Converted audio play functions to *_user (#349)

* Updated personal layouts

* tweaked personal

* Nightly - Audio Cleanup

Refactored the LUTs. Abstracted some of the registers out of audio to
use more functional names. Split audio into audio and audio_pwm. WIP

* nightly - collapsed code

* Added check for note playing to LEDs

* Usability tweaks

* TWEAE

* nightly

added extra kcs to keymap common

* turned on Plank audio

* Added backlight breathing to atomic

* reverted accidental merge

* Added music and audio toggles to Quantum.c

* Redid the audio callbacks

* Adjusted default planck layout to use the user tone naming

* tabs to spaces

* Rewrote the ALL recipe to allow for faster parallel make

* tabs to spaces

* Renamed custom event functions to be 'startup_user' and 'shutdown_user'. Also moved the prototypes around.

* Tweaked pvc atomic layout to work with the pvc planck.

* updates midi scale calling
This commit is contained in:
Jack Humbert 2016-05-24 11:56:53 -04:00
parent 1ae6011cef
commit 287eb7ad14
11 changed files with 214 additions and 281 deletions

View File

@ -62,8 +62,6 @@
#define M_BDFLT M(MACRO_BREATH_DEFAULT) #define M_BDFLT M(MACRO_BREATH_DEFAULT)
//#define MU_TOG M(MACRO_MUSIC_TOGGLE)
//#define AU_TOG M(MACRO_AUDIO_TOGGLE)
#define VC_UP M(MACRO_INC_VOICE) #define VC_UP M(MACRO_INC_VOICE)
#define VC_DOWN M(MACRO_DEC_VOICE) #define VC_DOWN M(MACRO_DEC_VOICE)
@ -156,11 +154,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* UPPER /* UPPER
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------. * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | PRINT | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | NUM LK | / | * | - | NUM LK | SCR LK | XXXXXX . PAUSE | * | PRINT | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | NUM LK | / | * | | NUM LK | SCR LK | XXXXXX . PAUSE |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | F1 | F2 | F3 | F4 | | | 7 | 8 | 9 | + | ~ | | | INS | * | | F1 | F2 | F3 | F4 | | | 7 | 8 | 9 | - | | | | INS |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | CAP LK | F5 | F6 | F7 | F8 | | | 4 | 5 | 6 | + | ` | XXXXXX . | HOME | * | CAP LK | F5 | F6 | F7 | F8 | | | 4 | 5 | 6 | + | | XXXXXX . | HOME |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | | F9 | F10 | F11 | F12 | | | 1 | 2 | 3 | ENTER | XXXXXX . | | END | * | | F9 | F10 | F11 | F12 | | | 1 | 2 | 3 | ENTER | XXXXXX . | | END |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------| * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
@ -498,31 +496,10 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
/*
bool process_action_user(keyrecord_t *record)
{
uint8_t starting_note = 0x0C;
int offset = 7;
if (IS_LAYER_ON(LAYER_MUSIC))
{
if (record->event.pressed)
{
play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
}
else
{
stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
}
}
}
*/
void matrix_init_user(void) void matrix_init_user(void)
{ {
set_voice(default_voice); set_voice(default_voice);
play_startup_tone(); startup_user();
println("Matrix Init"); println("Matrix Init");
} }
@ -570,30 +547,30 @@ void led_set_user(uint8_t usb_led)
} }
void play_startup_tone() void startup_user()
{ {
_delay_ms(10); // gets rid of tick _delay_ms(10); // gets rid of tick
PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO); PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO);
} }
void play_goodbye_tone() void shutdown_user()
{ {
PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO); PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO);
_delay_ms(2000); _delay_ms(2000);
stop_all_notes(); stop_all_notes();
} }
void play_audio_on_tone(void) void audio_on_user(void)
{ {
PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO); PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
} }
void play_music_on_tone(void) void music_on_user(void)
{ {
PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO); PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
} }
void play_music_scale(void) void music_scale_user(void)
{ {
PLAY_NOTE_ARRAY(music_scale, false, STACCATO); PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
} }

