[Keyboard] Add keyboard Naked48 (#6330)

* Add Naked48

*  Comment reflected
This commit is contained in:
Salicylic-acid3 2019-07-17 01:39:39 +09:00 committed by Drashna Jaelre
parent e5d2cb8f98
commit 4747d974aa
43 changed files with 3609 additions and 0 deletions

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
// GCC include 'config.h" sequence in qmk_firmware/keyboards/naked48/
// -include keyboards/naked48/config.h
// -include keyboards/naked48/rev?/config.h
// -include keyboards/naked48/rev?/keymaps/MAPNAME/config.h
// XXXX.c
#include <serial_config.h>
// GCC include search path in qmk_firmare/keyboards/naked48/
// #include "..." search starts here:
// #include <...> search starts here:
// keyboards/naked48/rev?/keymaps/MAPNAME
// keyboards/naked48
// keyboards/naked48/rev?
// .
// ./tmk_core
// ......
// MACRO and FUNCTION are features that are depreciated.
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

251
keyboards/naked48/info.json Normal file
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{
"keyboard_name": "Naked48",
"url": "https://salicylic-acid3.hatenablog.com/",
"maintainer": "Salicylic_acid3",
"width": 14,
"height": 4,
"layouts": {
"LAYOUT": {
"layout": [
{
"label":"Tab",
"x":0,
"y":0
},
{
"label":"Q",
"x":1,
"y":0
},
{
"label":"W",
"x":2,
"y":0
},
{
"label":"E",
"x":3,
"y":0
},
{
"label":"R",
"x":4,
"y":0
},
{
"label":"T",
"x":5,
"y":0
},
{
"label":"Y",
"x":8,
"y":0
},
{
"label":"U",
"x":9,
"y":0
},
{
"label":"I",
"x":10,
"y":0
},
{
"label":"O",
"x":11,
"y":0
},
{
"label":"P",
"x":12,
"y":0
},
{
"label":"Back Space",
"x":13,
"y":0
},
{
"label":"Esc",
"x":0,
"y":1
},
{
"label":"A",
"x":1,
"y":1
},
{
"label":"S",
"x":2,
"y":1
},
{
"label":"D",
"x":3,
"y":1
},
{
"label":"F",
"x":4,
"y":1
},
{
"label":"G",
"x":5,
"y":1
},
{
"label":"H",
"x":8,
"y":1
},
{
"label":"J",
"x":9,
"y":1
},
{
"label":"K",
"x":10,
"y":1
},
{
"label":"L",
"x":11,
"y":1
},
{
"label":";",
"x":12,
"y":1
},
{
"label":"'",
"x":13,
"y":1
},
{
"label":"Shift",
"x":0,
"y":2
},
{
"label":"Z",
"x":1,
"y":2
},
{
"label":"X",
"x":2,
"y":2
},
{
"label":"C",
"x":3,
"y":2
},
{
"label":"V",
"x":4,
"y":2
},
{
"label":"B",
"x":5,
"y":2
},
{
"label":"N",
"x":8,
"y":2
},
{
"label":"M",
"x":9,
"y":2
},
{
"label":",",
"x":10,
"y":2
},
{
"label":".",
"x":11,
"y":2
},
{
"label":"/",
"x":12,
"y":2
},
{
"label":"Enter",
"x":13,
"y":2
},
{
"label":"Adjust",
"x":1,
"y":3
},
{
"label":"Ctrl",
"x":2,
"y":3
},
{
"label":"Alt",
"x":3,
"y":3
},
{
"label":"GUI",
"x":4,
"y":3
},
{
"label":"&dArr;",
"x":5,
"y":3
},
{
"x":6,
"y":3
},
{
"x":7,
"y":3
},
{
"label":"&uArr;",
"x":8,
"y":3
},
{
"label":"&larr;",
"x":9,
"y":3
},
{
"label":"&darr;",
"x":10,
"y":3
},
{
"label":"&uarr;",
"x":11,
"y":3
},
{
"label":"&rarr;",
"x":12,
"y":3
}
]
}
}
}

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/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
RGBRST
};
// Layer Mode aliases
#define _____ KC_TRNS
#define XXXXX KC_NO
#define KC_SNUBS S(KC_NUBS)
#define KC_SNUHS S(KC_NUHS)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
ADJUST,KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT
//`------------------------------------------------------------------------------------------------------------'
),
[_LOWER] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR,KC_LPRN, KC_RPRN, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_____, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,KC_SNUHS,KC_SNUBS, _____, _____, _____,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, _____, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
//`------------------------------------------------------------------------------------------------------------'
),
[_RAISE] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_____, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _____, _____, _____,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
//`------------------------------------------------------------------------------------------------------------'
),
[_ADJUST] = LAYOUT( /* Base */
//,-----------------------------------------------------| |-----------------------------------------------------.
_____, RESET, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, _____,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, RGB_TOG, RGB_MOD, XXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
//`------------------------------------------------------------------------------------------------------------'
)
};
static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
pressed ? layer_on(layer1) : layer_off(layer1);
IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
case LOWER:
update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
break;
case RAISE:
update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
break;
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
}

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# The default keymap for naked48
Default
//,-----------------------------------------| |-----------------------------------------.
TAB, Q, W, E, R, T, Y, U, I, O, P, BSPC,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
ESC, A, S, D, F, G, H, J, K, L, ;, :,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, Z, X, C, V, B, N, M, ,, ., /, ENT,
//|------+------+------+------+------+------|------+------+------+------+------+------+------|
ADJUST, LCTRL, LALT, LGUI, LOWER, SPC, SPC, RAISE, LEFT, DOWN, UP, RIGHT
//`----------------------------------------------------------------------------------'
Lower
//,-----------------------------------------| |-----------------------------------------.
~, !, @, #, $, %, ^, &, *, (, ), DEL,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
DEL, F1, F2, F3, F4, F5, F6, _, +, {, }, |,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, F7, F8, F9, F10, F11, F12, ~, |, ,, ., ENT,
//|------+------+------+------+------+------|------+------+------+------+------+------+------|
ADJUST, LCTRL, LALT, LGUI, LOWER, SPC, SPC, RAISE, MNXT, VOLD, VOLU, MPLY
//`----------------------------------------------------------------------------------'
Raise
//,-----------------------------------------| |-----------------------------------------.
~, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, DEL,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
DEL, F1, F2, F3, F4, F5, F6, -, =, [, ], BSLS,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, F7, F8, F9, F10, F11, F12, #, \, ,, ., ENT,
//|------+------+------+------+------+------|------+------+------+------+------+------+------|
ADJUST, LCTRL, LALT, LGUI, LOWER, SPC, SPC, RAISE, MNXT, VOLD, VOLU, MPLY
//`----------------------------------------------------------------------------------'
Adjust
//,-----------------------------------------| |----------------------------------------------.
~, RST, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, DEL,
//|------+------+------+------+------+------| |------+-------+-------+-------+-------+-------|
DEL, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, LED ON/Off,LED MOD, XXXXX, C+A+D,Alt+PSCR, PSCR,
//|------+------+------+------+------+------| |------+-------+-------+-------+-------+-------|
LSFT, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, LED VAD,LED VAI,LED HUD,LED HUI,LED SAD,LED SAI,
//|------+------+------+------+------+------|------+------+------+-------+-------+-------+-------+-------|
ADJUST, LCTRL, LALT, LGUI, LOWER, SPC, SPC, RAISE, MNXT, VOLD, VOLU, MPLY
//`--------------------------------------------------------------------------------------'

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
# If your custom naked48 pcb, you can rewrite to yes.
LED_ANIMATIONS = yes # LED animations
ifeq ($(strip $(LED_ANIMATIONS)), yes)
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#define MK_3_SPEED
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 0
#undef MOUSEKEY_TIME_TO_MAX
#define MOUSEKEY_TIME_TO_MAX 150
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_MAX_SPEED 3
#undef MOUSEKEY_MOVE_DELTA
#define MOUSEKEY_MOVE_DELTA 5
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 0
#undef MOUSEKEY_WHEEL_MAX_SPEED
#define MOUSEKEY_WHEEL_MAX_SPEED 1
#undef MOUSEKEY_WHEEL_TIME_TO_MAX
#define MOUSEKEY_WHEEL_TIME_TO_MAX 0

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_MOUSE,
_BROWSER,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
MOUSE = SAFE_RANGE,
BROWSER,
LOWER,
RAISE,
ADJUST,
RGBRST
};
// Fillers to make layering more clear
#define _____ KC_TRNS
#define XXXXX KC_NO
#define KC_CAD LCA(KC_DEL)
#define KC_APSCR LALT(KC_PSCR)
#define KC_SNUBS S(KC_NUBS)
#define KC_SNUHS S(KC_NUHS)
#define KC_RTAB LCTL(KC_TAB)
#define KC_LTAB LCTL(LSFT(KC_TAB))
#define KC_CTAB LCTL(KC_W)
#define KC_RETAB LCTL(LSFT(KC_T))
#define KC_TGMO TG(_MOUSE)
#define KC_TGBR TG(_BROWSER)
#define KC_BSAD LT(_ADJUST, KC_BSPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_with_nafuda(
//,-----------------------------------------------------| |-----------------------------------------------------. |--------------------------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_TGMO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSAD, KC_UP, KC_TGBR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, KC_LEFT, KC_DOWN,KC_RIGHT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------------------------|
ADJUST,KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT
//`------------------------------------------------------------------------------------------------------------'
),
[_MOUSE] = LAYOUT_with_nafuda(
//,-----------------------------------------------------| |-----------------------------------------------------. |--------------------------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_TGMO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BTN1, KC_MS_U, KC_BTN2,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, KC_MS_L, KC_MS_D, KC_MS_R,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------------------------|
ADJUST,KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT
//`------------------------------------------------------------------------------------------------------------'
),
[_BROWSER] = LAYOUT_with_nafuda(
//,-----------------------------------------------------| |-----------------------------------------------------. |--------------------------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_CTAB,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_RETAB, KC_WH_U, KC_TGBR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, KC_LTAB, KC_WH_D, KC_RTAB,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------------------------|
ADJUST,KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT
//`------------------------------------------------------------------------------------------------------------'
),
[_LOWER] = LAYOUT_with_nafuda(
//,-----------------------------------------------------| |-----------------------------------------------------. |--------------------------|
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR,KC_LPRN, KC_RPRN, KC_DEL, KC_TGMO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_BSAD, KC_UP, KC_TGBR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
_____, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,KC_SNUHS,KC_SNUBS, _____, _____, _____, KC_LEFT, KC_DOWN,KC_RIGHT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------------------------|
_____, _____, _____, _____, _____, _____, _____, _____, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
//`------------------------------------------------------------------------------------------------------------'
),
[_RAISE] = LAYOUT_with_nafuda(
//,-----------------------------------------------------| |-----------------------------------------------------. |--------------------------|
KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, KC_TGMO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_BSAD, KC_UP, KC_TGBR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
_____, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _____, _____, _____, KC_LEFT, KC_DOWN,KC_RIGHT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------------------------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
//`------------------------------------------------------------------------------------------------------------'
),
[_ADJUST] = LAYOUT_with_nafuda( /* Base */
//,-----------------------------------------------------| |-----------------------------------------------------. |--------------------------|
_____, RESET, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, _____, RGB_VAD,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, RGB_TOG, RGB_MOD, XXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR, ADJUST, RGB_SAD, RGB_VAI,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
_____, _____, _____, _____, _____, _____, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_MOD, RGB_TOG, RGB_SAI,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------------------------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
//`------------------------------------------------------------------------------------------------------------'
)
};
static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
pressed ? layer_on(layer1) : layer_off(layer1);
IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
case LOWER:
update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
break;
case RAISE:
update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
break;
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
}

