[Keymap] snowkuma Planck keymap (#6225)
* Snowkuma's planck layout. Heavily influenced by both Planck and SDOTHUMs layouts. I have tried to implement a comfortable layout with a wide stagger and a minimal set of key usage. Still a work in progress, hope it is useful to others. * Adds simple readme file and images of layout * Removes unused experimental definitions * Update readme.md Adds images of layout to readme. * Removes accidentally added test keymap .swn .swo .swp files * Updates config.h replaces include guard As suggested by @noroadsleft replaces the include guard (ifndef, define and endif) with just `#pragma once`. * Replaces two extra KC with inbuilt QMK equivalents custom_keycodes.h Replaces `___f___` with the equivalent QMK alias `_______` KC_TRNS `___x___` with the equivalent QMK alias `XXXXXXX` KC_NO Updates keymap.c to reflect the changes made. * Changes keymap.c to include QMK_KEYBOARD_H Replaces planck.h and action_layer.h includes with the single inclusion of QMK_KEYBOARD_H which includes action_layer.h automatically. * Update keyboards/planck/keymaps/snowkuma/keymap.c Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keymap.c removes unused Coleman key code from enum planck_keycodes * Update keymap.c removes COLEMAK key code logic
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keyboards/planck/keymaps/snowkuma/config.h
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46
keyboards/planck/keymaps/snowkuma/config.h
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#pragma once
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(PLANCK_SOUND)
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// #define STARTUP_SONG SONG(NO_SOUND)
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#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
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SONG(COLEMAK_SOUND), \
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SONG(DVORAK_SOUND) \
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}
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#endif
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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// Most tactile encoders have detents every 4 stages
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#define ENCODER_RESOLUTION 4
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// Settings for homerow mods
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#define TAPPING_TERM 250
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#define IGNORE_MOD_TAP_INTERRUPT
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// Add the leader key feature
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#define LEADER_TIMEOUT 300
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60
keyboards/planck/keymaps/snowkuma/custom_keycodes.h
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keyboards/planck/keymaps/snowkuma/custom_keycodes.h
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// These definitions are for convenience.
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// It is not wise to put sensitive information here such as passwords
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// as anyone with access to your keyboard will be able to use them!
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// magnet keycodes
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#define M_LEFT LCA(KC_LEFT)
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#define M_TOP LCA(KC_UP)
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#define M_BOTT LCA(KC_DOWN)
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#define M_RGHT LCA(KC_RGHT)
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#define M_TOPL LCA(KC_U)
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#define M_TOPR LCA(KC_I)
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#define M_BOTL LCA(KC_J)
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#define M_BOTR LCA(KC_K)
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#define M_L13 LCA(KC_D)
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#define M_L23 LCA(KC_E)
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#define M_C13 LCA(KC_F)
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#define M_R23 LCA(KC_T)
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#define M_R13 LCA(KC_G)
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#define M_NEXT LCAG(KC_RGHT)
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#define M_PREV LCAG(KC_LEFT)
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#define M_MAX LCA(KC_ENT)
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#define M_CEN LCA(KC_C)
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#define M_REST LCA(KC_BSPC)
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// Shortcuts
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#define INPUT_L LCAG(KC_SPC)
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#define TXT_PLS LGUI(KC_PLUS)
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#define TXT_MIN LGUI(KC_MINS)
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#define SC_CAPF LGUI(LSFT(KC_3)) // Capture the full screen to file
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#define SC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen to file
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// Special Layer keycodes
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#define ESC_NUM LT(_NUMBER, KC_ESC)
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#define BSP_REG LT(_REGEX, KC_BSPC)
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#define DEL_REG LT(_REGEX, KC_DEL)
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#define MIN_ARR LT(_ARRANGE, KC_MINS)
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#define TAB_SFT LSFT_T(KC_TAB)
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#define SPC_SYM LT(_SYMBOL, KC_SPC)
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#define ENT_THU LT(_THUMB, KC_ENT)
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#define FUN_L MO(_FUNCTION)
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// HOMEROW SHIFT
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#define T_SFT LSFT_T(KC_T)
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#define N_SFT RSFT_T(KC_N)
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// Special Characters
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#define GBP LALT(KC_3)
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#define EURO LALT(S(KC_2))
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// Modifier tap holds
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#define Q_CTL LCTL_T(KC_Q)
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#define W_ALT LALT_T(KC_W)
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#define F_GUI LGUI_T(KC_F)
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#define U_GUI LGUI_T(KC_U)
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#define Y_ALT LALT_T(KC_Y)
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#define SCL_CTL LCTL_T(KC_SCLN)
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keyboards/planck/keymaps/snowkuma/keymap.c
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keyboards/planck/keymaps/snowkuma/keymap.c
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/* Copyright 2015-2017 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* _