View File

@ -174,21 +174,16 @@ const uint16_t PROGMEM fn_actions[] = {
}; };
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
float tone_startup[][2] = {
{440.0*pow(2.0,(31)/12.0), 12},
{440.0*pow(2.0,(28)/12.0), 8},
{440.0*pow(2.0,(19)/12.0), 8},
{440.0*pow(2.0,(24)/12.0), 8},
{440.0*pow(2.0,(28)/12.0), 20}
};
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND); float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND); float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND); float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND); float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND); float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float goodbye[][2] = SONG(GOODBYE_SOUND); float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif #endif
@ -288,16 +283,34 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}; };
void matrix_init_user(void) { void matrix_init_user(void) {
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
_delay_ms(20); // stops the tick startup_user();
PLAY_NOTE_ARRAY(tone_startup, false, 0); #endif
#endif
} }
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
void play_goodbye_tone()
void startup_user()
{ {
PLAY_NOTE_ARRAY(goodbye, false, 0); _delay_ms(20); // gets rid of tick
_delay_ms(150); PLAY_NOTE_ARRAY(tone_startup, false, 0);
} }
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif #endif

View File

@ -74,7 +74,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
/* disable debug print */ /* disable debug print */
#define NO_DEBUG //#define NO_DEBUG
/* disable print */ /* disable print */
//#define NO_PRINT //#define NO_PRINT

