Added a README and minor tweaks
This commit is contained in:
parent
8ee9be11de
commit
5e926d7b07
Binary file not shown.
@ -3,8 +3,8 @@
|
||||
#include "action_layer.h"
|
||||
|
||||
#define BASE 0 // default layer
|
||||
#define PROG 1 // symbols
|
||||
#define NAVI 2 // navigation keys
|
||||
#define PROG 1 // programming
|
||||
#define NAVI 2 // navigation
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap 0: Basic layer
|
||||
@ -18,16 +18,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
* |--------+------+------+------+------+------| H | | B |------+------+------+------+------+--------|
|
||||
* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* |`/Ctrl| \ | | | LAlt | | RAlt | | [ | ] |'/Ctrl|
|
||||
* |`/Ctrl| \ | | | LAlt | | RAlt | [ | ] | |'/Ctrl|
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | PrtS | Apps | | Paus | CtAl |
|
||||
* | PrtS | PrtS | | CtAl | CtAl |
|
||||
* ,------+------+------| |------+------+------.
|
||||
* | | | L1 | | L1 | | |
|
||||
* | Spce | ~L2 +------| |------+ ~L1 | Spce |
|
||||
* | | | LGui | | RGui | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[BASE] = KEYMAP( // layer 0 : default
|
||||
// left hand
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
|
||||
@ -35,7 +37,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_H,
|
||||
CTL_T(KC_GRV),KC_NUBS,KC_NO, KC_NO, KC_LALT,
|
||||
KC_PSCREEN, KC_APP,
|
||||
KC_PSCREEN, KC_PSCREEN,
|
||||
TO(PROG, ON_PRESS),
|
||||
KC_SPC, MO(NAVI), KC_LGUI,
|
||||
// right hand
|
||||
@ -43,8 +45,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
KC_G, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENTER,
|
||||
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENTER,
|
||||
KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_RALT,KC_NO, KC_LBRC,KC_RBRC, CTL_T(KC_QUOT),
|
||||
KC_PAUS, MT(0x5, KC_NO),
|
||||
KC_RALT,KC_LBRC,KC_RBRC,KC_NO, CTL_T(KC_QUOT),
|
||||
MT(0x5, KC_NO), MT(0x5, KC_NO),
|
||||
TO(PROG, ON_PRESS),
|
||||
KC_RGUI, MO(PROG), KC_SPC
|
||||
),
|
||||
@ -70,6 +72,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
* | | | | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
// PROGRAMMING
|
||||
[PROG] = KEYMAP(
|
||||
// left hand
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
@ -105,20 +108,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
* | | MsLt | MsDn | MsRt | | |VolDn | Mute |VolUp | | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | Powr | Log | | | |
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | L0 | | L0 | | |
|
||||
* | | |------| |------| | |
|
||||
* | | | | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
// NAVIGATION
|
||||
[NAVI] = KEYMAP(
|
||||
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
|
||||
KC_TRNS, KC_HOME, KC_UP, KC_END, KC_INS, KC_PGUP, KC_TRNS,
|
||||
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_DELT, KC_PGDN,
|
||||
KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
|
||||
KC_PWR, LCTL(LALT(KC_DELT)),
|
||||
KC_TRNS, KC_TRNS,
|
||||
TO(BASE, ON_PRESS),
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
// right hand
|
||||
|
38
keyboard/ergodox_ez/keymaps/dave/readme.md
Normal file
38
keyboard/ergodox_ez/keymaps/dave/readme.md
Normal file
@ -0,0 +1,38 @@
|
||||
This keymap is my preferred layout (after a certain amount of experimentation).
|
||||
The rationale behind the design is as follows:
|
||||
|
||||
I grew up typing from a very early age and thus never learned the "correct" way
|
||||
to touch type (essentially, I'm self-taught). As a, result my fingers don't
|
||||
tend to stay on the "home keys" and occasionally my right hand wants to type
|
||||
keys that are on the left of the keyboard, and vice versa.
|
||||
|
||||
Hence, despite liking the idea of split keyboards in principle, I've never been
|
||||
able to get on with them because the split simply doesn't work with my style of
|
||||
typing. The Ergodox solves this neatly by virtue of having a few extra keys in
|
||||
the "middle" of the keyboard which I can utilise for deliberate redundancy.
|
||||
Thus in this keymap there are two "6" keys (one on the left, one on the right)
|
||||
and likewise Y, H, G, and B are all duplicated to enable one-handed patterns
|
||||
that I use frequently (e.g. "byobu" with the right hand, "yes" with the left,
|
||||
etc.).
|
||||
|
||||
I occasionally use the numeric pad for data entry, thus this is duplicated
|
||||
under the natural home position of the right hand in layer 1 (activated by
|
||||
holding one of the right thumb buttons), while the cursor keys are duplicated
|
||||
under the classic WASD gaming layout of the left hand in layer 2 (activated by
|
||||
holding one of the left thumb buttons). Various other useful keys also appear
|
||||
in these layers (brackets and symbols for coding in layer 1, navigation and
|
||||
F-keys in layer 2, etc.).
|
||||
|
||||
Finally, modifier keys like Ctrl, Shift, and Alt, along with Backspace and
|
||||
Enter are all in traditional locations in an effort to reuse existing muscle
|
||||
memory as much as possible (keys like =, #, and ' are in layer 1). The layout
|
||||
maps are in the comments of keymap_dave.c so I won't bother duplicating them
|
||||
here.
|
||||
|
||||
Oh, and the LEDs are rather pimped ... because I could!
|
||||
|
||||
Anyway, although I'm sure this keymap won't be to many people's taste you might
|
||||
find some interesting ideas in here for your own layouts. Do tweet me
|
||||
(@waveform80) if you have any questions / suggestions / bugs.
|
||||
|
||||
Dave.
|
Loading…
Reference in New Issue
Block a user