Port DIRECT_PINS from split_common/matrix.c to matrix.c (#5091)
* Port DIRECT_PINS from split_common/matrix.c to matrix.c * Reorder matrix.c to remove foward declaration and match split_common/matrix.c * Refactor nano to use DIRECT_PINS * Reorder matrix.c to remove foward declaration and match split_common/matrix.c * Add DIRECT_PINS documentation * Reorder matrix.c to remove foward declaration and match split_common/matrix.c - fix logic from inherited from split_common * Add DIRECT_PINS documentation - review comments
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@ -59,6 +59,8 @@ This is a C header file that is one of the first things included, and will persi
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* define is matrix has ghost (unlikely)
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* `#define DIODE_DIRECTION COL2ROW`
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* COL2ROW or ROW2COL - how your matrix is configured. COL2ROW means the black mark on your diode is facing to the rows, and between the switch and the rows.
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* `#define DIRECT_PINS { { F1, F0, B0, C7 }, { F4, F5, F6, F7 } }`
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* pins mapped to rows and columns, from left to right. Defines a matrix where each switch is connected to a separate pin and ground.
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* `#define AUDIO_VOICES`
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* turns on the alternate audio voices (to cycle through)
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* `#define C4_AUDIO`
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@ -93,6 +93,24 @@ Finally, you can specify the direction your diodes point. This can be `COL2ROW`
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#define DIODE_DIRECTION COL2ROW
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```
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#### Direct Pin Matrix
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To configure a keyboard where each switch is connected to a separate pin and ground instead of sharing row and column pins, use `DIRECT_PINS`. The mapping defines the pins of each switch in rows and columns, from left to right. Must conform to the sizes within `MATRIX_ROWS` and `MATRIX_COLS`, use `NO_PIN` to fill in blank spaces. Overrides the behaviour of `DIODE_DIRECTION`, `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`.
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```c
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// #define MATRIX_ROW_PINS { D0, D5 }
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// #define MATRIX_COL_PINS { F1, F0, B0 }
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#define DIRECT_PINS { \
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{ F1, E6, B0, B2, B3 }, \
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{ F5, F0, B1, B7, D2 }, \
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{ F6, F7, C7, D5, D3 }, \
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{ B5, C6, B6, NO_PIN, NO_PIN } \
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}
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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//#define DIODE_DIRECTION
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```
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### Backlight Configuration
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By default QMK supports backlighting on pins `B5`, `B6`, and `B7`. If you are using one of those you can simply enable it here. For more details see the [Backlight Documentation](feature_backlight.md).
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@ -22,6 +22,8 @@ The `MATRIX_ROW_PINS` and `MATRIX_COL_PINS` are the pins your MCU uses on each r
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For the `DIODE_DIRECTION`, most hand-wiring guides will instruct you to wire the diodes in the `COL2ROW` position, but it's possible that they are in the other - people coming from EasyAVR often use `ROW2COL`. Nothing will function if this is incorrect.
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To configure a keyboard where each switch is connected to a separate pin and ground instead of sharing row and column pins, use `DIRECT_PINS`. The mapping defines the pins of each switch in rows and columns, from left to right. Must conform to the sizes within `MATRIX_ROWS` and `MATRIX_COLS`, use `NO_PIN` to fill in blank spaces. Overrides the behaviour of `DIODE_DIRECTION`, `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`.
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`BACKLIGHT_PIN` is the pin that your PWM-controlled backlight (if one exists) is hooked-up to. Currently only B5, B6, and B7 are supported.
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`BACKLIGHT_BREATHING` is a fancier backlight feature that adds breathing/pulsing/fading effects to the backlight. It uses the same timer as the normal backlight. These breathing effects must be called by code in your keymap.