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* ___ _ __ ___ __ __ | | __ _ _ _ __ ___ __ _
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* / __| | '_ \ / _ \ \ \ /\ / / | |/ / | | | | | '_ ` _ \ / _` |
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* \__ \ | | | | | (_) | \ V V / | < | |_| | | | | | | | | (_| |
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* |___/ |_| |_| \___/ \_/\_/ |_|\_\ \__,_| |_| |_| |_| \__,_|
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*
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* https://github.com/snowkuma
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*
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* version 0.1
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*/
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#include QMK_KEYBOARD_H
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#include "muse.h"
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#include "custom_keycodes.h"
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#include "my_strings.h"
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extern keymap_config_t keymap_config;
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enum planck_layers {
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_COLEMAK = 0,
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_SYMBOL,
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_SFT_NAV,
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_REGEX,
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_NUMBER,
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_ARRANGE,
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_FUNCTION,
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_MOUSE,
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_THUMB
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};
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enum planck_keycodes {
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EMAIL = SAFE_RANGE,
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EMOJI,
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EXT_PLV,
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ITERM,
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LESSON,
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TYPE_FU,
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VS_CODE,
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VIM
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};
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// Tap Dance Declarations
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enum {
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TD_RESET = 0,
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TD_TILD
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};
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// Tap Dance Definitions
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void safe_reset(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count >=3) {
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// Reset the keyboard if you tap the key more than three times
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reset_keyboard();
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reset_tap_dance(state);
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}
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}; void tilde_home(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count > 2) {
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register_code(KC_LSFT);
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register_code(KC_GRV);
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}
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else {
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register_code(KC_LSFT);
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register_code(KC_GRV);
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if (state->count > 1) {
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// Outputs ~/ if tilde tapped twice
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unregister_code(KC_GRV);
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unregister_code(KC_LSFT);
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register_code(KC_SLSH);
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}
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}
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}
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void tilde_reset(qk_tap_dance_state_t *state, void *user_data)
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{
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if (state->count == 2) {
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unregister_code(KC_SLSH);
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} else {
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unregister_code(KC_GRV);
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unregister_code(KC_LSFT);
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}
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_RESET] = ACTION_TAP_DANCE_FN (safe_reset),
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[TD_TILD] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, tilde_home, tilde_reset)
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* COLEMAK
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*
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* Base layer
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* ,-----------------------------------------------------------------------------------------------------------.
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* | q | w | f | p | g | | | j | l | u | y | ; |
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* | CTRL | ALT | GUI | | | | | | | GUI | ALT | CTRL |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | a | r | s | t | d | | | h | n | e | i | o |
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* | | | | Shift | | | | | Shift | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | z | x | c | v | b | | | k | m | , | . | ' |
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | Esc | BkSp | - | Tab | Space | Enter | | |
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* | | | | Num | Regex | Arrange| Shift | Sym | Thumb | | | |
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* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
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*/
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[_COLEMAK] = LAYOUT_planck_grid(
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Q_CTL, W_ALT, F_GUI, KC_P, KC_G, _______, _______, KC_J, KC_L, U_GUI, Y_ALT, SCL_CTL,
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KC_A, KC_R, KC_S, T_SFT, KC_D, _______, _______, KC_H, N_SFT, KC_E, KC_I, KC_O,
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KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, KC_K, KC_M, KC_COMM, KC_DOT, KC_QUOT,
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_______, _______, _______, ESC_NUM, BSP_REG, MIN_ARR, TAB_SFT, SPC_SYM, ENT_THU, _______, _______, _______
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),
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/* Symbol & Cursor Nav layer
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* ,-----------------------------------------------------------------------------------------------------------.
