Removed check for custom_matrix. We can safely include the debounce file for compilation when custom_matrix is used.
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@ -271,9 +271,7 @@ else ifeq ($(strip $(DEBOUNCE_ALGO)), sym_g)
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QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c
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QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c
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else ifeq ($(strip $(DEBOUNCE_ALGO)), eager_pk)
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else ifeq ($(strip $(DEBOUNCE_ALGO)), eager_pk)
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QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_eager_pk.c
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QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_eager_pk.c
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else ifeq ($(strip $(CUSTOM_MATRIX)), yes)
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else # default algorithm. Won't be used if we have a custom_matrix that doesn't utilize it
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# Do nothing. Custom matrix code.
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else # default algorithm
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QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c
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QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c
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endif
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endif
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@ -13,24 +13,18 @@ else ifeq ($(strip $(DEBOUNCE_ALGO)), sym_g)
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QUANTUM_SRC += $(DEBOUNCE)/debounce_sym_g.c
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QUANTUM_SRC += $(DEBOUNCE)/debounce_sym_g.c
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else ifeq ($(strip $(DEBOUNCE_ALGO)), eager_pk)
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else ifeq ($(strip $(DEBOUNCE_ALGO)), eager_pk)
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QUANTUM_SRC += $(DEBOUNCE)/debounce_eager_pk.c
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QUANTUM_SRC += $(DEBOUNCE)/debounce_eager_pk.c
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else ifeq ($(strip $(CUSTOM_MATRIX)), yes)
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# Do nothing. Custom matrix code.
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else # default algorithm
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else # default algorithm
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QUANTUM_SRC += $(DEBOUNCE)/debounce_sym_g.c
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QUANTUM_SRC += $(DEBOUNCE)/debounce_sym_g.c
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endif
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endif
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```
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```
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# Debounce selection
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# Debounce selection
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The following is for keyboards where ```SPLIT_KEYBOARD``` is **not** defined as ```YES```
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| DEBOUNCE_ALGO | CUSTOM_MATRIX | Description | What to do |
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| DEBOUNCE_ALGO | Description | What to do |
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| ------------- | -------------| --------------------------------------------------- | ----------------------------- |
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| ------------- | --------------------------------------------------- | ----------------------------- |
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| Not defined | Not defined | You are using the included matrix.c and debounce.c | Nothing. Debounce_sym_g used. |
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| Not defined | You are using the included matrix.c and debounce.c | Nothing. Debounce_sym_g will be compiled, and used if necessary |
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| manual | Not defined | You are using the included matrix.c but your own debounce.c | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions |
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| manual | Use your own debounce.c | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions |
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| sym_g / eager_pk | Not defined | You are using the included matrix.c and debounce.c | Nothing. Chosen debounce method used. |
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| sym_g / eager_pk | You are using the included matrix.c and debounce.c | Use an alternative debounce algorithm |
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| Not defined | YES | You have your own matrix.c, and your own debounce | Write the fully debounced matrix into matrix.c's matrix |
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| manual | YES | Same as above | same as above |
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| sym_g / eager_pk | YES | You are using your own matrix.c, but included debounce | Write the raw matrix values into matrix.c's matrix |
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**Regarding split keyboards**:
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**Regarding split keyboards**:
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The debounce code is compatible with split keyboards.
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The debounce code is compatible with split keyboards.
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@ -38,7 +32,7 @@ The debounce code is compatible with split keyboards.
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# Use your own debouncing code
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# Use your own debouncing code
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* Set ```DEBOUNCE_ALGO = manual```.
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* Set ```DEBOUNCE_ALGO = manual```.
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* Add ```SRC += debounce.c```
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* Add ```SRC += debounce.c```
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* Add your own ```debounce.c```. Look at included debounce.c's for sample implementations.
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* Add your own ```debounce.c```. Look at included ```debounce_sym_g.c```s for sample implementations.
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* Debouncing occurs after every raw matrix scan.
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* Debouncing occurs after every raw matrix scan.
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# Changing between included debouncing methods
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# Changing between included debouncing methods
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