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@ -31,12 +31,29 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define MATRIX_ROWS 2
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#define MATRIX_COLS 4
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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* NO_DIODE = switches are directly connected to AVR pins
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*
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*/
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// #define MATRIX_ROW_PINS { D0, D5 }
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// #define MATRIX_COL_PINS { F1, F0, B0 }
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#define DIRECT_PINS { \
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{ F4, F5, F6, F7 }, \
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{ D1, D0, D4, C6 }, \
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}
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
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//#define DIODE_DIRECTION CUSTOM_MATRIX
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/* ws2812 RGB LED */
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#define RGB_DI_PIN D3
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 6 // Number of LEDs
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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#define TAPPING_TERM 200
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@ -1,159 +0,0 @@
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/*
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Note for ErgoDox EZ customizers: Here be dragons!
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This is not a file you want to be messing with.
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All of the interesting stuff for you is under keymaps/ :)
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Love, Erez
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Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* scan matrix
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*/
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#include <stdint.h>
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#include <stdbool.h>
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#include <avr/io.h>
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#include <util/delay.h>
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#include "action_layer.h"
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#include "print.h"
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#include "debug.h"
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#include "util.h"
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#include "matrix.h"
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#include "nano.h"
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#include <string.h>
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/* matrix state(1:on, 0:off) */
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static matrix_row_t matrix[MATRIX_ROWS];
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static matrix_row_t matrix_stage[MATRIX_ROWS];
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static matrix_row_t matrix_debouncing[MATRIX_ROWS];
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static uint16_t debouncing_time;
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static bool debouncing = false;
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__attribute__ ((weak))
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void matrix_init_kb(void) {
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matrix_init_user();
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}
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__attribute__ ((weak))
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void matrix_scan_kb(void) {
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matrix_scan_user();
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}
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__attribute__ ((weak))
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void matrix_init_user(void) {
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}
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__attribute__ ((weak))
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void matrix_scan_user(void) {
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}
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inline
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uint8_t matrix_rows(void)
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{
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return MATRIX_ROWS;
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}
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inline
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uint8_t matrix_cols(void)
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{
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return MATRIX_COLS;
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}
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void matrix_init(void)
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{
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DDRF &= ~(1<<4 | 1<<5 | 1<<6 | 1<<7);
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PORTF |= (1<<4 | 1<<5 | 1<<6 | 1<<7);
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DDRC &= ~(1<<6);
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PORTC |= (1<<6);
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DDRD &= ~(1<<0 | 1<<1 | 1<<4);
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PORTD |= (1<<0 | 1<<1 | 1<<4);
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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matrix[i] = 0;
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matrix_debouncing[i] = 0;
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matrix_stage[i] = 0;
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}
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matrix_init_quantum();
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}
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uint8_t matrix_scan(void)
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{
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matrix_stage[0] =
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(PINF&(1<<4) ? 0 : (1<<0)) |
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(PINF&(1<<5) ? 0 : (1<<1)) |
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(PINF&(1<<6) ? 0 : (1<<2)) |
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(PINF&(1<<7) ? 0 : (1<<3));
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matrix_stage[1] =
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(PIND&(1<<1) ? 0 : (1<<0)) |
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(PIND&(1<<0) ? 0 : (1<<1)) |
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(PIND&(1<<4) ? 0 : (1<<2)) |
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(PINC&(1<<6) ? 0 : (1<<3));
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if (memcmp(matrix_debouncing, matrix_stage, sizeof(matrix)) != 0) {
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debouncing = true;
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debouncing_time = timer_read();
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}
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matrix_debouncing[0] = matrix_stage[0];
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matrix_debouncing[1] = matrix_stage[1];
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if (debouncing && (timer_elapsed(debouncing_time) > 20)) {
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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matrix[i] = matrix_debouncing[i];
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}
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debouncing = false;
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}
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matrix_scan_quantum();
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return 1;
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}
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bool matrix_is_modified(void)
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{