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# The default_with_nafuda keymap for naked48
Add Nafuda maps to the default layout.
Default
//|--------------------|
Mouse,
//|------+------+------|
BS + Ad, UP,Browser,
//|------+------+------|
LEFT, DOWN, RIGHT
//|--------------------|
Mouse
//|--------------------|
Default,
//|------+------+------|
BTN1, MS_U, BTN2,
//|------+------+------|
MS_L, MS_D, MS_R
//|--------------------|
Browser
//|--------------------|
CloseTAB,
//|------+------+------|
ReOpenTAB, WH_U,Default,
//|------+------+------|
LTAB, WH_D, RTAB
//|--------------------|
Adjust
//|------------------------|
LED VAD,
//|------+----------+------|
Default, LED HUD,LED VAI,
//|------+----------+------|
LED MOD,LED ON/Off,LED HUI
//|------------------------|

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
# If your custom naked48 pcb, you can rewrite to yes.
LED_ANIMATIONS = yes # LED animations
ifeq ($(strip $(LED_ANIMATIONS)), yes)
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
KANJI,
RGBRST,
SEND_SUM,
SEND_AVERAGE,
SEND_COUNTIF,
SEND_MAX,
SEND_MIN
};
// Fillers to make layering more clear
#define _____ KC_TRNS
#define XXXXX KC_NO
#define KC_SNUBS S(KC_NUBS)
#define KC_SNUHS S(KC_NUHS)
#define KC_SSUM SEND_SUM
#define KC_SAVE SEND_AVERAGE
#define KC_SCOU SEND_COUNTIF
#define KC_SMAX SEND_MAX
#define KC_SMIN SEND_MIN
#define KC_RADO LT(_RAISE, KC_PDOT)
#define KC_LOP0 LT(_LOWER, KC_P0)
#define KC_ADNL LT(_ADJUST, KC_NLCK)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_with_setta21(
//,-----------------------------------------------------| |-----------------------------------------------------. |-----------------------------------------------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_LOP0, KC_P1, KC_P4, KC_P7,KC_ADNL, KC_ESC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_P2, KC_P5, KC_P8,KC_PSLS, KC_F2,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, KC_RADO, KC_P3, KC_P6, KC_P9,KC_PAST, KC_EQL,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
ADJUST,KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT, KC_PENT, KC_PPLS,KC_PMNS, KC_DEL
//`------------------------------------------------------------------------------------------------------------' |-----------------------------------------------|
),
[_LOWER] = LAYOUT_with_setta21(
//,-----------------------------------------------------| |-----------------------------------------------------. |-----------------------------------------------|
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR,KC_LPRN, KC_RPRN, KC_DEL, LOWER, XXXXX,KC_LEFT, XXXXX, XXXXX, KC_ESC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_DOWN,KC_DOWN, KC_UP,KC_PSLS, KC_F2,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_____, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,KC_SNUHS,KC_SNUBS, _____, _____, _____, RAISE, XXXXX,KC_RIGHT, XXXXX,KC_PAST, KC_EQL,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
_____, _____, _____, _____, _____, _____, _____, _____, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, KC_PENT, KC_PPLS,KC_PMNS, KC_DEL
//`------------------------------------------------------------------------------------------------------------' |-----------------------------------------------|
),
[_RAISE] = LAYOUT_with_setta21(
//,-----------------------------------------------------| |-----------------------------------------------------. |-----------------------------------------------|
KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, LOWER, KC_F11, KC_F4, KC_F7,KC_SMIN, KC_ESC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_F12, KC_F5, KC_F8,KC_SMAX, KC_F2,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_____, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _____, _____, _____, RAISE, KC_F3, KC_F6, KC_F9,KC_SCOU, KC_EQL,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, KC_RPRN, KC_SSUM,KC_SAVE, KC_DEL
//`------------------------------------------------------------------------------------------------------------' |-----------------------------------------------|
),
[_ADJUST] = LAYOUT_with_setta21( /* Base */
//,-----------------------------------------------------| |-----------------------------------------------------. |-----------------------------------------------|
_____, RESET, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, _____, LOWER,RGB_VAD,RGB_HUD,RGB_SAD, ADJUST,RGB_TOG,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, RGB_TOG, RGB_MOD, XXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR, RGB_VAI,RGB_HUI,RGB_SAI, XXXXX, _____,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RAISE, XXXXX, XXXXX, XXXXX, XXXXX, _____,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, RGB_MOD, _____, _____, _____
//`------------------------------------------------------------------------------------------------------------' |-----------------------------------------------|
)
};
static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
pressed ? layer_on(layer1) : layer_off(layer1);
IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
case LOWER:
update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
break;
case RAISE:
update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
break;
case SEND_SUM:
if (record->event.pressed) {
SEND_STRING("=SUM(");
}
break;
case SEND_AVERAGE:
if (record->event.pressed) {
SEND_STRING("=AVERAGE(");
}
break;
case SEND_COUNTIF:
if (record->event.pressed) {
SEND_STRING("=COUNTIF(");
}
break;
case SEND_MAX:
if (record->event.pressed) {
SEND_STRING("=MAX(");
}
break;
case SEND_MIN:
if (record->event.pressed) {
SEND_STRING("=MIN(");
}
break;
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
}

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# The default_with_setta21 keymap for naked48
Add Setta21 maps to the default layout.
Default
//|-----------------------------------------|
Rai+0, 1, 4, 7,Ad+Num, ESC,
//|------+------+------+------+------+------|
2, 5, 8, /, F2,
//|------+------+------+------+------+------|
Low+., 3, 6, 9, *, =,
//|-------------+-------------+------+------|
ENT, +, -, DEL
//|-----------------------------------------|
Lower
//|-----------------------------------------|
RAISE, F11, F4, F7, "=MIN(", ESC,
//|------+------+------+------+-----------+------|
F12, F5, F8, "=MAX(", F2,
//|------+------+------+------+-----------+------|
LOWER, F3, F6, F9,"=COUNTIF(", =,
//|-------------+-------------+-----------+------|
), "=SUM(","=AVERAGE(", DEL
//|-----------------------------------------|
Raise
//|-----------------------------------------|
RAISE, XXXXX, LEFT, XXXXX, XXXXX, ESC,
//|------+------+------+------+------+------|
DOWN, DOWN, UP, /, F2,
//|------+------+------+------+------+------|
LOWER, XXXXX, RIGHT, XXXXX, *, =,
//|-------------+-------------+------+------|
ENT, +, -, DEL
//|-----------------------------------------|
Adjust
//|------------------------------------------------|
LED ON/Off,LED VAD,LED HUD,LED SAD, ADJUST, ESC,
//|--------+-------+-------+-------+-------+-------|
LED VAI,LED HUI,LED SAI, XXXXX, F2,
//|--------+-------+-------+-------+-------+-------|
XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, =,
//|----------------+---------------+-------+-------|
LED MOD, +, -, DEL
//|------------------------------------------------|

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
# If your custom naked48 pcb, you can rewrite to yes.
LED_ANIMATIONS = yes # LED animations
ifeq ($(strip $(LED_ANIMATIONS)), yes)
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif

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#include QMK_KEYBOARD_H
#include "keymap_jp.h"
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
KANJI,
RGBRST
};
// Fillers to make layering more clear
#define _____ KC_TRNS
#define XXXXX KC_NO
#define KC_CT11 LCTL_T(KC_F11)
#define KC_SF12 SFT_T(KC_F12)
#define KC_LOEN LT(_LOWER, KC_ENT)
#define KC_RASP LT(_RAISE, KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_LBRC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_MINS, JP_RBRC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM, JP_DOT, JP_SLSH, JP_BSLS,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LEFT,KC_RIGHT, KC_LGUI, KC_MHEN, KC_LOEN, KC_BSPC, KC_DEL, KC_RASP, KC_HENK, KC_LALT, KC_DOWN, KC_UP
//`------------------------------------------------------------------------------------------------------------'
),
[_LOWER] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_ESC, JP_EXLM, JP_QUES, JP_LBRC, JP_RBRC, JP_TILD, KC_6, KC_7, KC_8, KC_9, JP_ASTR, JP_SLSH,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
JP_QUOT, JP_HASH, JP_DQT, JP_LPRN, JP_RPRN, JP_AT, XXXXX, KC_4, KC_5, KC_6, JP_MINS, JP_EQL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
JP_CIRC, JP_PERC, JP_AMPR, JP_SCLN, JP_COLN, JP_PIPE, KC_0, KC_1, KC_2, KC_3, JP_PLUS, KC_ENT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, KC_ZKHK, LOWER, _____, _____, RAISE, KC_0, JP_DOT, _____, _____
//`------------------------------------------------------------------------------------------------------------'
),
[_RAISE] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, XXXXX, KC_UP, XXXXX, KC_PGUP, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_CT11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, KC_LSFT, KC_ENT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_SF12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, XXXXX, XXXXX, KC_PGDN, XXXXX,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
//`------------------------------------------------------------------------------------------------------------'
),
[_ADJUST] = LAYOUT( /* Base */
//,-----------------------------------------------------| |-----------------------------------------------------.
_____, _____, _____, _____, _____, _____, _____, KC_7, KC_8, KC_9, KC_0, _____,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, RGB_TOG, RGB_MOD, XXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
//`------------------------------------------------------------------------------------------------------------'
)
};
static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
pressed ? layer_on(layer1) : layer_off(layer1);
IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
case LOWER:
update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
break;
case RAISE:
update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
break;
case KANJI:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui == false) {
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
break;
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
}

