2018-06-01 01:55:45 +00:00
|
|
|
/*
|
|
|
|
* PLANCK - Dvorak turkish
|
|
|
|
* Keymap by @bbaserdem
|
|
|
|
* Dvorak layout with multiple features
|
|
|
|
* Most of the code is in the "user" directory.
|
|
|
|
* Check qmk_firmware/users/bbaserdem for the main part of the code
|
2017-09-21 04:19:57 +00:00
|
|
|
*/
|
|
|
|
|
2018-07-16 15:48:31 +00:00
|
|
|
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
2017-09-21 04:19:57 +00:00
|
|
|
#include "planck.h"
|
2018-06-01 01:55:45 +00:00
|
|
|
#include "bbaserdem.h"
|
2017-09-21 04:19:57 +00:00
|
|
|
|
|
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
2018-06-01 01:55:45 +00:00
|
|
|
// Main Dvorak layer
|
|
|
|
[_DV] = DVORAK,
|
|
|
|
// Turkish and special character overlay
|
|
|
|
[_AL] = ALTCHAR,
|
|
|
|
// Gaming layer
|
|
|
|
[_GA] = GAME,
|
|
|
|
// Numbers layer
|
|
|
|
[_NU] = NUMBERS,
|
|
|
|
// Settings layer
|
|
|
|
[_SE] = SETTINGS,
|
|
|
|
// Mouse emulation layer
|
|
|
|
[_MO] = MOUSE,
|
|
|
|
#ifdef MUSIC_ENABLE
|
|
|
|
// Music mode
|
|
|
|
[_MU] = MUSIC,
|
|
|
|
#endif
|
2017-09-21 04:19:57 +00:00
|
|
|
};
|