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return true;
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}
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inline
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bool matrix_is_on(uint8_t row, uint8_t col)
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{
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return (matrix[row] & ((matrix_row_t)1<<col));
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}
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inline
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matrix_row_t matrix_get_row(uint8_t row)
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{
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return matrix[row];
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}
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void matrix_print(void)
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{
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}
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uint8_t matrix_key_count(void)
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{
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uint8_t count = 0;
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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count += bitpop16(matrix[i]);
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}
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return count;
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}
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@ -2,10 +2,12 @@
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#include "quantum.h"
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#define LAYOUT( \
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#define LAYOUT_ortho_2x4( \
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k01, k02, k03, k04, \
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k05, k06, k07, k08 \
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) { \
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{ k01, k02, k03, k04 }, \
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{ k05, k06, k07, k08 } \
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}
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#define LAYOUT LAYOUT_ortho_2x4
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@ -76,7 +76,3 @@ RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# custom matrix setup
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SRC = matrix.c
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CUSTOM_MATRIX = yes
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215
quantum/matrix.c
215
quantum/matrix.c
@ -45,7 +45,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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extern const matrix_row_t matrix_mask[];
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#endif
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#if (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW)
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#ifdef DIRECT_PINS
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static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
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#elif (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW)
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static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
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static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
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#endif
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@ -54,20 +56,6 @@ static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
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static matrix_row_t raw_matrix[MATRIX_ROWS]; //raw values
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static matrix_row_t matrix[MATRIX_ROWS]; //debounced values
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#if (DIODE_DIRECTION == COL2ROW)
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static void init_cols(void);
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static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row);
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static void unselect_rows(void);
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static void select_row(uint8_t row);
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static void unselect_row(uint8_t row);
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#elif (DIODE_DIRECTION == ROW2COL)
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static void init_rows(void);
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static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col);
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static void unselect_cols(void);
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static void unselect_col(uint8_t col);
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static void select_col(uint8_t col);
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#endif
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__attribute__ ((weak))
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void matrix_init_quantum(void) {
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matrix_init_kb();
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@ -106,49 +94,6 @@ uint8_t matrix_cols(void) {
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return MATRIX_COLS;
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}
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void matrix_init(void) {
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// initialize row and col
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#if (DIODE_DIRECTION == COL2ROW)
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unselect_rows();
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init_cols();
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#elif (DIODE_DIRECTION == ROW2COL)
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unselect_cols();
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init_rows();
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#endif
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// initialize matrix state: all keys off
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for (uint8_t i=0; i < MATRIX_ROWS; i++) {
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raw_matrix[i] = 0;
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matrix[i] = 0;
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}
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debounce_init(MATRIX_ROWS);
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matrix_init_quantum();
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}
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uint8_t matrix_scan(void)
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{
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bool changed = false;
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#if (DIODE_DIRECTION == COL2ROW)
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// Set row, read cols
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for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
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changed |= read_cols_on_row(raw_matrix, current_row);
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}
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#elif (DIODE_DIRECTION == ROW2COL)
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// Set col, read rows
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for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
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changed |= read_rows_on_col(raw_matrix, current_col);
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}
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#endif
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debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
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matrix_scan_quantum();
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return 1;
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}
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//Deprecated.