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# The salicylic keymap for naked48
Default
//,-----------------------------------------| |-----------------------------------------.
TAB, Q, W, E, R, T, Y, U, I, O, P, [,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, A, S, D, F, G, H, J, K, L, -, ],
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LCTRL, Z, X, C, V, B, N, M, ,, ., /, \,
//|------+------+------+------+------+-------|------+-----+-------+-----+------+------+------|
LEFT, RIGHT, LGUI, MHEN,Low+Ent, BSPC, DEL,Rai+SPC, HENK, LALT, UP, DOWN
//`----------------------------------------------------------------------------------'
Lower
//,-----------------------------------------| |-----------------------------------------.
ESC, EXLM, JQUES, JLBRC, JRBRC, JTILD, 6, 7, 8, 9, *, /,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
JQUOT, HASH, JDQUO, JLPRN, JRPRN, JAT, XXXXX, 4, 5, 6, -, =,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
JHAT, PERC, JAMPR, SCLN, JCLON, JPIPE, 0, 1, 2, 3, +, ENT,
//|------+------+------+------+------+------|------+------+------+------+------+------+------|
LEFT, RIGHT, LGUI, ZKHK, LOWER, BSPC, DEL, RAISE, 0, DOT, UP, DOWN
//`----------------------------------------------------------------------------------'
Raise
//,-----------------------------------------| |-----------------------------------------.
ESC, 1, 2, 3, 4, 5, 6, XXXXX, UP, XXXXX, PGUP, BSPC,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
Ctrl F11, F1, F2, F3, F4, F5, XXXXX, LEFT, DOWN, RIGHT, LSFT, ENT,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
Shift F12, F6, F7, F8, F9, F10, XXXXX, XXXXX, XXXXX, XXXXX, PGDN, XXXXX,
//|------+------+------+------+------+------|------+------+------+------+------+------+------|
LEFT, RIGHT, LGUI, ZKHK, LOWER, BSPC, DEL, RAISE, 0, DOT, UP, DOWN
//`----------------------------------------------------------------------------------'
Adjust
//,-----------------------------------------| |----------------------------------------------.
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, DEL,
//|------+------+------+------+------+------| |------+-------+-------+-------+-------+-------|
Ctrl F11, F1, F2, F3, F4, F5, LED ON/Off,LED MOD, XXXXX, C+A+D,Alt+PSCR, PSCR,
//|------+------+------+------+------+------| |------+-------+-------+-------+-------+-------|
Shift F12, F6, F7, F8, F9, F10, LED VAD,LED VAI,LED HUD,LED HUI,LED SAD,LED SAI,
//|------+------+------+------+------+------|------+------+------+-------+-------+-------+-------|
LEFT, RIGHT, LGUI, ZKHK, LOWER, BSPC, DEL, RAISE, 0, DOT, UP, DOWN
//`--------------------------------------------------------------------------------------'
)

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
# If your custom naked48 pcb, you can rewrite to yes.
LED_ANIMATIONS = yes # LED animations
ifeq ($(strip $(LED_ANIMATIONS)), yes)
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#define MK_3_SPEED
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 0
#undef MOUSEKEY_TIME_TO_MAX
#define MOUSEKEY_TIME_TO_MAX 150
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_MAX_SPEED 3
#undef MOUSEKEY_MOVE_DELTA
#define MOUSEKEY_MOVE_DELTA 5
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 0
#undef MOUSEKEY_WHEEL_MAX_SPEED
#define MOUSEKEY_WHEEL_MAX_SPEED 1
#undef MOUSEKEY_WHEEL_TIME_TO_MAX
#define MOUSEKEY_WHEEL_TIME_TO_MAX 0

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#include QMK_KEYBOARD_H
#include "keymap_jp.h"
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_MOUSE,
_BROWSER,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
MOUSE = SAFE_RANGE,
BROWSER,
LOWER,
RAISE,
ADJUST,
KANJI,
RGBRST
};
// Fillers to make layering more clear
#define _____ KC_TRNS
#define XXXXX KC_NO
#define KC_CT11 LCTL_T(KC_F11)
#define KC_SF12 SFT_T(KC_F12)
#define KC_LOEN LT(_LOWER, KC_ENT)
#define KC_RASP LT(_RAISE, KC_SPC)
#define KC_CAD LCA(KC_DEL)
#define KC_APSCR LALT(KC_PSCR)
#define KC_RTAB LCTL(KC_TAB)
#define KC_LTAB LCTL(LSFT(KC_TAB))
#define KC_CTAB LCTL(KC_W)
#define KC_RETAB LCTL(LSFT(KC_T))
#define KC_TGMO TG(_MOUSE)
#define KC_TGBR TG(_BROWSER)
#define KC_BSAD LT(_ADJUST, KC_BSPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_with_nafuda(
//,-----------------------------------------------------| |-----------------------------------------------------. |--------------------------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_LBRC, KC_TGMO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_MINS, JP_RBRC, KC_BSAD, KC_UP, KC_TGBR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM, JP_DOT, JP_SLSH, JP_BSLS, KC_LEFT, KC_DOWN,KC_RIGHT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------------------------|
KC_LEFT,KC_RIGHT, KC_LGUI, KC_MHEN, KC_LOEN, KC_BSPC, KC_DEL, KC_RASP, KC_HENK, KC_LALT, KC_DOWN, KC_UP
//`------------------------------------------------------------------------------------------------------------'
),
[_MOUSE] = LAYOUT_with_nafuda(
//,-----------------------------------------------------| |-----------------------------------------------------. |--------------------------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_LBRC, KC_TGMO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_MINS, JP_RBRC, KC_BTN1, KC_MS_U, KC_BTN2,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM, JP_DOT, JP_SLSH, JP_BSLS, KC_MS_L, KC_MS_D, KC_MS_R,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------------------------|
KC_LEFT,KC_RIGHT, KC_LGUI, KC_MHEN, KC_LOEN, KC_BSPC, KC_DEL, KC_RASP, KC_HENK, KC_LALT, KC_DOWN, KC_UP
//`------------------------------------------------------------------------------------------------------------'
),
[_BROWSER] = LAYOUT_with_nafuda(
//,-----------------------------------------------------| |-----------------------------------------------------. |--------------------------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_LBRC, KC_CTAB,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_MINS, JP_RBRC, KC_RETAB, KC_WH_U, KC_TGBR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM, JP_DOT, JP_SLSH, JP_BSLS, KC_LTAB, KC_WH_D, KC_RTAB,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------------------------|
KC_LEFT,KC_RIGHT, KC_LGUI, KC_MHEN, KC_LOEN, KC_BSPC, KC_DEL, KC_RASP, KC_HENK, KC_LALT, KC_DOWN, KC_UP
//`------------------------------------------------------------------------------------------------------------'
),
[_LOWER] = LAYOUT_with_nafuda(
//,-----------------------------------------------------| |-----------------------------------------------------. |--------------------------|
KC_ESC, JP_EXLM, JP_QUES, JP_LBRC, JP_RBRC, JP_TILD, KC_6, KC_7, KC_8, KC_9, JP_ASTR, JP_SLSH, KC_TGMO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
JP_QUOT, JP_HASH, JP_DQT, JP_LPRN, JP_RPRN, JP_AT, XXXXX, KC_4, KC_5, KC_6, JP_MINS, JP_EQL, KC_BSAD, KC_UP, KC_TGBR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
JP_CIRC, JP_PERC, JP_AMPR, JP_SCLN, JP_COLN, JP_PIPE, KC_0, KC_1, KC_2, KC_3, JP_PLUS, KC_ENT, KC_LEFT, KC_DOWN,KC_RIGHT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------------------------|
_____, _____, _____, KC_ZKHK, LOWER, _____, _____, RAISE, KC_0, JP_DOT, _____, _____
//`------------------------------------------------------------------------------------------------------------'
),
[_RAISE] = LAYOUT_with_nafuda(
//,-----------------------------------------------------| |-----------------------------------------------------. |--------------------------|
KC_ESC, JP_EXLM, JP_QUES, JP_LBRC, JP_RBRC, JP_TILD, KC_6, KC_7, KC_8, KC_9, JP_ASTR, JP_SLSH, KC_TGMO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_CT11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, KC_LSFT, KC_ENT, KC_BSAD, KC_UP, KC_TGBR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
KC_SF12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, XXXXX, XXXXX, KC_PGDN, XXXXX, KC_LEFT, KC_DOWN,KC_RIGHT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------------------------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
//`------------------------------------------------------------------------------------------------------------'
),
[_ADJUST] = LAYOUT_with_nafuda( /* Base */
//,-----------------------------------------------------| |-----------------------------------------------------. |--------------------------|
_____, _____, _____, _____, _____, _____, _____, KC_7, KC_8, KC_9, KC_0, _____, RGB_VAD,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
_____, _____, _____, _____, _____, _____, RGB_TOG, RGB_MOD, XXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR, ADJUST, RGB_SAD, RGB_VAI,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |--------+--------+--------|
_____, _____, _____, _____, _____, _____, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_MOD, RGB_TOG, RGB_SAI,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------------------------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
//`------------------------------------------------------------------------------------------------------------'
)
};
static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
pressed ? layer_on(layer1) : layer_off(layer1);
IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
case LOWER:
update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
break;
case RAISE:
update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
break;
case KANJI:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui == false) {
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
break;
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
}

