const char *data);
void matrix_write_P(struct CharacterMatrix *matrix, const char *data);
void matrix_render(struct CharacterMatrix *matrix);
bool process_record_gfx(uint16_t keycode, keyrecord_t *record);

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#include "treadstone48.h"

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#pragma once
#ifdef KEYBOARD_treadstone48_rev1
#include "rev1.h"
#endif
#include "quantum.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif