[Keymap] Refactor the default keymap for crkbd and add a new keymap for me (#6404)

* Remap default keys

* Remove self defined keys

* Remove unnedessary breaks

* Unable read_keylogs

* Add a keymap for foostan

* Remove unnecessary spaces

* Remove "include" that it automatically including
This commit is contained in:
Kosuke Adachi 2019-07-25 09:57:22 +09:00 committed by Drashna Jaelre
parent 4381dea621
commit 0a7222b703
4 changed files with 316 additions and 45 deletions

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@ -1,5 +1,4 @@
#include QMK_KEYBOARD_H
#include "bootloader.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
@ -39,70 +38,52 @@ enum macro_keycodes {
KC_SAMPLEMACRO,
};
#define KC______ KC_TRNS
#define KC_XXXXX KC_NO
#define KC_LOWER LOWER
#define KC_RAISE RAISE
#define KC_RST RESET
#define KC_LRST RGBRST
#define KC_LTOG RGB_TOG
#define KC_LHUI RGB_HUI
#define KC_LHUD RGB_HUD
#define KC_LSAI RGB_SAI
#define KC_LSAD RGB_SAD
#define KC_LVAI RGB_VAI
#define KC_LVAD RGB_VAD
#define KC_LMOD RGB_MOD
#define KC_CTLTB CTL_T(KC_TAB)
#define KC_GUIEI GUI_T(KC_LANG2)
#define KC_ALTKN ALT_T(KC_LANG1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc( \
[_QWERTY] = LAYOUT( \
//,-----------------------------------------. ,-----------------------------------------.
ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
CTLTB, A, S, D, F, G, H, J, K, L, SCLN, QUOT,\
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT,\
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_RSFT,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT \
//`--------------------' `--------------------'
),
[_LOWER] = LAYOUT_kc( \
[_LOWER] = LAYOUT( \
//,-----------------------------------------. ,-----------------------------------------.
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC,\
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
CTLTB, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, XXXXX,\
KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT,KC_NO,KC_NO,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, XXXXX,\
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT \
//`--------------------' `--------------------'
),
[_RAISE] = LAYOUT_kc( \
[_RAISE] = LAYOUT( \
//,-----------------------------------------. ,-----------------------------------------.
ESC, EXLM, AT, HASH, DLR, PERC, CIRC, AMPR, ASTR, LPRN, RPRN, BSPC,\
KC_ESC,KC_EXLM,KC_AT,KC_HASH,KC_DLR,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
CTLTB, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, MINS, EQL, LCBR, RCBR, PIPE, GRV,\
KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS,KC_EQL,KC_LCBR,KC_RCBR,KC_PIPE,KC_GRV,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, UNDS, PLUS, LBRC, RBRC, BSLS, TILD,\
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UNDS,KC_PLUS,KC_LBRC,KC_RBRC,KC_BSLS,KC_TILD,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT \
//`--------------------' `--------------------'
),
[_ADJUST] = LAYOUT_kc( \
[_ADJUST] = LAYOUT( \
//,-----------------------------------------. ,-----------------------------------------.
RST, LRST, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
RESET,RGBRST, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LTOG, LHUI, LSAI, LVAI, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
RGB_TOG,RGB_HUI,RGB_SAI,RGB_VAI,KC_NO,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LMOD, LHUD, LSAD, LVAD, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
RGB_MOD,RGB_HUD,RGB_SAD,RGB_VAD,KC_NO,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT \
//`--------------------' `--------------------'
)
};
@ -157,7 +138,7 @@ void matrix_render_user(struct CharacterMatrix *matrix) {
// If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state());
matrix_write_ln(matrix, read_keylog());
matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
//matrix_write_ln(matrix, read_host_led_state());
//matrix_write_ln(matrix, read_timelog());
@ -195,7 +176,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
@ -205,7 +185,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
@ -215,7 +194,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
@ -223,7 +201,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
layer_off(_ADJUST);
}
return false;
break;
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
@ -233,7 +210,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
#endif
return false;
break;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {

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@ -0,0 +1,44 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#define USE_MATRIX_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define SSD1306OLED
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 100
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17

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@ -0,0 +1,241 @@
#include QMK_KEYBOARD_H
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
BACKLIT,
RGBRST
};
enum macro_keycodes {
KC_SAMPLEMACRO,
};
#define KC______ KC_TRNS
#define KC_XXXXX KC_NO
#define KC_LOWER LOWER
#define KC_RAISE RAISE
#define KC_RST RESET
#define KC_LRST RGBRST
#define KC_LTOG RGB_TOG
#define KC_LHUI RGB_HUI
#define KC_LHUD RGB_HUD
#define KC_LSAI RGB_SAI
#define KC_LSAD RGB_SAD
#define KC_LVAI RGB_VAI
#define KC_LVAD RGB_VAD
#define KC_LMOD RGB_MOD
#define KC_GUIEI GUI_T(KC_LANG2)
#define KC_ALTKN ALT_T(KC_LANG1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
TAB, Q, W, E, R, T, Y, U, I, O, P, BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ESC,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
//`--------------------' `--------------------'
),
[_LOWER] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
TAB, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LCTL, F1, F2, F3, F4, F5, LEFT, DOWN, UP, RIGHT, XXXXX, XXXXX,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, F6, F7, F8, F9, F10, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
//`--------------------' `--------------------'
),
[_RAISE] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
TAB, EXLM, AT, HASH, DLR, PERC, CIRC, AMPR, ASTR, LPRN, RPRN, BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LCTL, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, MINS, EQL, LCBR, RCBR, PIPE, GRV,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, UNDS, PLUS, LBRC, RBRC, BSLS, TILD,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
//`--------------------' `--------------------'
),
[_ADJUST] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
RST, LRST, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LTOG, LHUI, LSAI, LVAI, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LMOD, LHUD, LSAD, LVAD, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
//`--------------------' `--------------------'
)
};
int RGB_current_mode;
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
layer_on(layer3);
} else {
layer_off(layer3);
}
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
// When add source files to SRC in rules.mk, you can use functions.
const char *read_layer_state(void);
const char *read_logo(void);
void set_keylog(uint16_t keycode, keyrecord_t *record);
const char *read_keylog(void);
const char *read_keylogs(void);
// const char *read_mode_icon(bool swap);
// const char *read_host_led_state(void);
// void set_timelog(void);
// const char *read_timelog(void);
void matrix_scan_user(void) {
iota_gfx_task();
}
void matrix_render_user(struct CharacterMatrix *matrix) {
if (is_master) {
// If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state());
matrix_write_ln(matrix, read_keylog());
matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
//matrix_write_ln(matrix, read_host_led_state());
//matrix_write_ln(matrix, read_timelog());
} else {
matrix_write(matrix, read_logo());
}
}
void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
matrix_clear(&matrix);
matrix_render_user(&matrix);
matrix_update(&display, &matrix);
}
#endif//SSD1306OLED
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
#ifdef SSD1306OLED
set_keylog(keycode, record);
#endif
// set_timelog();
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
#endif
return false;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
}
return true;
}

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@ -0,0 +1,10 @@
# If you want to change the display of OLED, you need to change here
SRC += ./lib/glcdfont.c \
./lib/rgb_state_reader.c \
./lib/layer_state_reader.c \
./lib/logo_reader.c \
./lib/keylogger.c \
# ./lib/mode_icon_reader.c \
# ./lib/host_led_state_reader.c \
# ./lib/timelogger.c \