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# The salicylic_with_nafuda keymap for naked48
Add Nafuda maps to the salicylic layout.
Default
//|--------------------|
Mouse,
//|------+------+------|
BS + Ad, UP,Browser,
//|------+------+------|
LEFT, DOWN, RIGHT
//|--------------------|
Mouse
//|--------------------|
Default,
//|------+------+------|
BTN1, MS_U, BTN2,
//|------+------+------|
MS_L, MS_D, MS_R
//|--------------------|
Browser
//|--------------------|
CloseTAB,
//|------+------+------|
ReOpenTAB, WH_U,Default,
//|------+------+------|
LTAB, WH_D, RTAB
//|--------------------|
Adjust
//|------------------------|
LED VAD,
//|------+----------+------|
Default, LED HUD,LED VAI,
//|------+----------+------|
LED MOD,LED ON/Off,LED HUI
//|------------------------|

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
# If your custom naked48 pcb, you can rewrite to yes.
LED_ANIMATIONS = yes # LED animations
ifeq ($(strip $(LED_ANIMATIONS)), yes)
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif

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#include QMK_KEYBOARD_H
#include "keymap_jp.h"
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
KANJI,
RGBRST,
SEND_SUM,
SEND_AVERAGE,
SEND_COUNTIF,
SEND_MAX,
SEND_MIN
};
// Fillers to make layering more clear
#define _____ KC_TRNS
#define XXXXX KC_NO
#define KC_CT11 LCTL_T(KC_F11)
#define KC_SF12 SFT_T(KC_F12)
#define KC_LOEN LT(_LOWER, KC_ENT)
#define KC_RASP LT(_RAISE, KC_SPC)
#define KC_SSUM SEND_SUM
#define KC_SAVE SEND_AVERAGE
#define KC_SCOU SEND_COUNTIF
#define KC_SMAX SEND_MAX
#define KC_SMIN SEND_MIN
#define KC_RADO LT(_RAISE, KC_PDOT)
#define KC_LOP0 LT(_LOWER, KC_P0)
#define KC_ADNL LT(_ADJUST, KC_NLCK)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_with_setta21(
//,-----------------------------------------------------| |-----------------------------------------------------. |-----------------------------------------------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_LBRC, KC_LOP0, KC_P1, KC_P4, KC_P7,KC_ADNL, KC_ESC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_MINS, JP_RBRC, KC_P2, KC_P5, KC_P8,KC_PSLS, KC_F2,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM, JP_DOT, JP_SLSH, JP_BSLS, KC_RADO, KC_P3, KC_P6, KC_P9,KC_PAST, JP_EQL,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
KC_LEFT,KC_RIGHT, KC_LGUI, KC_MHEN, KC_LOEN, KC_BSPC, KC_DEL, KC_RASP, KC_HENK, KC_LALT, KC_DOWN, KC_UP, KC_PENT, KC_PPLS,KC_PMNS, KC_DEL
//`------------------------------------------------------------------------------------------------------------' |-----------------------------------------------|
),
[_LOWER] = LAYOUT_with_setta21(
//,-----------------------------------------------------| |-----------------------------------------------------. |-----------------------------------------------|
KC_ESC, JP_EXLM, JP_QUES, JP_LBRC, JP_RBRC, JP_TILD, KC_6, KC_7, KC_8, KC_9, JP_ASTR, JP_SLSH, LOWER, XXXXX,KC_LEFT, XXXXX, XXXXX, KC_ESC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
JP_QUOT, JP_HASH, JP_DQT, JP_LPRN, JP_RPRN, JP_AT, XXXXX, KC_4, KC_5, KC_6, JP_MINS, JP_EQL, KC_DOWN,KC_DOWN, KC_UP,KC_PSLS, KC_F2,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
JP_CIRC, JP_PERC, JP_AMPR, JP_SCLN, JP_COLN, JP_PIPE, KC_0, KC_1, KC_2, KC_3, JP_PLUS, KC_ENT, RAISE, XXXXX,KC_RIGHT, XXXXX,KC_PAST, JP_EQL,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
_____, _____, _____, KC_ZKHK, LOWER, _____, _____, RAISE, KC_0, JP_DOT, _____, _____, KC_PENT, KC_PPLS,KC_PMNS, KC_DEL
//`------------------------------------------------------------------------------------------------------------' |-----------------------------------------------|
),
[_RAISE] = LAYOUT_with_setta21(
//,-----------------------------------------------------| |-----------------------------------------------------. |-----------------------------------------------|
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, XXXXX, KC_UP, XXXXX, KC_PGUP, KC_DEL, LOWER, KC_F11, KC_F4, KC_F7,KC_SMIN, KC_ESC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
KC_CT11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, KC_LSFT, KC_ENT, KC_F12, KC_F5, KC_F8,KC_SMAX, KC_F2,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
KC_SF12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, XXXXX, XXXXX, KC_PGDN, XXXXX, RAISE, KC_F3, KC_F6, KC_F9,KC_SCOU, JP_EQL,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, JP_RPRN, KC_SSUM,KC_SAVE, KC_DEL
//`------------------------------------------------------------------------------------------------------------' |-----------------------------------------------|
),
[_ADJUST] = LAYOUT_with_setta21( /* Base */
//,-----------------------------------------------------| |-----------------------------------------------------. |-----------------------------------------------|
_____, _____, _____, _____, _____, _____, _____, KC_7, KC_8, KC_9, KC_0, _____, LOWER,RGB_VAD,RGB_HUD,RGB_SAD, ADJUST,RGB_TOG,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_____, _____, _____, _____, _____, _____, RGB_TOG, RGB_MOD, XXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR, RGB_VAI,RGB_HUI,RGB_SAI, XXXXX, _____,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_____, _____, _____, _____, _____, _____, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RAISE, XXXXX, XXXXX, XXXXX, XXXXX, _____,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, RGB_MOD, _____, _____, _____
//`------------------------------------------------------------------------------------------------------------' |-----------------------------------------------|
)
};
static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
pressed ? layer_on(layer1) : layer_off(layer1);
IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
case LOWER:
update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
break;
case RAISE:
update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
break;
case KANJI:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui == false) {
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
break;
case SEND_SUM:
if (record->event.pressed) {
SEND_STRING("_SUM*");
}
break;
case SEND_AVERAGE:
if (record->event.pressed) {
SEND_STRING("_AVERAGE*");
}
break;
case SEND_COUNTIF:
if (record->event.pressed) {
SEND_STRING("_COUNTIF*");
}
break;
case SEND_MAX:
if (record->event.pressed) {
SEND_STRING("_MAX*");
}
break;
case SEND_MIN:
if (record->event.pressed) {
SEND_STRING("_MIN*");
}
break;
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
}

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# The salicylic_with_setta21 keymap for naked48
Add Setta21 maps to the salicylic layout.
Default
//|-----------------------------------------|
Rai+0, 1, 4, 7,Ad+Num, ESC,
//|------+------+------+------+------+------|
2, 5, 8, /, F2,
//|------+------+------+------+------+------|
Low+., 3, 6, 9, *, =,
//|-------------+-------------+------+------|
ENT, +, -, DEL
//|-----------------------------------------|
Lower
//|-----------------------------------------|
RAISE, F11, F4, F7, "=MIN(", ESC,
//|------+------+------+------+-----------+------|
F12, F5, F8, "=MAX(", F2,
//|------+------+------+------+-----------+------|
LOWER, F3, F6, F9,"=COUNTIF(", =,
//|-------------+-------------+-----------+------|
), "=SUM(","=AVERAGE(", DEL
//|-----------------------------------------|
Raise
//|-----------------------------------------|
RAISE, XXXXX, LEFT, XXXXX, XXXXX, ESC,
//|------+------+------+------+------+------|
DOWN, DOWN, UP, /, F2,
//|------+------+------+------+------+------|
LOWER, XXXXX, RIGHT, XXXXX, *, =,
//|-------------+-------------+------+------|
ENT, +, -, DEL
//|-----------------------------------------|
Adjust
//|------------------------------------------------|
LED ON/Off,LED VAD,LED HUD,LED SAD, ADJUST, ESC,
//|--------+-------+-------+-------+-------+-------|
LED VAI,LED HUI,LED SAI, XXXXX, F2,
//|--------+-------+-------+-------+-------+-------|
XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, =,
//|----------------+---------------+-------+-------|
LED MOD, +, -, DEL
//|------------------------------------------------|

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
# If your custom naked48 pcb, you can rewrite to yes.
LED_ANIMATIONS = yes # LED animations
ifeq ($(strip $(LED_ANIMATIONS)), yes)
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#include "naked48.h"

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#pragma once
#ifdef KEYBOARD_naked48_rev1
#include "rev1.h"
#endif
#include "quantum.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif

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# naked48
![naked48](https://cdn-ak.f.st-hatena.com/images/fotolife/S/Salicylic_acid3/20190326/20190326015949.jpg)
This is 48 keys modification Ortholinear keyboard.
Keyboard Maintainer: [Salicylic_acid3](https://github.com/Salicylic-acid3)
Hardware Supported: The PCBs, controllers supported
Hardware Availability: links to where you can find this hardware
Make example for this keyboard (after setting up your build environment):
make naked48:default:avrdude
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
[Build guide](https://salicylic-acid3.hatenablog.com/entry/naked48led-build-guide)
[Firmware](https://github.com/Salicylic-acid3/qmk_firmware/tree/master/keyboards/naked48)