View File

@ -8,43 +8,44 @@
#include "song_list.h" #include "song_list.h"
#endif #endif
#define LAYER_QWERTY 0 #define LAYER_QWERTY 0
#define LAYER_COLEMAK 1 #define LAYER_COLEMAK 1
#define LAYER_DVORAK 2 #define LAYER_DVORAK 2
#define LAYER_LOWER 3 #define LAYER_UPPER 3
#define LAYER_RAISE 4 #define LAYER_LOWER 4
#define LAYER_FUNCTION 5 #define LAYER_FUNCTION 5
#define LAYER_MOUSE 6 #define LAYER_MOUSE 6
#define LAYER_MUSIC 7 #define LAYER_ADJUST 7
#define LAYER_ADJUST 8
#define MACRO_QWERTY 0 #define MACRO_QWERTY 0
#define MACRO_COLEMAK 1 #define MACRO_COLEMAK 1
#define MACRO_DVORAK 2 #define MACRO_DVORAK 2
#define MACRO_LOWER 3 #define MACRO_UPPER 3
#define MACRO_RAISE 4 #define MACRO_LOWER 4
#define MACRO_FUNCTION 5 #define MACRO_FUNCTION 5
#define MACRO_MOUSE 6 #define MACRO_MOUSE 6
#define MACRO_TIMBRE_1 7 #define MACRO_TIMBRE_1 7
#define MACRO_TIMBRE_2 8 #define MACRO_TIMBRE_2 8
#define MACRO_TIMBRE_3 9 #define MACRO_TIMBRE_3 9
#define MACRO_TIMBRE_4 10 #define MACRO_TIMBRE_4 10
#define MACRO_TEMPO_U 11 #define MACRO_TEMPO_U 11
#define MACRO_TEMPO_D 12 #define MACRO_TEMPO_D 12
#define MACRO_TONE_DEFAULT 13 #define MACRO_TONE_DEFAULT 13
#define MACRO_MUSIC_ON 14 #define MACRO_MUSIC_TOGGLE 14
#define MACRO_MUSIC_OFF 15 #define MACRO_AUDIO_TOGGLE 16
#define MACRO_AUDIO_ON 16 #define MACRO_INC_VOICE 18
#define MACRO_AUDIO_OFF 17 #define MACRO_DEC_VOICE 19
#define MACRO_INC_VOICE 18 #define MACRO_BACKLIGHT 20
#define MACRO_DEC_VOICE 19 #define MACRO_BREATH_TOGGLE 21
#define MACRO_BACKLIGHT 20 #define MACRO_BREATH_SPEED_INC 23
#define MACRO_BREATH_SPEED_DEC 24
#define MACRO_BREATH_DEFAULT 25
#define M_QWRTY M(MACRO_QWERTY) #define M_QWRTY M(MACRO_QWERTY)
#define M_COLMK M(MACRO_COLEMAK) #define M_COLMK M(MACRO_COLEMAK)
#define M_DVORK M(MACRO_DVORAK) #define M_DVORK M(MACRO_DVORAK)
#define M_UPPER M(MACRO_UPPER)
#define M_LOWER M(MACRO_LOWER) #define M_LOWER M(MACRO_LOWER)
#define M_RAISE M(MACRO_RAISE)
#define M_FUNCT M(MACRO_FUNCTION) #define M_FUNCT M(MACRO_FUNCTION)
#define M_MOUSE M(MACRO_MOUSE) #define M_MOUSE M(MACRO_MOUSE)
#define TIMBR_1 M(MACRO_TIMBRE_1) #define TIMBR_1 M(MACRO_TIMBRE_1)
@ -55,12 +56,12 @@
#define TMPO_DN M(MACRO_TEMPO_D) #define TMPO_DN M(MACRO_TEMPO_D)
#define TMPO_DF M(MACRO_TONE_DEFAULT) #define TMPO_DF M(MACRO_TONE_DEFAULT)
#define M_BACKL M(MACRO_BACKLIGHT) #define M_BACKL M(MACRO_BACKLIGHT)
#define M_BRTOG M(MACRO_BREATH_TOGGLE)
#define M_BSPDU M(MACRO_BREATH_SPEED_INC)
#define M_BSPDD M(MACRO_BREATH_SPEED_DEC)
#define M_BDFLT M(MACRO_BREATH_DEFAULT)
#define MUS_ON M(MACRO_MUSIC_ON)
#define MUS_OFF M(MACRO_MUSIC_OFF)
#define AUD_OFF M(MACRO_AUDIO_OFF)
#define AUD_ON M(MACRO_AUDIO_ON)
#define VC_UP M(MACRO_INC_VOICE) #define VC_UP M(MACRO_INC_VOICE)
#define VC_DOWN M(MACRO_DEC_VOICE) #define VC_DOWN M(MACRO_DEC_VOICE)
@ -76,6 +77,7 @@
#define SC_ACLS LALT(KC_F4) #define SC_ACLS LALT(KC_F4)
#define SC_CCLS LCTL(KC_F4) #define SC_CCLS LCTL(KC_F4)
#define OS_SHFT KC_FN0
#define _______ KC_TRNS #define _______ KC_TRNS
#define XXXXXXX KC_NO #define XXXXXXX KC_NO
@ -90,17 +92,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | ESC | A | S | D | F | G | H | J | K | L | ; | ' | * | ESC | A | S | D | F | G | H | J | K | L | ; | ' |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LSHIFT | Z | X | C | V | B | N | M | , | . | / | ENTER | * | LSHIFT | Z | X | C | V | B | N | M | , | . | UP | ENTER |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LCTRL | LWIN | FN | LALT | RAISE | SPACE | SPACE | LOWER | UP | DOWN | LEFT | RIGHT | * | LCTRL | LWIN | FN | LALT | UPPER | SPACE | SPACE | LOWER | SHIFT | LEFT | DOWN | RIGHT |
* '-----------------------------------------------------------------------------------------------------------' * '-----------------------------------------------------------------------------------------------------------'
*/ */
[LAYER_QWERTY] = { /* QWERTY */ [LAYER_QWERTY] = { // QWERTY
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC }, { KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
{ KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT }, { KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, { KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT },
{ KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_RAISE, KC_SPC, KC_SPC, M_LOWER, KC_UP, KC_DOWN, KC_LEFT, KC_RGHT }, { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, OS_SHFT, KC_LEFT, KC_DOWN, KC_RGHT },
}, },
/* COLEMAK /* COLEMAK