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* | ! | @ | € | & | | | | | | Home | Up | End | PgUp |
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | ~ | < | % | > | + | | | | Left | Down | Right | PgDn |
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* | 2x ~/ | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | ` | | £ | = | - | | | | | | | |
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | _ | Del | - | | f() | | | | |
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* | | | | | Mouse | | | Sym |Function| | | |
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* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
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*/
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[_SYMBOL] = LAYOUT_planck_grid(
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KC_EXLM, KC_AT, EURO, KC_AMPR, KC_PIPE, _______, _______, _______, KC_HOME, KC_UP, KC_END, KC_PGUP,
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TD(TD_TILD), KC_LT, KC_PERC, KC_GT, KC_PLUS, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN,
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KC_GRV, _______, GBP, KC_EQL, KC_MINS, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, KC_UNDS, DEL_REG, KC_MINS, _______, _______, _______, _______, _______, _______
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),
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/* Regex layer
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* ,-----------------------------------------------------------------------------------------------------------.
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* | | | | | | | | * | [ | ^ | ] | : |
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | ? | ( | $ | ) | / |
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | { | # | } | \ |
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | f() | | | Space | | | |
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* | | | | | Regex | | | Mouse | Enter | | | |
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* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
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*/
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[_REGEX] = LAYOUT_planck_grid(
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_______, _______, _______, _______, _______, _______, _______, KC_ASTR, KC_LBRC, KC_CIRC, KC_RBRC, KC_COLN,
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_______, _______, _______, _______, _______, _______, _______, KC_QUES, KC_LPRN, KC_DLR, KC_RPRN, KC_SLSH,
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_______, _______, _______, _______, _______, _______, _______, KC_PIPE, KC_LCBR, KC_HASH, KC_RCBR, KC_BSLS,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_ENT, _______, _______, _______
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),
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/* Number Layer
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* ,-----------------------------------------------------------------------------------------------------------.
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* | : | F | E | D | G | | | * | 7 | 8 | 9 | 0 |
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | # | C | B | A | + | | | . | 4 | 5 | 6 | / |
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | € | x | £ | = | - | | | , | 1 | 2 | 3 | \ |
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | f() | | | | | | | | |
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* | | | | Number | | | | Space | Enter | | | |
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* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
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*
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*/
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[_NUMBER] = LAYOUT_planck_grid(
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KC_COLN, S(KC_F), S(KC_E), S(KC_D), S(KC_G), _______, _______, KC_ASTR, KC_7, KC_8, KC_9, KC_0,
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KC_HASH, S(KC_C), S(KC_B), S(KC_A), KC_PLUS, _______, _______, KC_DOT, KC_4, KC_5, KC_6, KC_SLSH,
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EURO, KC_X, GBP, KC_EQL, KC_MINS, _______, _______, KC_COMM, KC_1, KC_2, KC_3, KC_BSLS,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* Mouse Layer
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* ,-----------------------------------------------------------------------------------------------------------.