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0001
#define MANUFACTURER Salicylic_Acid
#define PRODUCT naked48
#define DESCRIPTION Ortholinear 48 Keys Keyboard
/* Use I2C or Serial */
//#define USE_I2C
#define USE_SERIAL
//#define USE_MATRIX_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
// OLED support
// see ./rules.mk: OLED_ENABLE=yes or no
#ifdef OLED_ENABLE
#define SSD1306OLED
#endif
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 14
// Rows are doubled-up
#define MATRIX_ROW_PINS { D1, D0, D4, C6 }
// wiring of each half
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6, D7, E6, B4, B5 }
// #define MATRIX_COL_PINS { B5, B4, E6, D7, D6, B2, B3, B1, F7, F6, F5, F4 } //uncomment this line and comment line above if you need to reverse left-to-right key order
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#define RGBLIGHT_TIMER
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
// naked48 keyboard RGB LED support
//#define RGBLIGHT_ANIMATIONS : see ./rules.mk: LED_ANIMATIONS = yes or no
// see ./rules.mk: LED_BACK_ENABLE or LED_UNDERGLOW_ENABLE set yes
#define RGBLED_NUM 48
#ifndef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 180
#define RGBLIGHT_VAL_STEP 17
#else
#define RGBLIGHT_LIMIT_VAL 50
#define RGBLIGHT_VAL_STEP 4
#endif
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
// USB_MAX_POWER_CONSUMPTION value for naked48 keyboard
// 120 RGBoff, OLEDoff
// 120 OLED
// 330 RGB 6
// 300 RGB 32
// 310 OLED & RGB 32
#define USB_MAX_POWER_CONSUMPTION 400
#else
// fix iPhone and iPad power adapter issue
// iOS device need lessthan 100
#define USB_MAX_POWER_CONSUMPTION 100
#endif
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "split_util.h"
#include "pro_micro.h"
#ifdef USE_MATRIX_I2C
# include "i2c.h"
#else // USE_SERIAL
# include "split_scomm.h"
#endif
#ifndef DEBOUNCE
# define DEBOUNCE 5
#endif
#define ERROR_DISCONNECT_COUNT 5
static uint8_t debouncing = DEBOUNCE;
static const int ROWS_PER_HAND = MATRIX_ROWS/2;
static uint8_t error_count = 0;
uint8_t is_master = 0 ;
static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t read_cols(void);
static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
static uint8_t matrix_master_scan(void);
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
debug_enable = true;
debug_matrix = true;
debug_mouse = true;
// initialize row and col
unselect_rows();
init_cols();
TX_RX_LED_INIT;
TXLED0;
RXLED0;
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
is_master = has_usb();
matrix_init_quantum();
}
uint8_t _matrix_scan(void)
{
// Right hand is stored after the left in the matirx so, we need to offset it
int offset = isLeftHand ? 0 : (ROWS_PER_HAND);
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
select_row(i);
_delay_us(30); // without this wait read unstable value.
matrix_row_t cols = read_cols();
if (matrix_debouncing[i+offset] != cols) {
matrix_debouncing[i+offset] = cols;
debouncing = DEBOUNCE;
}
unselect_rows();
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
matrix[i+offset] = matrix_debouncing[i+offset];
}
}
}
return 1;
}
#ifdef USE_MATRIX_I2C
// Get rows from other half over i2c
int i2c_transaction(void) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
int err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_WRITE);
if (err) goto i2c_error;
// start of matrix stored at 0x00
err = i2c_master_write(0x00);
if (err) goto i2c_error;
// Start read
err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_READ);
if (err) goto i2c_error;
if (!err) {
int i;
for (i = 0; i < ROWS_PER_HAND-1; ++i) {
matrix[slaveOffset+i] = i2c_master_read(I2C_ACK);
}
matrix[slaveOffset+i] = i2c_master_read(I2C_NACK);
i2c_master_stop();
} else {
i2c_error: // the cable is disconnceted, or something else went wrong
i2c_reset_state();
return err;
}
return 0;
}
#else // USE_SERIAL
int serial_transaction(int master_changed) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
#ifdef SERIAL_USE_MULTI_TRANSACTION
int ret=serial_update_buffers(master_changed);
#else
int ret=serial_update_buffers();
#endif
if (ret ) {
if(ret==2) RXLED1;
return 1;
}
RXLED0;
memcpy(&matrix[slaveOffset],
(void *)serial_slave_buffer, sizeof(serial_slave_buffer));
return 0;
}
#endif
uint8_t matrix_scan(void)
{
if (is_master) {
matrix_master_scan();
}else{
matrix_slave_scan();
int offset = (isLeftHand) ? ROWS_PER_HAND : 0;
memcpy(&matrix[offset],
(void *)serial_master_buffer, sizeof(serial_master_buffer));
matrix_scan_quantum();
}
return 1;
}
uint8_t matrix_master_scan(void) {
int ret = _matrix_scan();
int mchanged = 1;
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
#ifdef USE_MATRIX_I2C
// for (int i = 0; i < ROWS_PER_HAND; ++i) {
/* i2c_slave_buffer[i] = matrix[offset+i]; */
// i2c_slave_buffer[i] = matrix[offset+i];
// }
#else // USE_SERIAL
#ifdef SERIAL_USE_MULTI_TRANSACTION
mchanged = memcmp((void *)serial_master_buffer,
&matrix[offset], sizeof(serial_master_buffer));
#endif
memcpy((void *)serial_master_buffer,
&matrix[offset], sizeof(serial_master_buffer));
#endif
#ifdef USE_MATRIX_I2C
if( i2c_transaction() ) {
#else // USE_SERIAL
if( serial_transaction(mchanged) ) {
#endif
// turn on the indicator led when halves are disconnected
TXLED1;
error_count++;
if (error_count > ERROR_DISCONNECT_COUNT) {
// reset other half if disconnected
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = 0;
}
}
} else {
// turn off the indicator led on no error
TXLED0;
error_count = 0;
}
matrix_scan_quantum();
return ret;
}
void matrix_slave_scan(void) {
_matrix_scan();
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
#ifdef USE_MATRIX_I2C
for (int i = 0; i < ROWS_PER_HAND; ++i) {
/* i2c_slave_buffer[i] = matrix[offset+i]; */
i2c_slave_buffer[i] = matrix[offset+i];
}
#else // USE_SERIAL
#ifdef SERIAL_USE_MULTI_TRANSACTION
int change = 0;
#endif
for (int i = 0; i < ROWS_PER_HAND; ++i) {
#ifdef SERIAL_USE_MULTI_TRANSACTION
if( serial_slave_buffer[i] != matrix[offset+i] )
change = 1;
#endif
serial_slave_buffer[i] = matrix[offset+i];
}
#ifdef SERIAL_USE_MULTI_TRANSACTION
slave_buffer_change_count += change;
#endif
#endif
}
bool matrix_is_modified(void)
{
if (debouncing) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
static void init_cols(void)
{
for(int x = 0; x < MATRIX_COLS; x++) {
_SFR_IO8((col_pins[x] >> 4) + 1) &= ~_BV(col_pins[x] & 0xF);
_SFR_IO8((col_pins[x] >> 4) + 2) |= _BV(col_pins[x] & 0xF);
}
}
static matrix_row_t read_cols(void)
{
matrix_row_t result = 0;
for(int x = 0; x < MATRIX_COLS; x++) {
result |= (_SFR_IO8(col_pins[x] >> 4) & _BV(col_pins[x] & 0xF)) ? 0 : (1 << x);
}
return result;
}
static void unselect_rows(void)
{
for(int x = 0; x < ROWS_PER_HAND; x++) {
_SFR_IO8((row_pins[x] >> 4) + 1) &= ~_BV(row_pins[x] & 0xF);
_SFR_IO8((row_pins[x] >> 4) + 2) |= _BV(row_pins[x] & 0xF);
}
}
static void select_row(uint8_t row)
{
_SFR_IO8((row_pins[row] >> 4) + 1) |= _BV(row_pins[row] & 0xF);
_SFR_IO8((row_pins[row] >> 4) + 2) &= ~_BV(row_pins[row] & 0xF);
}

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#include "naked48.h"
#ifdef SSD1306OLED
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
//led_set_user(usb_led);
}
#endif
void matrix_init_kb(void) {
matrix_init_user();
};

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#pragma once
#include "naked48.h"
//void promicro_bootloader_jmp(bool program);
#include "quantum.h"
#ifdef RGBLIGHT_ENABLE
//rgb led driver
#include "ws2812.h"
#endif
//void promicro_bootloader_jmp(bool program);
//////////////////////////////////////////////////////////////////////////////
// When only use Naked48.
//////////////////////////////////////////////////////////////////////////////
/*
* ,------------------------------------ ------------------------------------.
* | L00 | L01 | L02 | L03 | L04 | L05 | | L06 | L07 | L08 | L09 | L0A | L0B |
* |------------------------------------ ------------------------------------+
* | L10 | L11 | L12 | L13 | L14 | L15 | | L16 | L17 | L18 | L19 | L1A | L1B |
* |------------------------------------ ------------------------------------+
* | L20 | L21 | L22 | L23 | L24 | L25 | | L26 | L17 | L28 | L29 | L2A | L2B |
* |-----------------------------------------------------------------------------------+
* | L30 | L32 | L33 | L34 | L35 | L36 | L37 | L38 | L39 | L3A | L3B | L3D |
* |-----------------------------------------------------------------------'
*/
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, L06, L07, L08, L09, L0A, L0B, \
L10, L11, L12, L13, L14, L15, L16, L17, L18, L19, L1A, L1B, \
L20, L21, L22, L23, L24, L25, L26, L27, L28, L29, L2A, L2B, \
L30, L31, L32, L33, L34, L35, L36, L37, L38, L39, L3A, L3B \
) \
{ \
{ L00, L01, L02, L03, L04, L05, L06, L07, L08, L09, L0A, L0B }, \
{ L10, L11, L12, L13, L14, L15, L16, L17, L18, L19, L1A, L1B }, \
{ L20, L21, L22, L23, L24, L25, L26, L27, L28, L29, L2A, L2B }, \
{ L30, L31, L32, L33, L34, L35, L36, L37, L38, L39, L3A, L3B }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO } \
}
//////////////////////////////////////////////////////////////////////////////
// When connecting Setta21 to Naked48.
//////////////////////////////////////////////////////////////////////////////
#define LAYOUT_with_setta21( \
L00, L01, L02, L03, L04, L05, L06, L07, L08, L09, L0A, L0B, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, L16, L17, L18, L19, L1A, L1B, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, L26, L27, L28, L29, L2A, L2B, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, L36, L37, L38, L39, L3A, L3B, R30, R32, R34, R35 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, L06, L07, L08, L09, L0A, L0B,KC_NO,KC_NO }, \
{ L10, L11, L12, L13, L14, L15, L16, L17, L18, L19, L1A, L1B,KC_NO,KC_NO }, \
{ L20, L21, L22, L23, L24, L25, L26, L27, L28, L29, L2A, L2B,KC_NO,KC_NO }, \
{ L30, L31, L32, L33, L34, L35, L36, L37, L38, L39, L3A, L3B,KC_NO,KC_NO }, \
{ R00, R01, R02, R03, R04, R05,KC_NO,KC_NO,KC_NO, R11, R12, R13, R14, R15 }, \
{ R20, R21, R22, R23, R24, R25,KC_NO,KC_NO, R30,KC_NO, R32,KC_NO, R34, R35 }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO } \
}
//////////////////////////////////////////////////////////////////////////////
// When connecting Nafuda to Naked48.
//////////////////////////////////////////////////////////////////////////////
#define LAYOUT_with_nafuda( \
L00, L01, L02, L03, L04, L05, L06, L07, L08, L09, L0A, L0B, R01, \
L10, L11, L12, L13, L14, L15, L16, L17, L18, L19, L1A, L1B, R10, R11, R12, \
L20, L21, L22, L23, L24, L25, L26, L27, L28, L29, L2A, L2B, R20, R21, R22, \
L30, L31, L32, L33, L34, L35, L36, L37, L38, L39, L3A, L3B \
) \
{ \
{ L00, L01, L02, L03, L04, L05, L06, L07, L08, L09, L0A, L0B,KC_NO,KC_NO }, \
{ L10, L11, L12, L13, L14, L15, L16, L17, L18, L19, L1A, L1B,KC_NO,KC_NO }, \
{ L20, L21, L22, L23, L24, L25, L26, L27, L28, L29, L2A, L2B,KC_NO,KC_NO }, \
{ L30, L31, L32, L33, L34, L35, L36, L37, L38, L39, L3A, L3B,KC_NO,KC_NO }, \
{KC_NO, R01,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, R10, R11, R12,KC_NO,KC_NO,KC_NO }, \
{ R20, R21, R22,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO } \
}

