Merge pull request #1298 from barrar/master
Anti-ghost improvement for older keyboards with empty spots in matrix
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commit
7cbbf62f5f
@ -61,23 +61,51 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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# include "visualizer/visualizer.h"
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# include "visualizer/visualizer.h"
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#endif
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#endif
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#ifdef MATRIX_HAS_GHOST
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#ifdef MATRIX_HAS_GHOST
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static bool has_ghost_in_row(uint8_t row)
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extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
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{
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static matrix_row_t get_real_keys(uint8_t row, matrix_row_t rowdata){
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matrix_row_t matrix_row = matrix_get_row(row);
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matrix_row_t out = 0;
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// No ghost exists when less than 2 keys are down on the row
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for (uint8_t col = 0; col < MATRIX_COLS; col++) {
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if (((matrix_row - 1) & matrix_row) == 0)
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//read each key in the row data and check if the keymap defines it as a real key
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return false;
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if (pgm_read_byte(&keymaps[0][row][col]) && (rowdata & (1<<col))){
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//this creates new row data, if a key is defined in the keymap, it will be set here
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out |= 1<<col;
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}
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}
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return out;
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}
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// Ghost occurs when the row shares column line with other row
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static inline bool popcount_more_than_one(matrix_row_t rowdata)
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{
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rowdata &= rowdata-1; //if there are less than two bits (keys) set, rowdata will become zero
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return rowdata;
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}
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static inline bool has_ghost_in_row(uint8_t row, matrix_row_t rowdata)
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{
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/* No ghost exists when less than 2 keys are down on the row.
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If there are "active" blanks in the matrix, the key can't be pressed by the user,
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there is no doubt as to which keys are really being pressed.
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The ghosts will be ignored, they are KC_NO. */
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rowdata = get_real_keys(row, rowdata);
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if ((popcount_more_than_one(rowdata)) == 0){
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return false;
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}
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/* Ghost occurs when the row shares a column line with other row,
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and two columns are read on each row. Blanks in the matrix don't matter,
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so they are filtered out.
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If there are two or more real keys pressed and they match columns with
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at least two of another row's real keys, the row will be ignored. Keep in mind,
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we are checking one row at a time, not all of them at once.
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*/
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for (uint8_t i=0; i < MATRIX_ROWS; i++) {
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for (uint8_t i=0; i < MATRIX_ROWS; i++) {
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if (i != row && (matrix_get_row(i) & matrix_row))
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if (i != row && popcount_more_than_one(get_real_keys(i, matrix_get_row(i)) & rowdata)){
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return true;
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return true;
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}
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}
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}
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return false;
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return false;
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}
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}
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#endif
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#endif
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__attribute__ ((weak))
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__attribute__ ((weak))
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@ -127,7 +155,7 @@ void keyboard_task(void)
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{
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{
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static matrix_row_t matrix_prev[MATRIX_ROWS];
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static matrix_row_t matrix_prev[MATRIX_ROWS];
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#ifdef MATRIX_HAS_GHOST
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#ifdef MATRIX_HAS_GHOST
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static matrix_row_t matrix_ghost[MATRIX_ROWS];
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// static matrix_row_t matrix_ghost[MATRIX_ROWS];
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#endif
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#endif
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static uint8_t led_status = 0;
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static uint8_t led_status = 0;
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matrix_row_t matrix_row = 0;
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matrix_row_t matrix_row = 0;
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@ -139,18 +167,18 @@ void keyboard_task(void)
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matrix_change = matrix_row ^ matrix_prev[r];
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matrix_change = matrix_row ^ matrix_prev[r];
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if (matrix_change) {
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if (matrix_change) {
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#ifdef MATRIX_HAS_GHOST
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#ifdef MATRIX_HAS_GHOST
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if (has_ghost_in_row(r)) {
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if (has_ghost_in_row(r, matrix_row)) {
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/* Keep track of whether ghosted status has changed for
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/* Keep track of whether ghosted status has changed for
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* debugging. But don't update matrix_prev until un-ghosted, or
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* debugging. But don't update matrix_prev until un-ghosted, or
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* the last key would be lost.
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* the last key would be lost.
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*/
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*/
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if (debug_matrix && matrix_ghost[r] != matrix_row) {
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//if (debug_matrix && matrix_ghost[r] != matrix_row) {
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matrix_print();
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// matrix_print();
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}
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//}
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matrix_ghost[r] = matrix_row;
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//matrix_ghost[r] = matrix_row;
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continue;
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continue;
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}
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}
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matrix_ghost[r] = matrix_row;
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//matrix_ghost[r] = matrix_row;
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#endif
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#endif
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if (debug_matrix) matrix_print();
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if (debug_matrix) matrix_print();
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for (uint8_t c = 0; c < MATRIX_COLS; c++) {
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for (uint8_t c = 0; c < MATRIX_COLS; c++) {
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@ -57,7 +57,6 @@ static inline bool IS_RELEASED(keyevent_t event) { return (!IS_NOEVENT(event) &&
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.time = (timer_read() | 1) \
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.time = (timer_read() | 1) \
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}
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}
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/* it runs once at early stage of startup before keyboard_init. */
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/* it runs once at early stage of startup before keyboard_init. */
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void keyboard_setup(void);
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void keyboard_setup(void);
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/* it runs once after initializing host side protocol, debug and MCU peripherals. */
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/* it runs once after initializing host side protocol, debug and MCU peripherals. */
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