@ -109,77 +111,77 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | BACKSP | A | R | S | T | D | H | N | E | I | O | ' | * | BACKSP | A | R | S | T | D | H | N | E | I | O | ' |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LSHIFT | Z | X | C | V | B | K | M | , | . | / | ENTER | * | LSHIFT | Z | X | C | V | B | K | M | , | . | UP | ENTER |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LCTRL | LWIN | FN | LALT | RAISE | SPACE | SPACE | LOWER | UP | DOWN | LEFT | RIGHT | * | LCTRL | LWIN | FN | LALT | UPPER | SPACE | SPACE | LOWER | SHIFT | LEFT | DOWN | RIGHT |
* '-----------------------------------------------------------------------------------------------------------' * '-----------------------------------------------------------------------------------------------------------'
*/ */
[LAYER_COLEMAK] = { /* COLEMAK */ [LAYER_COLEMAK] = { // COLEMAK
{ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_ESC }, { KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_ESC },
{ KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT }, { KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, { KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT },
{ KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_RAISE, KC_SPC, KC_SPC, M_LOWER, KC_UP, KC_DOWN, KC_LEFT, KC_RGHT }, { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, OS_SHFT, KC_LEFT, KC_DOWN, KC_RGHT },
}, },
/* DVORAK /* DVORAK
* .-----------------------------------------------------------------------------------------------------------. * .-----------------------------------------------------------------------------------------------------------.
* | TAB | ' | , | . | P | Y | F | G | C | R | L | BACKSP | * | TAB | ' | , | . | P | Y | F | G | C | R | L | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | ESC | A | O | E | U | I | D | H | T | N | S | ' | * | ESC | A | O | E | U | I | D | H | T | N | S | / |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LSHIFT | ; | Q | J | K | X | B | M | W | V | Z | ENTER | * | LSHIFT | ; | Q | J | K | X | B | M | W | V | Z | ENTER |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LCTRL | LWIN | FN | LALT | RAISE | SPACE | SPACE | LOWER | UP | DOWN | LEFT | RIGHT | * | LCTRL | LWIN | FN | LALT | UPPER | SPACE | SPACE | LOWER | UP | DOWN | LEFT | RIGHT |
* '-----------------------------------------------------------------------------------------------------------' * '-----------------------------------------------------------------------------------------------------------'
*/ */
[LAYER_DVORAK] = { /* DVORAK */ [LAYER_DVORAK] = { // DVORAK
{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC }, { KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC },
{ KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH }, { KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH },
{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT }, { KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
{ KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_RAISE, KC_SPC, KC_SPC, M_LOWER, KC_UP, KC_DOWN, KC_LEFT, KC_RGHT }, { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, KC_UP, KC_DOWN, KC_LEFT, KC_RGHT },
}, },
/* Raise /* UPPER
* .-----------------------------------------------------------------------------------------------------------. * .-----------------------------------------------------------------------------------------------------------.
* | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | DEL | * | PRINT | F1 | F2 | F3 | F4 | NUM LK | / | 7 | 8 | 9 | - | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | XXXXXX | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | [ | ] | \ | * | CAP LK | F5 | F6 | F7 | F8 | SCR LK | * | 4 | 5 | 6 | + | INS |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LSHIFT | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX | XXXXXX | XXXXXX | XXXXXX | ENTER | * | | F9 | F10 | F11 | F12 | PAUSE | | 1 | 2 | 3 | ENTER | HOME |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | LCTRL | LWIN | FN | LALT | RAISE | BACKSP | BACKSP | LOWER | PG UP | PG DN | HOME | END | * | | | | | | 0 | 0 | | RALT | . | ENTER | END |
* '-----------------------------------------------------------------------------------------------------------' * '-----------------------------------------------------------------------------------------------------------'
*/ */
[LAYER_RAISE] = { /* RAISED */ [LAYER_UPPER] = { // UPPER
{ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL }, { KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_NLCK, KC_PSLS, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, KC_DEL },
{ XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS }, { KC_CAPS, KC_F5, KC_F6, KC_F7, KC_F8, KC_SLCK, KC_PAST, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, KC_INS },
{ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX }, { _______, KC_F9, KC_F10, KC_F11, KC_F12, KC_PAUS, XXXXXXX, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, KC_HOME },
{ _______, _______, _______, _______, _______, KC_BSPC, KC_BSPC, _______, KC_PGUP, KC_PGDN, KC_HOME, KC_END }, { _______, _______, _______, _______, _______, KC_KP_0, KC_KP_0, _______, KC_RALT, KC_PDOT, KC_PENT, KC_END },
}, },
/* LOWER
/* LOWERED
* .-----------------------------------------------------------------------------------------------------------. * .-----------------------------------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | INS | * | | $ | { | [ | ( | % | # | ) | ] | } | @ | PG UP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | XXXXXX | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | * | | ^ | * | + | - | ; | : | _ | ' | " | ` | PG DN |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LSHIFT | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX | XXXXXX | XXXXXX | XXXXXX | ENTER | * | | | | & | ! | ~ | / | \ | = | < | > | ? | HOME |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | LCTRL | LWIN | FN | LALT | RAISE | BACKSP | BACKSP | LOWER | PG UP | PG DN | HOME | END | * | | | | | | | | | | | | END |
* '-----------------------------------------------------------------------------------------------------------' * '-----------------------------------------------------------------------------------------------------------'
*/ */
[LAYER_LOWER] = { /* LOWERED */ [LAYER_LOWER] = { // LOWER
{ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_INS }, { _______, KC_DLR, KC_LCBR, KC_LBRC, KC_LPRN, KC_PERC, KC_HASH, KC_RPRN, KC_RBRC, KC_RCBR, KC_AT, KC_PGUP },
{ XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS }, { _______, KC_CIRC, KC_ASTR, KC_PPLS, KC_PMNS, KC_SCLN, KC_COLN, KC_UNDS, KC_QUOT, KC_DQT, KC_GRV, KC_PGDN },
{ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX }, { _______, KC_PIPE, KC_AMPR, KC_EXLM, KC_TILD, KC_SLSH, KC_BSLS, KC_EQL, KC_LT, KC_GT, KC_QUES, KC_HOME },
{ _______, _______, _______, _______, _______, KC_BSPC, KC_BSPC, _______, KC_PGUP, KC_PGDN, KC_HOME, KC_END }, { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END },
}, },
/* FUNCTION /* FUNCTION
* .-----------------------------------------------------------------------------------------------------------. * .-----------------------------------------------------------------------------------------------------------.
* | NUM LK | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | PAUSE | * | NUM LK | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | PAUSE |
@ -188,10 +190,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | SCR LK | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | MUTE | * | SCR LK | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | MUTE |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LCTRL | LWIN | FN | LALT | RAISE | PLAY | PLAY | LOWER | VOL UP | VOL DN | NEXT | PREV | * | LCTRL | LWIN | FN | LALT | UPPER | PLAY | PLAY | LOWER | VOL UP | VOL DN | NEXT | PREV |
* '-----------------------------------------------------------------------------------------------------------' * '-----------------------------------------------------------------------------------------------------------'
*/ */
[LAYER_FUNCTION] = { /* FUNCTION */ [LAYER_FUNCTION] = { // FUNCTION
{ KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_PAUS }, { KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_PAUS },
{ KC_CAPS, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_PSCR }, { KC_CAPS, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_PSCR },
{ KC_SLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE }, { KC_SLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE },
@ -200,7 +202,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#ifdef MOUSEKEY_ENABLE #ifdef MOUSEKEY_ENABLE
[LAYER_MOUSE] = { /* MOUSE */ [LAYER_MOUSE] = { // MOUSE
{ KC_ESC, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC }, { KC_ESC, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC },
{ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX }, { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ _______, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_WH_U, KC_WH_D }, { _______, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_WH_U, KC_WH_D },
@ -209,21 +211,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#endif #endif
[LAYER_MUSIC] = { /* MUSIC */ [LAYER_ADJUST] = { // ADJUST
{ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX }, { _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, _______, MU_TOG, AU_TOG },
{ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_RAISE, XXXXXXX, XXXXXXX, M_LOWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
},
[LAYER_ADJUST] = { /* ADJUST */
{ _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, MUS_ON, MUS_OFF, AUD_ON, AUD_OFF },
{ _______, M_QWRTY, M_COLMK, M_DVORK, _______, _______, _______, _______, _______, _______, _______, _______ }, { _______, M_QWRTY, M_COLMK, M_DVORK, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, M_BACKL, RESET, _______, M_MOUSE, _______, _______, _______, _______ }, { _______, _______, _______, _______, M_BACKL, RESET, _______, M_MOUSE, _______, _______, MUV_IN, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, VC_UP, VC_DOWN, _______, _______ }, { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MUV_DE, _______ },
}, },
/* /*
[LAYER_EMPTY] = { [LAYER_EMPTY] = {
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, }, { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, },
@ -263,6 +257,7 @@ void persistant_default_layer_set(uint16_t default_layer)
} }
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_MODS_ONESHOT(MOD_LSFT),
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
@ -306,25 +301,25 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) if (record->event.pressed)
{ {
layer_on(LAYER_LOWER); layer_on(LAYER_LOWER);
update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST); update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
} }
else else
{ {
layer_off(LAYER_LOWER); layer_off(LAYER_LOWER);
update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST); update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
} }
break; break;
case MACRO_RAISE: case MACRO_UPPER:
if (record->event.pressed) if (record->event.pressed)
{ {
layer_on(LAYER_RAISE); layer_on(LAYER_UPPER);
update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST); update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
} }
else else
{ {
layer_off(LAYER_RAISE); layer_off(LAYER_UPPER);
update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST); update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
} }
break; break;
@ -393,65 +388,6 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
} }
break; break;
case MACRO_AUDIO_OFF:
if (record->event.pressed)
{
#ifdef AUDIO_ENABLE
audio_off();
#endif
}
break;
case MACRO_AUDIO_ON:
if (record->event.pressed)
{
#ifdef AUDIO_ENABLE
audio_on();
PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
#endif
}
break;
case MACRO_MUSIC_ON:
if (record->event.pressed)
{
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
layer_on(LAYER_MUSIC);
#endif
}
break;
case MACRO_MUSIC_OFF:
if (record->event.pressed)
{
#ifdef AUDIO_ENABLE
layer_off(LAYER_MUSIC);
stop_all_notes();
#endif
}
break;
case MACRO_INC_VOICE:
if (record->event.pressed)
{
#ifdef AUDIO_ENABLE
voice_iterate();
PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
#endif
}
break;
case MACRO_DEC_VOICE:
if (record->event.pressed)
{
#ifdef AUDIO_ENABLE
voice_deiterate();
PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
#endif
}
break;
#endif /* AUDIO_ENABLE */ #endif /* AUDIO_ENABLE */
default: default:
@ -464,31 +400,10 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
void process_action_user(keyrecord_t *record)
{
uint8_t starting_note = 0x0C;
int offset = 7;
if (IS_LAYER_ON(LAYER_MUSIC))
{
if (record->event.pressed)
{
play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
}
else
{
stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
}
}
}
void matrix_init_user(void) void matrix_init_user(void)
{ {
set_voice(default_voice); set_voice(default_voice);
play_startup_tone(); startup_user();
println("Matrix Init"); println("Matrix Init");
} }
@ -532,16 +447,32 @@ void led_set_user(uint8_t usb_led)
} }
void play_startup_tone() void startup_user()
{ {
_delay_ms(10); // gets rid of tick _delay_ms(10); // gets rid of tick
PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO); PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO);
} }
void play_goodbye_tone() void shutdown_user()
{ {
PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO); PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO);
_delay_ms(1000); _delay_ms(2000);
stop_all_notes();
}
void audio_on_user(void)
{
PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
}
void music_on_user(void)
{
PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
} }
#endif /* AUDIO_ENABLE */ #endif /* AUDIO_ENABLE */