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SRC += matrix.c \
split_util.c \
split_scomm.c

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//// #error rev2 serial config
#ifndef SOFT_SERIAL_PIN
/* Soft Serial defines */
#define SOFT_SERIAL_PIN D2
#define SERIAL_USE_MULTI_TRANSACTION
#endif

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#ifndef SERIAL_CONFIG_SIMPLEAPI_H
#define SERIAL_CONFIG_SIMPLEAPI_H
#undef SERIAL_USE_MULTI_TRANSACTION
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
#define SERIAL_MASTER_BUFFER_LENGTH MATRIX_ROWS/2
#endif // SERIAL_CONFIG_SIMPLEAPI_H

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#ifdef USE_SERIAL
#ifdef SERIAL_USE_MULTI_TRANSACTION
/* --- USE flexible API (using multi-type transaction function) --- */
#include <stdbool.h>
#include <stdint.h>
#include <stddef.h>
#include <split_scomm.h>
#include "serial.h"
#ifdef CONSOLE_ENABLE
#include <print.h>
#endif
uint8_t volatile serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH] = {0};
uint8_t volatile serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH] = {0};
uint8_t volatile status_com = 0;
uint8_t volatile status1 = 0;
uint8_t slave_buffer_change_count = 0;
uint8_t s_change_old = 0xff;
uint8_t s_change_new = 0xff;
SSTD_t transactions[] = {
#define GET_SLAVE_STATUS 0
/* master buffer not changed, only recive slave_buffer_change_count */
{ (uint8_t *)&status_com,
0, NULL,
sizeof(slave_buffer_change_count), &slave_buffer_change_count,
},
#define PUT_MASTER_GET_SLAVE_STATUS 1
/* master buffer changed need send, and recive slave_buffer_change_count */
{ (uint8_t *)&status_com,
sizeof(serial_master_buffer), (uint8_t *)serial_master_buffer,
sizeof(slave_buffer_change_count), &slave_buffer_change_count,
},
#define GET_SLAVE_BUFFER 2
/* recive serial_slave_buffer */
{ (uint8_t *)&status1,
0, NULL,
sizeof(serial_slave_buffer), (uint8_t *)serial_slave_buffer
}
};
void serial_master_init(void)
{
soft_serial_initiator_init(transactions, TID_LIMIT(transactions));
}
void serial_slave_init(void)
{
soft_serial_target_init(transactions, TID_LIMIT(transactions));
}
// 0 => no error
// 1 => slave did not respond
// 2 => checksum error
int serial_update_buffers(int master_update)
{
int status, smatstatus;
static int need_retry = 0;
if( s_change_old != s_change_new ) {
smatstatus = soft_serial_transaction(GET_SLAVE_BUFFER);
if( smatstatus == TRANSACTION_END ) {
s_change_old = s_change_new;
#ifdef CONSOLE_ENABLE
uprintf("slave matrix = %b %b %b %b %b\n",
serial_slave_buffer[0], serial_slave_buffer[1],
serial_slave_buffer[2], serial_slave_buffer[3],
serial_slave_buffer[4] );
#endif
}
} else {
// serial_slave_buffer dosen't change
smatstatus = TRANSACTION_END; // dummy status
}
if( !master_update && !need_retry) {
status = soft_serial_transaction(GET_SLAVE_STATUS);
} else {
status = soft_serial_transaction(PUT_MASTER_GET_SLAVE_STATUS);
}
if( status == TRANSACTION_END ) {
s_change_new = slave_buffer_change_count;
need_retry = 0;
} else {
need_retry = 1;
}
return smatstatus;
}
#endif // SERIAL_USE_MULTI_TRANSACTION
#endif /* USE_SERIAL */

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#pragma once
#ifndef SERIAL_USE_MULTI_TRANSACTION
/* --- USE Simple API (OLD API, compatible with let's split serial.c) --- */
#include "serial.h"
#else
/* --- USE flexible API (using multi-type transaction function) --- */
// Buffers for master - slave communication
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
#define SERIAL_MASTER_BUFFER_LENGTH MATRIX_ROWS/2
extern volatile uint8_t serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH];
extern volatile uint8_t serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH];
extern uint8_t slave_buffer_change_count;
void serial_master_init(void);
void serial_slave_init(void);
int serial_update_buffers(int master_changed);
#endif

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#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/power.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <avr/eeprom.h>
#include "split_util.h"
#include "matrix.h"
#include "keyboard.h"
#ifdef USE_MATRIX_I2C
# include "i2c.h"
#else
# include "split_scomm.h"
#endif
volatile bool isLeftHand = true;
static void setup_handedness(void) {
#ifdef EE_HANDS
isLeftHand = eeprom_read_byte(EECONFIG_HANDEDNESS);
#else
// I2C_MASTER_RIGHT is deprecated, use MASTER_RIGHT instead, since this works for both serial and i2c
#if defined(I2C_MASTER_RIGHT) || defined(MASTER_RIGHT)
isLeftHand = !has_usb();
#else
isLeftHand = has_usb();
#endif
#endif
}
static void keyboard_master_setup(void) {
#ifdef USE_MATRIX_I2C
i2c_master_init();
#else
serial_master_init();
#endif
}
static void keyboard_slave_setup(void) {
#ifdef USE_MATRIX_I2C
i2c_slave_init(SLAVE_I2C_ADDRESS);
#else
serial_slave_init();
#endif
}
bool has_usb(void) {
USBCON |= (1 << OTGPADE); //enables VBUS pad
_delay_us(5);
return (USBSTA & (1<<VBUS)); //checks state of VBUS
}
void split_keyboard_setup(void) {
setup_handedness();
if (has_usb()) {
keyboard_master_setup();
} else {
keyboard_slave_setup();
}
sei();
}
// this code runs before the usb and keyboard is initialized
void matrix_setup(void) {
split_keyboard_setup();
}

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#pragma once
#include <stdbool.h>
#include "eeconfig.h"
#define SLAVE_I2C_ADDRESS 0x32
extern volatile bool isLeftHand;
// slave version of matix scan, defined in matrix.c
void matrix_slave_scan(void);
void split_keyboard_setup(void);
bool has_usb(void);
void matrix_master_OLED_init (void);

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# SRC += i2c.c
QUANTUM_LIB_SRC += serial.c
# SRC += ssd1306.c
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SUBPROJECT_rev1 = no
USE_I2C = no
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
CUSTOM_MATRIX = yes
DEFAULT_FOLDER = naked48/rev1