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* | Ctrl | Alt | GUI | | | | | | | Up | | wUp |
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | Btn3 | Btn2 | Btn1 | Shift | | | | | Left | Down | Right | wDn |
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | | | |
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | f() | | | f() | | | |
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* | | | | | Mouse | | | Mouse | | | | |
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* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
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*/
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[_MOUSE] = LAYOUT_planck_grid(
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KC_LCTL, KC_LALT, KC_LGUI, _______, _______, _______, _______, _______, _______, KC_MS_U, _______, KC_WH_U,
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KC_BTN3, KC_BTN2, KC_BTN1, KC_LSFT, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* Thumb Layer
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* ,-----------------------------------------------------------------------------------------------------------.
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* | Reset | | SC_CAPF| SC_CAPP| | | | |Input L | | | |
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* | (3x) | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | TypeFu | CMD + | | | | Caps | emoji | iterm | |
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* | | | | | | | | | Lock | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | VS_Code| Vim | CMD - | | | | | | | |
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* | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | f() | | | |
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* | | | | | | | | | Thumb | | | |
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* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
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*/
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[_THUMB] = LAYOUT_planck_grid(
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TD(TD_RESET), _______, SC_CAPF, SC_CAPP, _______, _______, _______, _______, INPUT_L, _______, _______, _______,
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_______, _______, _______, TYPE_FU, TXT_PLS, _______, _______, _______, KC_CAPS, EMOJI, ITERM, _______,
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_______, _______, VS_CODE, VIM, TXT_MIN, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* Arrange Layer
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* ,-----------------------------------------------------------------------------------------------------------.
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* | | | Full | | | | | | Top L | Top | Top R | |
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* | | | Screen | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | L 1/3 | L 2/3 | C 1/3 | R 2/3 | R 1/3 | | | Prev | Left | Bottom | Right | Next |
|
||||
* | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | Restore| | Center | | | | | | Bottom | | Bottom | |
|
||||
* | | | | | | | | | Left | | Right |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | f() | | | | | |
|
||||
* | | | | | | Arrange| | | | | | |
|
||||
* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
|
||||
*/
|
||||
[_ARRANGE] = LAYOUT_planck_grid(
|
||||
_______, _______, M_MAX, _______, _______, _______, _______, _______, M_TOPL, M_TOP, M_TOPR, _______,
|
||||
M_L13, M_L23, M_C13, M_R23, M_R13, _______, _______, M_PREV, M_LEFT, M_BOTT, M_RGHT, M_NEXT,
|
||||
M_REST, _______, M_CEN, _______, _______, _______, _______, _______, M_BOTL, _______, M_BOTR, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
/* Function Layer
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | Ctrl | Alt | GUI | | | | | | F7 | F8 | F9 | F10 |
|
||||
* | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | Shift | | | | | F4 | F5 | F6 | F11 |
|
||||
* | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | F1 | F2 | F3 | F12 |
|
||||
* | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | f() | f() | | | |
|
||||
* | | | | | | | |Function|Function| | | |
|
||||
* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
|
||||
*/
|
||||