View File

@ -475,20 +475,3 @@ void increase_tempo(uint8_t tempo_change) {
note_tempo -= tempo_change; note_tempo -= tempo_change;
} }
} }
//------------------------------------------------------------------------------
// Override these functions in your keymap file to play different tunes on
// startup and bootloader jump
__attribute__ ((weak))
void play_startup_tone() {}
__attribute__ ((weak))
void play_goodbye_tone() {}
__attribute__ ((weak))
void audio_on_user() {}
__attribute__ ((weak))
void play_music_scale() {}
//------------------------------------------------------------------------------

View File

@ -5,6 +5,7 @@
#include "musical_notes.h" #include "musical_notes.h"
#include "song_list.h" #include "song_list.h"
#include "voices.h" #include "voices.h"
#include "quantum.h"
#ifndef AUDIO_H #ifndef AUDIO_H
#define AUDIO_H #define AUDIO_H
@ -87,9 +88,4 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
bool is_playing_notes(void); bool is_playing_notes(void);
void play_goodbye_tone(void);
void play_startup_tone(void);
void audio_on_user(void);
void play_music_scale(void);
#endif #endif

View File

@ -26,6 +26,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "backlight.h" #include "backlight.h"
#include "bootloader.h" #include "bootloader.h"
#include "eeconfig.h" #include "eeconfig.h"
#include "quantum.h"
#ifdef MIDI_ENABLE #ifdef MIDI_ENABLE
#include "keymap_midi.h" #include "keymap_midi.h"
@ -190,7 +191,7 @@ static action_t keycode_to_action(uint16_t keycode)
clear_keyboard(); clear_keyboard();
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
stop_all_notes(); stop_all_notes();
play_goodbye_tone(); shutdown_user();
#endif #endif
_delay_ms(250); _delay_ms(250);
#ifdef ATREUS_ASTAR #ifdef ATREUS_ASTAR

View File

@ -23,17 +23,16 @@ int offset = 7;
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
bool music_activated = false; bool music_activated = false;
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
// music sequencer // music sequencer
static bool music_sequence_recording = false; static bool music_sequence_recording = false;
static bool music_sequence_playing = false; static bool music_sequence_playing = false;
static float music_sequence[16] = {0}; static float music_sequence[16] = {0};
static uint8_t music_sequence_count = 0; static uint8_t music_sequence_count = 0;
static uint8_t music_sequence_position = 0; static uint8_t music_sequence_position = 0;
static uint16_t music_sequence_timer = 0; static uint16_t music_sequence_timer = 0;
static uint16_t music_sequence_interval = 100; static uint16_t music_sequence_interval = 100;
#endif #endif
@ -133,7 +132,7 @@ bool process_record_quantum(keyrecord_t *record) {
#ifdef MIDI_ENABLE #ifdef MIDI_ENABLE
if (keycode == MI_ON && record->event.pressed) { if (keycode == MI_ON && record->event.pressed) {
midi_activated = true; midi_activated = true;
play_music_scale(); music_scale_user();
return false; return false;
} }
@ -230,37 +229,37 @@ bool process_record_quantum(keyrecord_t *record) {
} }
if (keycode == MU_ON && record->event.pressed) { if (keycode == MU_ON && record->event.pressed) {
music_on(); music_on();
return false; return false;
} }
if (keycode == MU_OFF && record->event.pressed) { if (keycode == MU_OFF && record->event.pressed) {
music_off(); music_off();
return false; return false;
} }
if (keycode == MU_TOG && record->event.pressed) { if (keycode == MU_TOG && record->event.pressed) {
if (music_activated) if (music_activated)
{ {
music_off(); music_off();
} }
else else
{ {
music_on(); music_on();
} }
return false; return false;
} }
if (keycode == MUV_IN && record->event.pressed) { if (keycode == MUV_IN && record->event.pressed) {
voice_iterate(); voice_iterate();
play_music_scale(); music_scale_user();
return false; return false;
} }
if (keycode == MUV_DE && record->event.pressed) { if (keycode == MUV_DE && record->event.pressed) {
voice_deiterate(); voice_deiterate();
play_music_scale(); music_scale_user();
return false; return false;
} }
if (music_activated) { if (music_activated) {
@ -272,12 +271,14 @@ bool process_record_quantum(keyrecord_t *record) {
music_sequence_count = 0; music_sequence_count = 0;
return false; return false;
} }
if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
stop_all_notes(); stop_all_notes();
music_sequence_recording = false; music_sequence_recording = false;
music_sequence_playing = false; music_sequence_playing = false;
return false; return false;
} }
if (keycode == KC_LGUI && record->event.pressed) { // Start playing if (keycode == KC_LGUI && record->event.pressed) { // Start playing
stop_all_notes(); stop_all_notes();
music_sequence_recording = false; music_sequence_recording = false;
@ -289,12 +290,13 @@ bool process_record_quantum(keyrecord_t *record) {
if (keycode == KC_UP) { if (keycode == KC_UP) {
if (record->event.pressed) if (record->event.pressed)
music_sequence_interval-=10; music_sequence_interval-=10;
return false; return false;
} }
if (keycode == KC_DOWN) { if (keycode == KC_DOWN) {
if (record->event.pressed) if (record->event.pressed)
music_sequence_interval+=10; music_sequence_interval+=10;
return false; return false;
} }
@ -459,5 +461,24 @@ void matrix_scan_quantum() {
} }
#endif #endif
//------------------------------------------------------------------------------
// Override these functions in your keymap file to play different tunes on
// different events such as startup and bootloader jump
__attribute__ ((weak))
void startup_user() {}
__attribute__ ((weak))
void shutdown_user() {}
__attribute__ ((weak)) __attribute__ ((weak))
void music_on_user() {} void music_on_user() {}
__attribute__ ((weak))
void audio_on_user() {}
__attribute__ ((weak))
void music_scale_user() {}
//------------------------------------------------------------------------------