590
keyboards/naked48/serial.c Normal file
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/*
* WARNING: be careful changing this code, it is very timing dependent
*
* 2018-10-28 checked
* avr-gcc 4.9.2
* avr-gcc 5.4.0
* avr-gcc 7.3.0
*/
#ifndef F_CPU
#define F_CPU 16000000
#endif
#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <stddef.h>
#include <stdbool.h>
#include "serial.h"
//#include <pro_micro.h>
#ifdef SOFT_SERIAL_PIN
#ifdef __AVR_ATmega32U4__
// if using ATmega32U4 I2C, can not use PD0 and PD1 in soft serial.
#ifdef USE_I2C
#if SOFT_SERIAL_PIN == D0 || SOFT_SERIAL_PIN == D1
#error Using ATmega32U4 I2C, so can not use PD0, PD1
#endif
#endif
#if SOFT_SERIAL_PIN >= D0 && SOFT_SERIAL_PIN <= D3
#define SERIAL_PIN_DDR DDRD
#define SERIAL_PIN_PORT PORTD
#define SERIAL_PIN_INPUT PIND
#if SOFT_SERIAL_PIN == D0
#define SERIAL_PIN_MASK _BV(PD0)
#define EIMSK_BIT _BV(INT0)
#define EICRx_BIT (~(_BV(ISC00) | _BV(ISC01)))
#define SERIAL_PIN_INTERRUPT INT0_vect
#elif SOFT_SERIAL_PIN == D1
#define SERIAL_PIN_MASK _BV(PD1)
#define EIMSK_BIT _BV(INT1)
#define EICRx_BIT (~(_BV(ISC10) | _BV(ISC11)))
#define SERIAL_PIN_INTERRUPT INT1_vect
#elif SOFT_SERIAL_PIN == D2
#define SERIAL_PIN_MASK _BV(PD2)
#define EIMSK_BIT _BV(INT2)
#define EICRx_BIT (~(_BV(ISC20) | _BV(ISC21)))
#define SERIAL_PIN_INTERRUPT INT2_vect
#elif SOFT_SERIAL_PIN == D3
#define SERIAL_PIN_MASK _BV(PD3)
#define EIMSK_BIT _BV(INT3)
#define EICRx_BIT (~(_BV(ISC30) | _BV(ISC31)))
#define SERIAL_PIN_INTERRUPT INT3_vect
#endif
#elif SOFT_SERIAL_PIN == E6
#define SERIAL_PIN_DDR DDRE
#define SERIAL_PIN_PORT PORTE
#define SERIAL_PIN_INPUT PINE
#define SERIAL_PIN_MASK _BV(PE6)
#define EIMSK_BIT _BV(INT6)
#define EICRx_BIT (~(_BV(ISC60) | _BV(ISC61)))
#define SERIAL_PIN_INTERRUPT INT6_vect
#else
#error invalid SOFT_SERIAL_PIN value
#endif
#else
#error serial.c now support ATmega32U4 only
#endif
//////////////// for backward compatibility ////////////////////////////////
#if !defined(SERIAL_USE_SINGLE_TRANSACTION) && !defined(SERIAL_USE_MULTI_TRANSACTION)
/* --- USE OLD API (compatible with let's split serial.c) */
#if SERIAL_SLAVE_BUFFER_LENGTH > 0
uint8_t volatile serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH] = {0};
#endif
#if SERIAL_MASTER_BUFFER_LENGTH > 0
uint8_t volatile serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH] = {0};
#endif
uint8_t volatile status0 = 0;
SSTD_t transactions[] = {
{ (uint8_t *)&status0,
#if SERIAL_MASTER_BUFFER_LENGTH > 0
sizeof(serial_master_buffer), (uint8_t *)serial_master_buffer,
#else
0, (uint8_t *)NULL,
#endif
#if SERIAL_SLAVE_BUFFER_LENGTH > 0
sizeof(serial_slave_buffer), (uint8_t *)serial_slave_buffer
#else
0, (uint8_t *)NULL,
#endif
}
};
void serial_master_init(void)
{ soft_serial_initiator_init(transactions, TID_LIMIT(transactions)); }
void serial_slave_init(void)
{ soft_serial_target_init(transactions, TID_LIMIT(transactions)); }
// 0 => no error
// 1 => slave did not respond
// 2 => checksum error
int serial_update_buffers()
{
int result;
result = soft_serial_transaction();
return result;
}
#endif // end of OLD API (compatible with let's split serial.c)
////////////////////////////////////////////////////////////////////////////
#define ALWAYS_INLINE __attribute__((always_inline))
#define NO_INLINE __attribute__((noinline))
#define _delay_sub_us(x) __builtin_avr_delay_cycles(x)
// parity check
#define ODD_PARITY 1
#define EVEN_PARITY 0
#define PARITY EVEN_PARITY
#ifdef SERIAL_DELAY
// custom setup in config.h
// #define TID_SEND_ADJUST 2
// #define SERIAL_DELAY 6 // micro sec
// #define READ_WRITE_START_ADJUST 30 // cycles
// #define READ_WRITE_WIDTH_ADJUST 8 // cycles
#else
// ============ Standard setups ============
#ifndef SELECT_SOFT_SERIAL_SPEED
#define SELECT_SOFT_SERIAL_SPEED 1
// 0: about 189kbps
// 1: about 137kbps (default)
// 2: about 75kbps
// 3: about 39kbps
// 4: about 26kbps
// 5: about 20kbps
#endif
#if __GNUC__ < 6
#define TID_SEND_ADJUST 14
#else
#define TID_SEND_ADJUST 2
#endif
#if SELECT_SOFT_SERIAL_SPEED == 0
// Very High speed
#define SERIAL_DELAY 4 // micro sec
#if __GNUC__ < 6
#define READ_WRITE_START_ADJUST 33 // cycles
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#else
#define READ_WRITE_START_ADJUST 34 // cycles
#define READ_WRITE_WIDTH_ADJUST 7 // cycles
#endif
#elif SELECT_SOFT_SERIAL_SPEED == 1
// High speed
#define SERIAL_DELAY 6 // micro sec
#if __GNUC__ < 6
#define READ_WRITE_START_ADJUST 30 // cycles
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#else
#define READ_WRITE_START_ADJUST 33 // cycles
#define READ_WRITE_WIDTH_ADJUST 7 // cycles
#endif
#elif SELECT_SOFT_SERIAL_SPEED == 2
// Middle speed
#define SERIAL_DELAY 12 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#if __GNUC__ < 6
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#else
#define READ_WRITE_WIDTH_ADJUST 7 // cycles
#endif
#elif SELECT_SOFT_SERIAL_SPEED == 3
// Low speed
#define SERIAL_DELAY 24 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#if __GNUC__ < 6
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#else
#define READ_WRITE_WIDTH_ADJUST 7 // cycles
#endif
#elif SELECT_SOFT_SERIAL_SPEED == 4
// Very Low speed
#define SERIAL_DELAY 36 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#if __GNUC__ < 6
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#else
#define READ_WRITE_WIDTH_ADJUST 7 // cycles
#endif
#elif SELECT_SOFT_SERIAL_SPEED == 5
// Ultra Low speed
#define SERIAL_DELAY 48 // micro sec
#define READ_WRITE_START_ADJUST 30 // cycles
#if __GNUC__ < 6
#define READ_WRITE_WIDTH_ADJUST 3 // cycles
#else
#define READ_WRITE_WIDTH_ADJUST 7 // cycles
#endif
#else
#error invalid SELECT_SOFT_SERIAL_SPEED value
#endif /* SELECT_SOFT_SERIAL_SPEED */
#endif /* SERIAL_DELAY */
#define SERIAL_DELAY_HALF1 (SERIAL_DELAY/2)
#define SERIAL_DELAY_HALF2 (SERIAL_DELAY - SERIAL_DELAY/2)
#define SLAVE_INT_WIDTH_US 1
#ifndef SERIAL_USE_MULTI_TRANSACTION
#define SLAVE_INT_RESPONSE_TIME SERIAL_DELAY
#else
#define SLAVE_INT_ACK_WIDTH_UNIT 2
#define SLAVE_INT_ACK_WIDTH 4
#endif
static SSTD_t *Transaction_table = NULL;
static uint8_t Transaction_table_size = 0;
inline static void serial_delay(void) ALWAYS_INLINE;
inline static
void serial_delay(void) {
_delay_us(SERIAL_DELAY);
}
inline static void serial_delay_half1(void) ALWAYS_INLINE;
inline static
void serial_delay_half1(void) {
_delay_us(SERIAL_DELAY_HALF1);
}
inline static void serial_delay_half2(void) ALWAYS_INLINE;
inline static
void serial_delay_half2(void) {
_delay_us(SERIAL_DELAY_HALF2);
}
inline static void serial_output(void) ALWAYS_INLINE;
inline static
void serial_output(void) {
SERIAL_PIN_DDR |= SERIAL_PIN_MASK;
}
// make the serial pin an input with pull-up resistor
inline static void serial_input_with_pullup(void) ALWAYS_INLINE;
inline static
void serial_input_with_pullup(void) {
SERIAL_PIN_DDR &= ~SERIAL_PIN_MASK;
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
inline static uint8_t serial_read_pin(void) ALWAYS_INLINE;
inline static
uint8_t serial_read_pin(void) {
return !!(SERIAL_PIN_INPUT & SERIAL_PIN_MASK);
}
inline static void serial_low(void) ALWAYS_INLINE;
inline static
void serial_low(void) {
SERIAL_PIN_PORT &= ~SERIAL_PIN_MASK;
}
inline static void serial_high(void) ALWAYS_INLINE;
inline static
void serial_high(void) {
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
void soft_serial_initiator_init(SSTD_t *sstd_table, int sstd_table_size)
{
Transaction_table = sstd_table;
Transaction_table_size = (uint8_t)sstd_table_size;
serial_output();
serial_high();
}
void soft_serial_target_init(SSTD_t *sstd_table, int sstd_table_size)
{
Transaction_table = sstd_table;
Transaction_table_size = (uint8_t)sstd_table_size;
serial_input_with_pullup();
// Enable INT0-INT3,INT6
EIMSK |= EIMSK_BIT;
#if SERIAL_PIN_MASK == _BV(PE6)
// Trigger on falling edge of INT6
EICRB &= EICRx_BIT;
#else
// Trigger on falling edge of INT0-INT3
EICRA &= EICRx_BIT;
#endif
}
// Used by the sender to synchronize timing with the reciver.
static void sync_recv(void) NO_INLINE;
static
void sync_recv(void) {
for (uint8_t i = 0; i < SERIAL_DELAY*5 && serial_read_pin(); i++ ) {
}
// This shouldn't hang if the target disconnects because the
// serial line will float to high if the target does disconnect.
while (!serial_read_pin());
}
// Used by the reciver to send a synchronization signal to the sender.
static void sync_send(void) NO_INLINE;
static
void sync_send(void) {
serial_low();
serial_delay();
serial_high();
}
// Reads a byte from the serial line
static uint8_t serial_read_chunk(uint8_t *pterrcount, uint8_t bit) NO_INLINE;
static uint8_t serial_read_chunk(uint8_t *pterrcount, uint8_t bit) {
uint8_t byte, i, p, pb;
_delay_sub_us(READ_WRITE_START_ADJUST);
for( i = 0, byte = 0, p = PARITY; i < bit; i++ ) {
serial_delay_half1(); // read the middle of pulses
if( serial_read_pin() ) {
byte = (byte << 1) | 1; p ^= 1;
} else {
byte = (byte << 1) | 0; p ^= 0;
}
_delay_sub_us(READ_WRITE_WIDTH_ADJUST);
serial_delay_half2();
}
/* recive parity bit */
serial_delay_half1(); // read the middle of pulses
pb = serial_read_pin();
_delay_sub_us(READ_WRITE_WIDTH_ADJUST);
serial_delay_half2();
*pterrcount += (p != pb)? 1 : 0;
return byte;
}
// Sends a byte with MSB ordering
void serial_write_chunk(uint8_t data, uint8_t bit) NO_INLINE;
void serial_write_chunk(uint8_t data, uint8_t bit) {
uint8_t b, p;
for( p = PARITY, b = 1<<(bit-1); b ; b >>= 1) {
if(data & b) {
serial_high(); p ^= 1;
} else {
serial_low(); p ^= 0;
}
serial_delay();
}
/* send parity bit */
if(p & 1) { serial_high(); }
else { serial_low(); }
serial_delay();
serial_low(); // sync_send() / senc_recv() need raise edge
}
static void serial_send_packet(uint8_t *buffer, uint8_t size) NO_INLINE;
static
void serial_send_packet(uint8_t *buffer, uint8_t size) {
for (uint8_t i = 0; i < size; ++i) {
uint8_t data;
data = buffer[i];
sync_send();
serial_write_chunk(data,8);
}
}
static uint8_t serial_recive_packet(uint8_t *buffer, uint8_t size) NO_INLINE;
static
uint8_t serial_recive_packet(uint8_t *buffer, uint8_t size) {
uint8_t pecount = 0;
for (uint8_t i = 0; i < size; ++i) {
uint8_t data;
sync_recv();
data = serial_read_chunk(&pecount, 8);
buffer[i] = data;
}
return pecount == 0;
}
inline static
void change_sender2reciver(void) {
sync_send(); //0
serial_delay_half1(); //1
serial_low(); //2
serial_input_with_pullup(); //2
serial_delay_half1(); //3
}
inline static
void change_reciver2sender(void) {
sync_recv(); //0
serial_delay(); //1
serial_low(); //3
serial_output(); //3
serial_delay_half1(); //4
}
static inline uint8_t nibble_bits_count(uint8_t bits)
{
bits = (bits & 0x5) + (bits >> 1 & 0x5);
bits = (bits & 0x3) + (bits >> 2 & 0x3);
return bits;
}
// interrupt handle to be used by the target device
ISR(SERIAL_PIN_INTERRUPT) {
#ifndef SERIAL_USE_MULTI_TRANSACTION
serial_low();
serial_output();
SSTD_t *trans = Transaction_table;
#else
// recive transaction table index
uint8_t tid, bits;
uint8_t pecount = 0;
sync_recv();
bits = serial_read_chunk(&pecount,7);
tid = bits>>3;
bits = (bits&7) != nibble_bits_count(tid);
if( bits || pecount> 0 || tid > Transaction_table_size ) {
return;
}
serial_delay_half1();
serial_high(); // response step1 low->high
serial_output();
_delay_sub_us(SLAVE_INT_ACK_WIDTH_UNIT*SLAVE_INT_ACK_WIDTH);
SSTD_t *trans = &Transaction_table[tid];
serial_low(); // response step2 ack high->low
#endif
// target send phase
if( trans->target2initiator_buffer_size > 0 )
serial_send_packet((uint8_t *)trans->target2initiator_buffer,
trans->target2initiator_buffer_size);
// target switch to input
change_sender2reciver();
// target recive phase
if( trans->initiator2target_buffer_size > 0 ) {
if (serial_recive_packet((uint8_t *)trans->initiator2target_buffer,
trans->initiator2target_buffer_size) ) {
*trans->status = TRANSACTION_ACCEPTED;
} else {
*trans->status = TRANSACTION_DATA_ERROR;
}
} else {
*trans->status = TRANSACTION_ACCEPTED;
}
sync_recv(); //weit initiator output to high
}
/////////
// start transaction by initiator
//
// int soft_serial_transaction(int sstd_index)
//
// Returns:
// TRANSACTION_END
// TRANSACTION_NO_RESPONSE
// TRANSACTION_DATA_ERROR
// this code is very time dependent, so we need to disable interrupts
#ifndef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_transaction(void) {
SSTD_t *trans = Transaction_table;
#else
int soft_serial_transaction(int sstd_index) {
if( sstd_index > Transaction_table_size )
return TRANSACTION_TYPE_ERROR;
SSTD_t *trans = &Transaction_table[sstd_index];
#endif
cli();
// signal to the target that we want to start a transaction
serial_output();
serial_low();
_delay_us(SLAVE_INT_WIDTH_US);
#ifndef SERIAL_USE_MULTI_TRANSACTION
// wait for the target response
serial_input_with_pullup();
_delay_us(SLAVE_INT_RESPONSE_TIME);
// check if the target is present
if (serial_read_pin()) {
// target failed to pull the line low, assume not present
serial_output();
serial_high();
*trans->status = TRANSACTION_NO_RESPONSE;
sei();
return TRANSACTION_NO_RESPONSE;
}
#else
// send transaction table index
int tid = (sstd_index<<3) | (7 & nibble_bits_count(sstd_index));
sync_send();
_delay_sub_us(TID_SEND_ADJUST);
serial_write_chunk(tid, 7);
serial_delay_half1();
// wait for the target response (step1 low->high)
serial_input_with_pullup();
while( !serial_read_pin() ) {
_delay_sub_us(2);
}
// check if the target is present (step2 high->low)
for( int i = 0; serial_read_pin(); i++ ) {
if (i > SLAVE_INT_ACK_WIDTH + 1) {
// slave failed to pull the line low, assume not present
serial_output();
serial_high();
*trans->status = TRANSACTION_NO_RESPONSE;
sei();
return TRANSACTION_NO_RESPONSE;
}
_delay_sub_us(SLAVE_INT_ACK_WIDTH_UNIT);
}
#endif
// initiator recive phase
// if the target is present syncronize with it
if( trans->target2initiator_buffer_size > 0 ) {
if (!serial_recive_packet((uint8_t *)trans->target2initiator_buffer,
trans->target2initiator_buffer_size) ) {
serial_output();
serial_high();
*trans->status = TRANSACTION_DATA_ERROR;
sei();
return TRANSACTION_DATA_ERROR;
}
}
// initiator switch to output
change_reciver2sender();
// initiator send phase
if( trans->initiator2target_buffer_size > 0 ) {
serial_send_packet((uint8_t *)trans->initiator2target_buffer,
trans->initiator2target_buffer_size);
}
// always, release the line when not in use
sync_send();
*trans->status = TRANSACTION_END;
sei();
return TRANSACTION_END;
}
#ifdef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_get_and_clean_status(int sstd_index) {
SSTD_t *trans = &Transaction_table[sstd_index];
cli();
int retval = *trans->status;
*trans->status = 0;;
sei();
return retval;
}
#endif
#endif
// Helix serial.c history
// 2018-1-29 fork from let's split and add PD2, modify sync_recv() (#2308, bceffdefc)
// 2018-6-28 bug fix master to slave comm and speed up (#3255, 1038bbef4)
// (adjusted with avr-gcc 4.9.2)
// 2018-7-13 remove USE_SERIAL_PD2 macro (#3374, f30d6dd78)
// (adjusted with avr-gcc 4.9.2)
// 2018-8-11 add support multi-type transaction (#3608, feb5e4aae)
// (adjusted with avr-gcc 4.9.2)
// 2018-10-21 fix serial and RGB animation conflict (#4191, 4665e4fff)
// (adjusted with avr-gcc 7.3.0)
// 2018-10-28 re-adjust compiler depend value of delay (#4269, 8517f8a66)
// (adjusted with avr-gcc 5.4.0, 7.3.0)

