Refactor for AMJ40 (#3047)
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910c50bca1
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@ -17,7 +17,7 @@
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* | 30 | 31 | 32 | 34 | 35 | 39 | 3A | 3B |
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* `-----------------------------------------------------------'
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*/
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#define KEYMAP( \
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#define LAYOUT( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1b, \
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k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
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@ -1,7 +1,7 @@
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#include "amj40.h"
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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@ -41,7 +41,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | LCtl | LGui| LAlt| spc fn0 | spc fn1 |fn2|RAlt|RCtl |
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* `-----------------------------------------------------------'
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*/
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[_QWERTY] = KEYMAP( \
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[_QWERTY] = LAYOUT( \
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KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,\
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,\
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,\
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@ -59,7 +59,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | | | | | | Stop| App| |
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* `-----------------------------------------------------------'
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*/
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[_LOWER] = KEYMAP( \
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[_LOWER] = LAYOUT( \
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
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KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),BL_TOGG, BL_INC, BL_DEC, \
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@ -77,7 +77,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | | | | | | Stop| App| |
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* `-----------------------------------------------------------'
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*/
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[_RAISE] = KEYMAP( \
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[_RAISE] = LAYOUT( \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
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KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, KC_DEL, \
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@ -95,7 +95,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | | | | | | Stop| App| |
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* `-----------------------------------------------------------'
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*/
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[_ADJUST] = KEYMAP( \
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[_ADJUST] = LAYOUT( \
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_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
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_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, \
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_______, _______, _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, \
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@ -13,11 +13,11 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "amj40.h"
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#include QMK_KEYBOARD_H
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// Set the custom keymap
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#undef KEYMAP
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#define KEYMAP( \
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#undef LAYOUT
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#define LAYOUT( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
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@ -73,7 +73,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | Ctrl | Meh | Alt | GUI | Lower and Space | Raise | GUI |AltGr | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = KEYMAP( \
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[_QWERTY] = LAYOUT( \
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HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
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CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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SFT_BSP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, \
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@ -91,7 +91,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | Ctrl | Meh | Alt | GUI | Lower and Space | Raise | GUI |AltGr | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = KEYMAP( \
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[_COLEMAK] = LAYOUT( \
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HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
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CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
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SFT_BSP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, \
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@ -109,7 +109,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | Ctrl | Meh | Alt | GUI | Lower and Space | Raise | GUI |AltGr | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[_DVORAK] = KEYMAP( \
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[_DVORAK] = LAYOUT( \
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HPR_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
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CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
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SFT_BSP, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT, \
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@ -127,7 +127,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = KEYMAP( \
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[_LOWER] = LAYOUT( \
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_BTN1, \
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@ -145,7 +145,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = KEYMAP( \
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[_RAISE] = LAYOUT( \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_BTN2, \
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@ -163,7 +163,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = KEYMAP( \
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[_ADJUST] = LAYOUT( \
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_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, RESET, KC_DEL, \
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_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
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_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, \
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@ -1,8 +1,8 @@
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#include "amj40.h"
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Default Layer
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[0] = KEYMAP( \
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[0] = LAYOUT( \
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KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,\
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LT(2, KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(2, KC_ENT),\
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MT(MOD_RSFT, KC_SLSH),\
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@ -10,7 +10,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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),
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// Number Layer
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[1] = KEYMAP( \
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[1] = LAYOUT( \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
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KC_TRNS, KC_MINS, KC_EQL, KC_SCLN, KC_QUOT, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, MT(MOD_RSFT, KC_BSLS), \
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@ -18,7 +18,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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),
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// Shifted Layer
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[2] = KEYMAP( \
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[2] = LAYOUT( \
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,\
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KC_TRNS, KC_UNDS, KC_PLUS, KC_COLN, KC_DQUO, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_RCBR, KC_PIPE, \
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@ -26,7 +26,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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),
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// Fkey Layer
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[3] = KEYMAP( \
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[3] = LAYOUT( \
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KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, RESET,\
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KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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@ -34,7 +34,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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),
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// Gaming Layer
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[4] = KEYMAP( \
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[4] = LAYOUT( \
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KC_ESC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_WH_U, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS,\
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KC_TAB, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,\
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
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@ -1,7 +1,7 @@
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#include "amj40.h"
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#include QMK_KEYBOARD_H
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// Keymap myee
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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@ -28,28 +28,28 @@ enum custom_keycodes {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = KEYMAP( \
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[_QWERTY] = LAYOUT( \
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KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,\
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F(2), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \
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KC_LCTL, KC_LGUI,KC_LALT, F(0), F(1), KC_RGUI,KC_RALT, KC_RCTL \
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),
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[_LOWER] = KEYMAP( \
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[_LOWER] = LAYOUT( \
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_UP, KC_MINS, KC_EQL, KC_DEL, \
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_______, _______, KC_ASTR, KC_LBRC, KC_RBRC, KC_QUOT, KC_DQUO, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSLS, \
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_______, _______, _______, KC_LPRN, KC_RPRN, KC_HOME, KC_PGUP, KC_PGDN, KC_END, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______ \
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),
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[_RAISE] = KEYMAP( \
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[_RAISE] = LAYOUT( \
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KC_GRV, KC_LPRN, KC_RPRN, KC_DQUO, KC_QUOT, KC_SCLN, KC_COLON,KC_UNDS, KC_PLUS, _______, _______, KC_BSPC, \
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_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, \
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_______, _______, _______, KC_LCBR, KC_RCBR, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, BL_INC, BL_DEC \
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),
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[_ADJUST] = KEYMAP( \
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[_ADJUST] = LAYOUT( \
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_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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