View File

@ -67,6 +67,10 @@ void music_toggle(void);
void music_on(void); void music_on(void);
void music_off(void); void music_off(void);
void startup_user(void);
void shutdown_user(void);
void audio_on_user(void);
void music_on_user(void); void music_on_user(void);
void music_scale_user(void);
#endif #endif

View File

@ -33,20 +33,21 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "led.h" #include "led.h"
#include "command.h" #include "command.h"
#include "backlight.h" #include "backlight.h"
#include "quantum.h"
#ifdef MOUSEKEY_ENABLE #ifdef MOUSEKEY_ENABLE
#include "mousekey.h" #include "mousekey.h"
#endif #endif
#ifdef PROTOCOL_PJRC #ifdef PROTOCOL_PJRC
# include "usb_keyboard.h" #include "usb_keyboard.h"
# ifdef EXTRAKEY_ENABLE #ifdef EXTRAKEY_ENABLE
# include "usb_extra.h" #include "usb_extra.h"
# endif #endif
#endif #endif
#ifdef PROTOCOL_VUSB #ifdef PROTOCOL_VUSB
# include "usbdrv.h" #include "usbdrv.h"
#endif #endif
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
@ -358,7 +359,7 @@ static bool command_common(uint8_t code)
print("\n\nJumping to bootloader... "); print("\n\nJumping to bootloader... ");
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
stop_all_notes(); stop_all_notes();
play_goodbye_tone(); shutdown_user();
#else #else
_delay_ms(1000); _delay_ms(1000);
#endif #endif

View File

@ -366,7 +366,13 @@ ALL_ASFLAGS = -mmcu=$(MCU) -x assembler-with-cpp $(ASFLAGS) $(EXTRAFLAGS)
# Default target. # Default target.
all: begin gccversion sizebefore build sizeafter end all:
$(MAKE) begin
$(MAKE) gccversion
$(MAKE) sizebefore
$(MAKE) build
$(MAKE) sizeafter
$(MAKE) end
# Change the build target to build a HEX file or a library. # Change the build target to build a HEX file or a library.
build: elf hex eep lss sym build: elf hex eep lss sym