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#pragma once
#include <stdbool.h>
// /////////////////////////////////////////////////////////////////
// Need Soft Serial defines in config.h
// /////////////////////////////////////////////////////////////////
// ex.
// #define SOFT_SERIAL_PIN ?? // ?? = D0,D1,D2,D3,E6
// OPTIONAL: #define SELECT_SOFT_SERIAL_SPEED ? // ? = 1,2,3,4,5
// // 1: about 137kbps (default)
// // 2: about 75kbps
// // 3: about 39kbps
// // 4: about 26kbps
// // 5: about 20kbps
//
// //// USE OLD API (compatible with let's split serial.c)
// ex.
// #define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
// #define SERIAL_MASTER_BUFFER_LENGTH 1
//
// //// USE NEW API
// //// USE simple API (using signle-type transaction function)
// #define SERIAL_USE_SINGLE_TRANSACTION
// //// USE flexible API (using multi-type transaction function)
// #define SERIAL_USE_MULTI_TRANSACTION
//
// /////////////////////////////////////////////////////////////////
//////////////// for backward compatibility ////////////////////////////////
#if !defined(SERIAL_USE_SINGLE_TRANSACTION) && !defined(SERIAL_USE_MULTI_TRANSACTION)
/* --- USE OLD API (compatible with let's split serial.c) */
#if SERIAL_SLAVE_BUFFER_LENGTH > 0
extern volatile uint8_t serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH];
#endif
#if SERIAL_MASTER_BUFFER_LENGTH > 0
extern volatile uint8_t serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH];
#endif
void serial_master_init(void);
void serial_slave_init(void);
int serial_update_buffers(void);
#endif // end of USE OLD API
////////////////////////////////////////////////////////////////////////////
// Soft Serial Transaction Descriptor
typedef struct _SSTD_t {
uint8_t *status;
uint8_t initiator2target_buffer_size;
uint8_t *initiator2target_buffer;
uint8_t target2initiator_buffer_size;
uint8_t *target2initiator_buffer;
} SSTD_t;
#define TID_LIMIT( table ) (sizeof(table) / sizeof(SSTD_t))
// initiator is transaction start side
void soft_serial_initiator_init(SSTD_t *sstd_table, int sstd_table_size);
// target is interrupt accept side
void soft_serial_target_init(SSTD_t *sstd_table, int sstd_table_size);
// initiator resullt
#define TRANSACTION_END 0
#define TRANSACTION_NO_RESPONSE 0x1
#define TRANSACTION_DATA_ERROR 0x2
#define TRANSACTION_TYPE_ERROR 0x4
#ifndef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_transaction(void);
#else
int soft_serial_transaction(int sstd_index);
#endif
// target status
// *SSTD_t.status has
// initiator:
// TRANSACTION_END
// or TRANSACTION_NO_RESPONSE
// or TRANSACTION_DATA_ERROR
// target:
// TRANSACTION_DATA_ERROR
// or TRANSACTION_ACCEPTED
#define TRANSACTION_ACCEPTED 0x8
#ifdef SERIAL_USE_MULTI_TRANSACTION
int soft_serial_get_and_clean_status(int sstd_index);
#endif