Merge pull request #882 from seebs/master

dvorak/plover keyboard layout
This commit is contained in:
Jack Humbert 2016-11-16 17:15:58 -05:00 committed by GitHub
commit 72e78a017f
2 changed files with 244 additions and 0 deletions

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Dvorak support, plover support, gaming support
I'm used to the Kinesis, so originally I was just going to patch up
the thumb keys to be more familiar. But the ergodox is really well
suited to NKRO support in Plover, so I added a layer for that, and
then I remembered that dvorak can be really annoying for video
games (try to reach WASD), so I added a layer for that.
The result is probably a bit idiosyncratic, but it works for me.
(I also don't have any press/hold distinction keys, because that
confuses my fuzzy little brain.)
Contributed by seebs (seebs@seebs.net)

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#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define PLVR 2 // media keys
#define QWRT 3 // qwerty layer for gaming
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | Esc | | Esc | 6 | 7 | 8 | 9 | 0 | \ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | ' | , | . | P | Y | L1 | | L2 | F | G | C | R | L | / |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | LGui | A | O | E | U | I |------| |------| D | H | T | N | S | - |
* |--------+------+------+------+------+------| Esc | | L3 |------+------+------+------+------+--------|
* | LShift | ; | Q | J | K | X | | | | B | M | W | V | Z | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Lalt | Grv | | Left | Right| | Up | Down | [ | ] | RAlt |
* `----------------------------------' `----------------------------------'
* ,-------------. ,---------------.
* | LCtrl| Alt | | LGui | RCtrl |
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* |Backsp|Delete|------| |------| Enter |Space |
* | ace| | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, MO(SYMB),
KC_LGUI, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_ESC,
KC_LALT, KC_GRV, KC_ESC, KC_LEFT,KC_RGHT,
KC_LCTL, KC_LALT,
KC_HOME,
KC_BSPC,KC_DEL,KC_END,
// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
TG(PLVR), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
TG(QWRT),KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_RALT,
KC_LGUI, KC_RCTL,
KC_PGUP,
KC_PGDN,KC_ENT, KC_SPC
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | KP7 | KP8 | KP9 | KP* | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | KP4 | KP5 | KP6 | KP+ | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | KP1 | KP2 | KP3 | KP/ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | KP. | KP0 | KP= | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_P7, KC_P8, KC_P9, KC_PAST, KC_F12,
KC_DOWN, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_TRNS,
KC_TRNS, KC_AMPR, KC_P1, KC_P2, KC_P3, KC_PSLS, KC_TRNS,
KC_TRNS,KC_PDOT, KC_P0, KC_PEQL, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Steno for Plover from https://github.com/shayneholmes/tmk_keyboard/commit/11290f8489013018f778627db725160c745e75bd
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | 1 | 2 | 3 | 4 | 5 | | | L2 | 6 | 7 | 8 | 9 | 0 | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | q | w | e | r | t |------| |------| y | u | i | o | p | [ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | a | s | d | f | g | | | | h | j | k | l | ; | ' |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | c | v |------| |------| n | m |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[PLVR] = KEYMAP( // layout: layer 2: Steno for Plover
// left hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS,
KC_NO, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_NO, KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_FN4, KC_NO,
KC_NO,
KC_C, KC_V, KC_NO,
// right hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
TG(2), KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_NO, KC_N, KC_M
),
/* Keymap 3: qwerty-ish
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | Esc | | Esc | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | | | | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | LGui | A | S | D | F | G |------| |------| H | J | K | L | ; | LGui |
* |--------+------+------+------+------+------| Spc | | L3 |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | Lalt | Grv | '" | Left | Right| | Up | Down | [ | ] | RAlt |
* `----------------------------------' `----------------------------------'
* ,-------------. ,---------------.
* | LCtrl| LAlt | | LGui | RCtrl |
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* |Backsp|Delete|------| |------| Enter |Space |
* | ace| | End | | PgDn | | |
* `--------------------' `----------------------'
*/
[QWRT] = KEYMAP( // layer 3: qwerty for gaming
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
KC_LGUI, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_SPACE,
KC_LALT, KC_GRV, KC_QUOT, KC_LEFT,KC_RGHT,
KC_LCTL, KC_LALT,
KC_HOME,
KC_BSPC,KC_DEL,KC_END,
// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
TG(QWRT), KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_RALT,
KC_LGUI, KC_RCTL,
KC_PGUP,
KC_PGDN,KC_ENT, KC_SPC
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
case 3:
ergodox_right_led_3_on();
break;
default:
// none
break;
}
};