[_FUNCTION] = LAYOUT_planck_grid(
|
||||
KC_LCTL, KC_LALT, KC_LGUI, _______, _______, _______, _______, KC_F13, KC_F7, KC_F8, KC_F9, KC_F10,
|
||||
_______, _______, _______, KC_LSFT, _______, _______, _______, KC_F14, KC_F4, KC_F5, KC_F6, KC_F11,
|
||||
_______, _______, _______, _______, _______, _______, _______, KC_F15, KC_F1, KC_F2, KC_F3, KC_F12,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float plover_song[][2] = SONG(PLOVER_SOUND);
|
||||
float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
uint32_t layer_state_set_user(uint32_t state) {
|
||||
state = update_tri_layer_state(state, _SYMBOL, _THUMB, _FUNCTION);
|
||||
state = update_tri_layer_state(state, _SYMBOL, _REGEX, _MOUSE);
|
||||
return state;
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case EMAIL:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING(MY_EMAIL);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ITERM:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING(SS_LGUI(" "));
|
||||
SEND_STRING("iterm" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case TYPE_FU:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING(SS_LGUI(" "));
|
||||
SEND_STRING("type fu" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case VIM:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING(SS_LGUI(" "));
|
||||
SEND_STRING("macvim.app" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case VS_CODE:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING(SS_LGUI(" "));
|
||||
SEND_STRING("visual studio code" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case EMOJI:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_LGUI);
|
||||
register_code(KC_LCTL);
|
||||
register_code(KC_SPC);
|
||||
unregister_code(KC_LGUI);
|
||||
unregister_code(KC_LCTL);
|
||||
unregister_code(KC_SPC);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool muse_mode = false;
|
||||
uint8_t last_muse_note = 0;
|
||||
uint16_t muse_counter = 0;
|
||||
uint8_t muse_offset = 70;
|
||||
uint16_t muse_tempo = 50;
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
if (muse_mode) {
|
||||
if (muse_counter == 0) {
|
||||
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
|
||||
if (muse_note != last_muse_note) {
|
||||
stop_note(compute_freq_for_midi_note(last_muse_note));
|
||||
play_note(compute_freq_for_midi_note(muse_note), 0xF);
|
||||
last_muse_note = muse_note;
|
||||
}
|
||||
}
|
||||
muse_counter = (muse_counter + 1) % muse_tempo;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
set_unicode_input_mode(UC_OSX);
|
||||
}
|
4
keyboards/planck/keymaps/snowkuma/my_strings.h
Normal file
4
keyboards/planck/keymaps/snowkuma/my_strings.h
Normal file
@ -0,0 +1,4 @@
|
||||
// Email address
|
||||
#define MY_EMAIL "myname@email.com"
|
||||
// Canned responses
|
||||
#define CANNED_1 "A canned response / template for emails."
|
14
keyboards/planck/keymaps/snowkuma/readme.md
Normal file
14
keyboards/planck/keymaps/snowkuma/readme.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Snowkuma's Planck Layout v.0.1
|
||||
|
||||
Wide colemak planck layout. Heavily influenced by the ideas of sdothum and his blog.
|
||||
|
||||
Aims to minimize key usage to minimal set and have hands in a comfortable position.
|
||||
|
||||
![Colemak](https://i.imgur.com/4B3HdCE.png)
|
||||
![Symbol](https://i.imgur.com/WYxIJqv.png)
|
||||
![Regex](https://i.imgur.com/PxTCT6P.png)
|
||||
![Number](https://i.imgur.com/NzhW26R.png)
|
||||
![Arrange](https://i.imgur.com/BlTJjyW.png)
|
||||
![Shortcuts](https://i.imgur.com/p2ooSrC.png)
|
||||
![Function](https://i.imgur.com/U1F5J3R.png)
|
||||
![Mouse](https://i.imgur.com/nCHabXV.png)
|
19
keyboards/planck/keymaps/snowkuma/rules.mk
Normal file
19
keyboards/planck/keymaps/snowkuma/rules.mk
Normal file
@ -0,0 +1,19 @@
|
||||
SRC += muse.c
|
||||
|
||||
AUDIO_ENABLE = yes
|
||||
BACKLIGHT_ENABLE = no
|
||||
BLUETOOTH_ENABLE = no
|
||||
BOOTMAGIC_ENABLE = no
|
||||
COMBO_ENABLE = no
|
||||
COMMAND_ENABLE = no
|
||||
CONSOLE_ENABLE = no
|
||||
EXTRAKEY_ENABLE = yes
|
||||
LEADER_ENABLE = yes
|
||||
MIDI_ENABLE = no
|
||||
MOUSEKEY_ENABLE = yes
|
||||
NKRO_ENABLE = yes # nkey rollover
|
||||
RGBLIGHT_ENABLE = no
|
||||
SLEEP_LED_ENABLE = no
|
||||
STENO_ENABLE = yes
|
||||
TAP_DANCE_ENABLE = yes
|
||||
UNICODE_ENABLE = yes
|
Loading…
Reference in New Issue
Block a user