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bool matrix_is_modified(void)
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{
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@ -195,14 +140,58 @@ uint8_t matrix_key_count(void)
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}
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#ifdef DIRECT_PINS
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#if (DIODE_DIRECTION == COL2ROW)
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static void init_cols(void)
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{
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for(uint8_t x = 0; x < MATRIX_COLS; x++) {
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setPinInputHigh(col_pins[x]);
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static void init_pins(void) {
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for (int row = 0; row < MATRIX_ROWS; row++) {
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for (int col = 0; col < MATRIX_COLS; col++) {
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pin_t pin = direct_pins[row][col];
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if (pin != NO_PIN) {
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setPinInputHigh(pin);
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}
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}
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}
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}
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static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
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matrix_row_t last_row_value = current_matrix[current_row];
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current_matrix[current_row] = 0;
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for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
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pin_t pin = direct_pins[current_row][col_index];
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if (pin != NO_PIN) {
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current_matrix[current_row] |= readPin(pin) ? 0 : (ROW_SHIFTER << col_index);
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}
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}
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return (last_row_value != current_matrix[current_row]);
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}
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#elif (DIODE_DIRECTION == COL2ROW)
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static void select_row(uint8_t row)
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{
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setPinOutput(row_pins[row]);
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writePinLow(row_pins[row]);
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}
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static void unselect_row(uint8_t row)
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{
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setPinInputHigh(row_pins[row]);
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}
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static void unselect_rows(void)
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{
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for(uint8_t x = 0; x < MATRIX_ROWS; x++) {
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setPinInput(row_pins[x]);
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}
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}
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static void init_pins(void) {
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unselect_rows();
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for (uint8_t x = 0; x < MATRIX_COLS; x++) {
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setPinInputHigh(col_pins[x]);
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}
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}
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static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
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@ -233,33 +222,33 @@ static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
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return (last_row_value != current_matrix[current_row]);
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}
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static void select_row(uint8_t row)
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{
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setPinOutput(row_pins[row]);
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writePinLow(row_pins[row]);
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}
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static void unselect_row(uint8_t row)
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{
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setPinInputHigh(row_pins[row]);
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}
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static void unselect_rows(void)
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{
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for(uint8_t x = 0; x < MATRIX_ROWS; x++) {
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setPinInput(row_pins[x]);
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}
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}
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#elif (DIODE_DIRECTION == ROW2COL)
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static void init_rows(void)
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static void select_col(uint8_t col)
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{
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for(uint8_t x = 0; x < MATRIX_ROWS; x++) {
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setPinInputHigh(row_pins[x]);
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setPinOutput(col_pins[col]);
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writePinLow(col_pins[col]);
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}
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static void unselect_col(uint8_t col)
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{
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setPinInputHigh(col_pins[col]);
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}
|
||||
|
||||
static void unselect_cols(void)
|
||||
{
|
||||
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
setPinInputHigh(col_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static void init_pins(void) {
|
||||
unselect_cols();
|
||||
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
|
||||
setPinInputHigh(row_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
|
||||
{
|
||||
bool matrix_changed = false;
|
||||
@ -300,22 +289,42 @@ static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
|
||||
return matrix_changed;
|
||||
}
|
||||
|
||||
static void select_col(uint8_t col)
|
||||
{
|
||||
setPinOutput(col_pins[col]);
|
||||
writePinLow(col_pins[col]);
|
||||
}
|
||||
|
||||
static void unselect_col(uint8_t col)
|
||||
{
|
||||
setPinInputHigh(col_pins[col]);
|
||||
}
|
||||
|
||||
static void unselect_cols(void)
|
||||
{
|
||||
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
setPinInputHigh(col_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void matrix_init(void) {
|
||||
|
||||
// initialize key pins
|
||||
init_pins();
|
||||
|
||||
// initialize matrix state: all keys off
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
|
||||
raw_matrix[i] = 0;
|
||||
matrix[i] = 0;
|
||||
}
|
||||
|
||||
debounce_init(MATRIX_ROWS);
|
||||
|
||||
matrix_init_quantum();
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void)
|
||||
{
|
||||
bool changed = false;
|
||||
|
||||
#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
|
||||
// Set row, read cols
|
||||
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
|
||||
changed |= read_cols_on_row(raw_matrix, current_row);
|
||||
}
|
||||
#elif (DIODE_DIRECTION == ROW2COL)
|
||||
// Set col, read rows
|
||||
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
|
||||
changed |= read_rows_on_col(raw_matrix, current_col);
|
||||
}
|
||||
#endif
|
||||
|
||||
debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
|
||||
|
||||
matrix_scan_quantum();
|
||||
return 1;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user