Move common visualizer keyframes into visualizer_keyframes.h
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@ -27,6 +27,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#endif
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#include "visualizer.h"
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#include "visualizer_keyframes.h"
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#include "lcd_keyframes.h"
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#include "lcd_backlight_keyframes.h"
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#include "system/serial_link.h"
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@ -27,6 +27,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#endif
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#include "visualizer.h"
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#include "visualizer_keyframes.h"
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#include "lcd_keyframes.h"
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#include "lcd_backlight_keyframes.h"
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#include "system/serial_link.h"
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@ -230,12 +230,6 @@ void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* stat
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(*temp_animation.frame_functions[next_frame])(&temp_animation, &temp_state);
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}
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bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)animation;
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(void)state;
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return false;
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}
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// TODO: Optimize the stack size, this is probably way too big
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static DECLARE_THREAD_STACK(visualizerThreadStack, 1024);
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static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
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@ -34,7 +34,7 @@ SOFTWARE.
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#include "lcd_backlight.h"
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#endif
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// use this function to merget both real_mods and oneshot_mods in a uint16_t
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// use this function to merge both real_mods and oneshot_mods in a uint16_t
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uint8_t visualizer_get_mods(void);
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// This need to be called once at the start
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@ -126,10 +126,6 @@ void stop_keyframe_animation(keyframe_animation_t* animation);
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// Useful for crossfades for example
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void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* state);
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// Some predefined keyframe functions that can be used by the user code
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// Does nothing, useful for adding delays
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bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state);
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// The master can set userdata which will be transferred to the slave
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#ifdef VISUALIZER_USER_DATA_SIZE
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void visualizer_set_user_data(void* user_data);
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@ -20,7 +20,8 @@
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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SRC += $(VISUALIZER_DIR)/visualizer.c
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SRC += $(VISUALIZER_DIR)/visualizer.c \
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$(VISUALIZER_DIR)/visualizer_keyframes.c
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EXTRAINCDIRS += $(GFXINC) $(VISUALIZER_DIR)
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GFXLIB = $(LIB_PATH)/ugfx
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VPATH += $(VISUALIZER_PATH)
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23
quantum/visualizer/visualizer_keyframes.c
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23
quantum/visualizer/visualizer_keyframes.c
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@ -0,0 +1,23 @@
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/* Copyright 2017 Fred Sundvik
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "visualizer_keyframes.h"
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bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)animation;
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(void)state;
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return false;
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}
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26
quantum/visualizer/visualizer_keyframes.h
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26
quantum/visualizer/visualizer_keyframes.h
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@ -0,0 +1,26 @@
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/* Copyright 2017 Fred Sundvik
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_
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#define QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_
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#include "visualizer.h"
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// Some predefined keyframe functions that can be used by the user code
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// Does nothing, useful for adding delays
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bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state);
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#endif /* QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_ */
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