Split atreus (#1680)
* Merge with upstream * Add split_atreus keymap for lets_split. * Move bspace * Tidy up keymap * Update layer enum * Temporary fix * Finish merge * Added keys for testing * Revert temporary fix * Remake keymap using default let's split map as base. ASCII art not updated * Remove non-functioning layers * Rename folder * Update ASCII art * Remove vestiges of ADJUST layer * Remove nonexistent layer #defines * Rename folder to avoid confusion * Add Readme.md * Formatting * Description of underscores in layer maps
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keyboards/lets_split/keymaps/henxing/Makefile
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keyboards/lets_split/keymaps/henxing/Makefile
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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51
keyboards/lets_split/keymaps/henxing/Readme.md
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keyboards/lets_split/keymaps/henxing/Readme.md
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# Let's Split the Atreus
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This keymap is a port of the Atreus keymap to the Let's Split keyboard, using a
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similar method of handling layer switches as the `default` keymap.
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# Layers
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The following tables are the layers as implemented.
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### Underscores in Layer
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Any underscore represents a key that is mapped to `KC_NO`, or no keypress. The
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2x3 block in the middle is like this because the Atreus does not have any keys
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there. It has been left blank for the user to add her own special keypresses or
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macros that she finds useful to have on that particular layer.
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## `_QWERTY`
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```c
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/*
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* q w e r t _ _ y u i o p
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* a s d f g _ _ h j k l ;
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* z x c v b _ _ n m , . /
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* esc tab gui shift bksp ctrl alt space fn - ' enter
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*/
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```
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## `_LOWER`
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```c
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/*
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* ! @ up { } _ _ pgup 7 8 9 *
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* # left down right $ _ _ pgdn 4 5 6 +
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* [ ] ( ) & _ _ ` 1 2 3 \
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* lower insert gui shift bksp ctrl alt space fn . 0 =
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*/
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```
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## `_RAISE`
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```c
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/*
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* insert home up end pgup _ _ up F7 F8 F9 F10
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* del left down right pgdn _ _ down F4 F5 F6 F11
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* _ volup _ _ reset _ _ F1 F2 F3 F12
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* _ voldn super shift bksp ctrl alt space L0 prtsc scroll pause
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*/
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```
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keyboards/lets_split/keymaps/henxing/config.h
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keyboards/lets_split/keymaps/henxing/config.h
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/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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/* Use I2C or Serial, not both */
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#define USE_SERIAL
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// #define USE_I2C
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/* Select hand configuration */
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#define MASTER_LEFT
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// #define _MASTER_RIGHT
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// #define EE_HANDS
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#endif
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keyboards/lets_split/keymaps/henxing/keymap.c
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keyboards/lets_split/keymaps/henxing/keymap.c
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#include "lets_split.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _LOWER 1
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#define _RAISE 2
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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LOWER,
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RAISE
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* q w e r t _ _ y u i o p
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* a s d f g _ _ h j k l ;
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* z x c v b _ _ n m , . /
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* esc tab gui shift bksp ctrl alt space fn - ' enter
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*/
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[_QWERTY] = KEYMAP( \
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P, \
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
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KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \
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KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, LOWER, KC_MINS, KC_QUOT, KC_ENT \
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),
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/*
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* ! @ up { } _ _ pgup 7 8 9 *
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* # left down right $ _ _ pgdn 4 5 6 +
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* [ ] ( ) & _ _ ` 1 2 3 \
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* lower insert gui shift bksp ctrl alt space fn . 0 =
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*/
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[_LOWER] = KEYMAP( \
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KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_NO, KC_NO, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR, \
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KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_NO, KC_NO, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS, \
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KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_NO, KC_NO, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS, \
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RAISE, KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL \
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),
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/*
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* insert home up end pgup _ _ up F7 F8 F9 F10
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* del left down right pgdn _ _ down F4 F5 F6 F11
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* _ volup _ _ reset _ _ F1 F2 F3 F12
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* _ voldn super shift bksp ctrl alt space L0 prtsc scroll pause
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*/
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[_RAISE] = KEYMAP( \
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KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_NO, KC_NO, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10, \
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KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_NO, KC_NO, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11, \
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KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_NO, KC_NO, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12, \
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KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, QWERTY, KC_PSCR, KC_SLCK, KC_PAUS \
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)
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};
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#ifdef AUDIO_ENABLE
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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#endif
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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// The value to return
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bool return_value = false;
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_qwerty);
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#endif
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persistent_default_layer_set(1UL<<_QWERTY);
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}
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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} else {
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layer_off(_LOWER);
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}
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break;
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case RAISE:
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persistent_default_layer_set(1UL<<_RAISE);
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break;
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default:
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// If the keycode is not handled by any of the other cases, we
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// should return true
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return_value = true;
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break;
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}
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return return_value;
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}
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@ -1 +1 @@
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Subproject commit d34e8eb83101a95f98892bf68605fe545821f320
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Subproject commit 8fce03b3a75c743e5d5c40b9d59c1637c59d22a7
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